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fixed doesntUntap bug (with protocol change)
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@@ -415,7 +415,7 @@ QList<ServerInfo_Player *> Server_Game::getGameState(Server_Player *playerWhosAs
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attachZone = card->getParentCard()->getZone()->getName();
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attachCardId = card->getParentCard()->getId();
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}
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cardList.append(new ServerInfo_Card(card->getId(), displayedName, card->getX(), card->getY(), card->getTapped(), card->getAttacking(), card->getColor(), card->getPT(), card->getAnnotation(), card->getDestroyOnZoneChange(), cardCounterList, attachPlayerId, attachZone, attachCardId));
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cardList.append(new ServerInfo_Card(card->getId(), displayedName, card->getX(), card->getY(), card->getTapped(), card->getAttacking(), card->getColor(), card->getPT(), card->getAnnotation(), card->getDestroyOnZoneChange(), card->getDoesntUntap(), cardCounterList, attachPlayerId, attachZone, attachCardId));
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}
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}
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zoneList.append(new ServerInfo_Zone(zone->getName(), zone->getType(), zone->hasCoords(), zone->cards.size(), cardList));
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