Fixed Valgrind warnings

Running cockatrice in valgrind i didn't found any bad memory leak
(good!), but only a few jumps depending on uninitialized variables.
Even if the possibility of crashes are remote, it's nice to sort them
out.
This commit is contained in:
Fabio Bas
2014-08-11 10:08:33 +02:00
parent 8b32a1010a
commit 1da2e7154c
5 changed files with 5 additions and 3 deletions

View File

@@ -15,7 +15,7 @@ GameEventStorageItem::~GameEventStorageItem()
}
GameEventStorage::GameEventStorage()
: gameEventContext(0)
: gameEventContext(0), privatePlayerId(0)
{
}