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synced 2025-12-21 23:00:24 -08:00
deck storage is fully working again, cleaned up some unnecessarily large messages
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@@ -135,7 +135,7 @@ void Server::broadcastRoomUpdate()
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ServerInfo_Room *roomInfo = event.add_room_list();
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room->roomMutex.lock();
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roomInfo->CopyFrom(room->getInfo(false));
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roomInfo->CopyFrom(room->getInfo(false, false, true));
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room->roomMutex.unlock();
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SessionEvent *se = Server_ProtocolHandler::prepareSessionEvent(event);
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