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https://github.com/Cockatrice/Cockatrice.git
synced 2026-01-09 19:57:28 -08:00
Address /W4 compiler warnings for Windows (#4910)
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@@ -963,7 +963,7 @@ Server_Player::cmdGameSay(const Command_GameSay &cmd, ResponseContainer & /*rc*/
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}
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}
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if (!userInterface->addSaidMessageSize(cmd.message().size())) {
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if (!userInterface->addSaidMessageSize(static_cast<int>(cmd.message().size()))) {
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return Response::RespChatFlood;
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}
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Event_GameSay event;
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@@ -1029,7 +1029,7 @@ Server_Player::cmdMulligan(const Command_Mulligan &cmd, ResponseContainer & /*rc
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}
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Server_CardZone *hand = zones.value("hand");
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Server_CardZone *deck = zones.value("deck");
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Server_CardZone *_deck = zones.value("deck");
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int number = cmd.number();
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if (!hand->getCards().isEmpty()) {
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@@ -1039,11 +1039,11 @@ Server_Player::cmdMulligan(const Command_Mulligan &cmd, ResponseContainer & /*rc
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cardToMove->set_card_id(card->getId());
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cardsToMove.append(cardToMove);
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}
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moveCard(ges, hand, cardsToMove, deck, -1, 0, false);
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moveCard(ges, hand, cardsToMove, _deck, -1, 0, false);
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qDeleteAll(cardsToMove);
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}
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deck->shuffle();
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_deck->shuffle();
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ges.enqueueGameEvent(Event_Shuffle(), playerId);
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drawCards(ges, number);
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@@ -1280,9 +1280,9 @@ Server_Player::cmdAttachCard(const Command_AttachCard &cmd, ResponseContainer &
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QMapIterator<int, Server_Player *> playerIterator(game->getPlayers());
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while (playerIterator.hasNext()) {
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Server_Player *p = playerIterator.next().value();
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QList<Server_Arrow *> arrows = p->getArrows().values();
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QList<Server_Arrow *> _arrows = p->getArrows().values();
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QList<Server_Arrow *> toDelete;
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for (auto a : arrows) {
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for (auto a : _arrows) {
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auto *tCard = qobject_cast<Server_Card *>(a->getTargetItem());
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if ((tCard == card) || (a->getStartCard() == card)) {
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toDelete.append(a);
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@@ -1450,12 +1450,12 @@ Server_Player::cmdCreateToken(const Command_CreateToken &cmd, ResponseContainer
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while (i.hasNext()) {
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i.next();
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Event_SetCardCounter event;
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event.set_zone_name(card->getZone()->getName().toStdString());
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event.set_card_id(card->getId());
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Event_SetCardCounter _event;
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_event.set_zone_name(card->getZone()->getName().toStdString());
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_event.set_card_id(card->getId());
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card->setCounter(i.key(), i.value(), &event);
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ges.enqueueGameEvent(event, playerId);
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card->setCounter(i.key(), i.value(), &_event);
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ges.enqueueGameEvent(_event, playerId);
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}
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// Copy parent card
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@@ -1495,8 +1495,8 @@ Server_Player::cmdCreateToken(const Command_CreateToken &cmd, ResponseContainer
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targetItem = card;
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}
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if (sendGameEvent) {
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Event_CreateArrow event;
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ServerInfo_Arrow *arrowInfo = event.mutable_arrow_info();
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Event_CreateArrow _event;
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ServerInfo_Arrow *arrowInfo = _event.mutable_arrow_info();
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arrowInfo->set_id(arrow->getId());
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arrowInfo->set_start_player_id(player->getPlayerId());
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arrowInfo->set_start_zone(startCard->getZone()->getName().toStdString());
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@@ -1511,7 +1511,7 @@ Server_Player::cmdCreateToken(const Command_CreateToken &cmd, ResponseContainer
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arrowInfo->set_target_card_id(arrowTargetCard->getId());
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}
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arrowInfo->mutable_arrow_color()->CopyFrom(arrow->getColor());
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ges.enqueueGameEvent(event, player->getPlayerId());
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ges.enqueueGameEvent(_event, player->getPlayerId());
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}
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}
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}
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@@ -2077,8 +2077,8 @@ Server_Player::cmdRevealCards(const Command_RevealCards &cmd, ResponseContainer
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} else {
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if (cmd.grant_write_access()) {
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const QList<int> &playerIds = game->getPlayers().keys();
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for (int playerId : playerIds) {
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zone->addWritePermission(playerId);
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for (int _playerId : playerIds) {
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zone->addWritePermission(_playerId);
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}
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}
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