mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-01-05 01:27:38 -08:00
Modularize and Doxygen decklist.cpp (#6099)
This commit is contained in:
184
common/abstract_deck_list_node.h
Normal file
184
common/abstract_deck_list_node.h
Normal file
@@ -0,0 +1,184 @@
|
||||
/**
|
||||
* @file abstract_deck_list_node.h
|
||||
* @brief Defines the AbstractDecklistNode base class used as the foundation
|
||||
* for all nodes in the deck list tree (zones, groups, and cards).
|
||||
*
|
||||
* The deck list is modeled as a tree:
|
||||
* - The invisible root node is managed by DeckListModel.
|
||||
* - Top-level children are zones (e.g. Mainboard, Sideboard).
|
||||
* - Zones contain grouping nodes (e.g. by type, color, or mana cost).
|
||||
* - Grouping nodes contain card nodes.
|
||||
*
|
||||
* This abstract base class provides the interface and shared functionality
|
||||
* for all node types. Concrete subclasses (InnerDecklistNode,
|
||||
* DecklistCardNode, DecklistModelCardNode, etc.) implement the specifics.
|
||||
*/
|
||||
|
||||
#ifndef COCKATRICE_ABSTRACT_DECK_LIST_NODE_H
|
||||
#define COCKATRICE_ABSTRACT_DECK_LIST_NODE_H
|
||||
|
||||
#include <QtCore/QXmlStreamReader>
|
||||
#include <QtCore/QXmlStreamWriter>
|
||||
|
||||
/**
|
||||
* @enum DeckSortMethod
|
||||
* @brief Defines the different sort strategies a node may use
|
||||
* to order its children.
|
||||
*
|
||||
* Sorting behavior is typically set by the DeckListModel when the user
|
||||
* requests sorting in the UI.
|
||||
*
|
||||
* - ByNumber: Sort numerically (often by collector number).
|
||||
* - ByName: Sort alphabetically by card name.
|
||||
* - Default: No explicit sorting; insertion order is preserved.
|
||||
*/
|
||||
enum DeckSortMethod
|
||||
{
|
||||
ByNumber, ///< Sort by numeric properties (e.g. collector number).
|
||||
ByName, ///< Sort by card name (locale-aware comparison).
|
||||
Default ///< Leave in insertion order.
|
||||
};
|
||||
|
||||
class InnerDecklistNode;
|
||||
|
||||
/**
|
||||
* @class AbstractDecklistNode
|
||||
* @brief Base class for all nodes in the deck list tree.
|
||||
*
|
||||
* This class defines the common interface for every node in the
|
||||
* deck representation: zones, groupings, and cards.
|
||||
*
|
||||
* Responsibilities:
|
||||
* - Maintain a pointer to its parent (if any).
|
||||
* - Track the sorting method to be used for child nodes.
|
||||
* - Provide a consistent interface for retrieving basic identifying
|
||||
* properties (name, set, collector number, provider ID).
|
||||
* - Define abstract methods for XML serialization, used when saving
|
||||
* or loading deck files.
|
||||
*
|
||||
* Lifetime / Ownership:
|
||||
* - Nodes are arranged hierarchically under @c InnerDecklistNode parents.
|
||||
* - The parent takes ownership of its children; destruction cascades.
|
||||
* - The DeckListModel holds the invisible root node, which in turn
|
||||
* owns the entire hierarchy.
|
||||
*
|
||||
* Extension:
|
||||
* - @c InnerDecklistNode is the concrete subclass representing
|
||||
* "folders" in the tree (zones, groups).
|
||||
* - @c DecklistCardNode and @c DecklistModelCardNode represent
|
||||
* actual card entries.
|
||||
*/
|
||||
class AbstractDecklistNode
|
||||
{
|
||||
protected:
|
||||
/**
|
||||
* @brief Pointer to the parent node, or nullptr if this is the root.
|
||||
*
|
||||
* Ownership note: The parent is responsible for destroying this node
|
||||
* when it is removed from the tree.
|
||||
*/
|
||||
InnerDecklistNode *parent;
|
||||
|
||||
/**
|
||||
* @brief Current sorting strategy for this node's children.
|
||||
*
|
||||
* Sorting is applied recursively by the DeckListModel when
|
||||
* the view requests it.
|
||||
*/
|
||||
DeckSortMethod sortMethod;
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief Construct a new AbstractDecklistNode and insert it into its parent.
|
||||
*
|
||||
* @param _parent Parent node. May be nullptr if this is the root.
|
||||
* @param position Optional index at which to insert into the parent's
|
||||
* children. If -1, the node is appended to the end.
|
||||
*
|
||||
* If a parent is provided, the constructor automatically appends
|
||||
* or inserts this node into the parent’s child list.
|
||||
*/
|
||||
explicit AbstractDecklistNode(InnerDecklistNode *_parent = nullptr, int position = -1);
|
||||
|
||||
/// Virtual destructor. Child classes must clean up their resources.
|
||||
virtual ~AbstractDecklistNode() = default;
|
||||
|
||||
/**
|
||||
* @brief Set the sort method for this node’s children.
|
||||
* @param method The sorting strategy to use.
|
||||
*
|
||||
* Subclasses may override if they need to apply additional logic.
|
||||
*/
|
||||
virtual void setSortMethod(DeckSortMethod method)
|
||||
{
|
||||
sortMethod = method;
|
||||
}
|
||||
|
||||
/**
|
||||
* @name Core identification properties
|
||||
*
|
||||
* These methods provide a standard way for the model to retrieve
|
||||
* identifying information about a node, regardless of type.
|
||||
* @{
|
||||
*/
|
||||
virtual QString getName() const = 0;
|
||||
virtual QString getCardProviderId() const = 0;
|
||||
virtual QString getCardSetShortName() const = 0;
|
||||
virtual QString getCardCollectorNumber() const = 0;
|
||||
/// @}
|
||||
|
||||
/**
|
||||
* @brief Whether this node is the "deck header" (deck metadata).
|
||||
*
|
||||
* This distinguishes special nodes that represent deck-level
|
||||
* information rather than cards or groupings.
|
||||
*/
|
||||
[[nodiscard]] virtual bool isDeckHeader() const = 0;
|
||||
|
||||
/// @return The parent node, or nullptr if this is the root.
|
||||
InnerDecklistNode *getParent() const
|
||||
{
|
||||
return parent;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Compute the depth of this node in the tree.
|
||||
* @return Distance from the root (root = 0, children = 1, etc.).
|
||||
*/
|
||||
int depth() const;
|
||||
|
||||
/**
|
||||
* @brief Compute the "height" of this node.
|
||||
*
|
||||
* Height is defined by subclasses; it usually represents how
|
||||
* many levels of descendants this node spans.
|
||||
*
|
||||
* For example:
|
||||
* - A card node has height 1.
|
||||
* - A group node containing cards has height 2.
|
||||
*/
|
||||
virtual int height() const = 0;
|
||||
|
||||
/**
|
||||
* @brief Compare this node against another for sorting.
|
||||
*
|
||||
* The semantics of comparison depend on the node type and the
|
||||
* current @c sortMethod.
|
||||
*
|
||||
* @param other The node to compare against.
|
||||
* @return true if this node should come before @p other.
|
||||
*/
|
||||
virtual bool compare(AbstractDecklistNode *other) const = 0;
|
||||
|
||||
/**
|
||||
* @name XML serialization
|
||||
* These methods support reading and writing decks from/to
|
||||
* Cockatrice deck XML format.
|
||||
* @{
|
||||
*/
|
||||
virtual bool readElement(QXmlStreamReader *xml) = 0;
|
||||
virtual void writeElement(QXmlStreamWriter *xml) = 0;
|
||||
/// @}
|
||||
};
|
||||
|
||||
#endif // COCKATRICE_ABSTRACT_DECK_LIST_NODE_H
|
||||
Reference in New Issue
Block a user