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Server_Room optimisation
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@@ -37,7 +37,7 @@ private:
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QStringList gameTypes;
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QMap<int, Server_Game *> games;
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QMap<int, ServerInfo_Game> externalGames;
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QList<Server_ProtocolHandler *> userList;
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QMap<QString, Server_ProtocolHandler *> users;
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QMap<QString, ServerInfo_User_Container> externalUsers;
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private slots:
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void broadcastGameListUpdate(const ServerInfo_Game &gameInfo, bool sendToIsl = true);
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