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store sessions in database
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@@ -14,7 +14,7 @@
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#include <QDateTime>
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Server_ProtocolHandler::Server_ProtocolHandler(Server *_server, QObject *parent)
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: QObject(parent), server(_server), authState(PasswordWrong), acceptsUserListChanges(false), acceptsRoomListChanges(false), userInfo(0), timeRunning(0), lastDataReceived(0), gameListMutex(QMutex::Recursive)
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: QObject(parent), server(_server), authState(PasswordWrong), acceptsUserListChanges(false), acceptsRoomListChanges(false), userInfo(0), sessionId(-1), timeRunning(0), lastDataReceived(0), gameListMutex(QMutex::Recursive)
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{
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connect(server, SIGNAL(pingClockTimeout()), this, SLOT(pingClockTimeout()));
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}
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