mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2025-12-22 23:26:14 -08:00
Modularize and Doxygen decklist.cpp (#6099)
This commit is contained in:
@@ -5,7 +5,7 @@
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#include "../../server/remote/remote_decklist_tree_widget.h"
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#include "../../settings/cache_settings.h"
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#include "../get_text_with_max.h"
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#include "decklist.h"
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#include "deck_list.h"
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#include "pb/command_deck_del.pb.h"
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#include "pb/command_deck_del_dir.pb.h"
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#include "pb/command_deck_download.pb.h"
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@@ -1,6 +1,7 @@
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#include "tapped_out_interface.h"
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#include "decklist.h"
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#include "deck_list.h"
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#include "deck_list_card_node.h"
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#include <QDesktopServices>
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#include <QMessageBox>
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@@ -2,7 +2,7 @@
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#define TAPPEDOUT_INTERFACE_H
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#include "../game/cards/card_database.h"
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#include "decklist.h"
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#include "deck_list.h"
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#include <QLoggingCategory>
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#include <QObject>
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@@ -11,7 +11,7 @@
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#include <QScrollArea>
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#include <QVBoxLayout>
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#include <QWidget>
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#include <decklist.h>
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#include <deck_list.h>
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class DeckAnalyticsWidget : public QWidget
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{
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@@ -8,7 +8,7 @@
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#include <QHash>
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#include <QRegularExpression>
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#include <decklist.h>
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#include <deck_list.h>
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ManaBaseWidget::ManaBaseWidget(QWidget *parent, DeckListModel *_deckListModel)
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: QWidget(parent), deckListModel(_deckListModel)
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@@ -6,7 +6,7 @@
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#include <QHBoxLayout>
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#include <QWidget>
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#include <decklist.h>
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#include <deck_list.h>
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#include <utility>
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class ManaBaseWidget : public QWidget
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@@ -7,7 +7,7 @@
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#include "../general/display/banner_widget.h"
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#include "../general/display/bar_widget.h"
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#include <decklist.h>
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#include <deck_list.h>
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#include <unordered_map>
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ManaCurveWidget::ManaCurveWidget(QWidget *parent, DeckListModel *_deckListModel)
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@@ -7,7 +7,7 @@
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#include "../general/display/banner_widget.h"
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#include "../general/display/bar_widget.h"
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#include <decklist.h>
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#include <deck_list.h>
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#include <iostream>
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#include <regex>
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#include <string>
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@@ -6,7 +6,7 @@
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#include <QHBoxLayout>
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#include <QWidget>
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#include <decklist.h>
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#include <deck_list.h>
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#include <utility>
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class ManaDevotionWidget : public QWidget
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@@ -2,7 +2,9 @@
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#define DECKLISTMODEL_H
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#include "../game/cards/exact_card.h"
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#include "decklist.h"
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#include "abstract_deck_list_card_node.h"
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#include "deck_list.h"
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#include "deck_list_card_node.h"
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#include <QAbstractItemModel>
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#include <QList>
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@@ -12,19 +14,35 @@ class CardDatabase;
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class QPrinter;
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class QTextCursor;
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/**
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* @brief Specifies the criteria used to group cards in the DeckListModel.
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*/
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enum DeckListModelGroupCriteria
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{
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MAIN_TYPE,
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MANA_COST,
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COLOR
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MAIN_TYPE, /**< Group cards by their main type (e.g., creature, instant). */
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MANA_COST, /**< Group cards by their mana cost. */
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COLOR /**< Group cards by their color identity. */
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};
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/**
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* @brief Adapter node that wraps a DecklistCardNode for use in the DeckListModel tree.
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*
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* This class forwards all property accessors (name, number, provider ID, set info, etc.)
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* to the underlying DecklistCardNode. It exists so the model can represent cards
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* in the same hierarchy as InnerDecklistNode containers.
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*/
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class DecklistModelCardNode : public AbstractDecklistCardNode
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{
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private:
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DecklistCardNode *dataNode;
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DecklistCardNode *dataNode; /**< Pointer to the underlying data node. */
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public:
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/**
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* @brief Constructs a model node wrapping a DecklistCardNode.
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* @param _dataNode The underlying DecklistCardNode to wrap.
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* @param _parent The parent InnerDecklistNode in the model tree.
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* @param position Optional position to insert in parent (-1 appends at end).
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*/
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DecklistModelCardNode(DecklistCardNode *_dataNode, InnerDecklistNode *_parent, int position = -1)
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: AbstractDecklistCardNode(_parent, position), dataNode(_dataNode)
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{
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@@ -69,6 +87,11 @@ public:
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{
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dataNode->setCardCollectorNumber(_cardSetNumber);
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}
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/**
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* @brief Returns the underlying data node.
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* @return Pointer to the DecklistCardNode wrapped by this node.
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*/
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DecklistCardNode *getDataNode() const
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{
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return dataNode;
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@@ -79,24 +102,68 @@ public:
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}
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};
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/**
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* @brief Qt model representing a decklist for use in views (tree/table).
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*
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* DeckListModel is a QAbstractItemModel that exposes the structure of a deck
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* (zones and cards) to Qt views. It organizes cards hierarchically under
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* InnerDecklistNode containers and supports grouping, sorting, adding/removing
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* cards, and printing decklists.
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*
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* Signals:
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* - deckHashChanged(): emitted when the deck contents change in a way that
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* affects its hash.
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*
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* Slots:
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* - rebuildTree(): rebuilds the model structure from the underlying DeckLoader.
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* - printDeckList(): renders the decklist to a QPrinter.
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*/
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class DeckListModel : public QAbstractItemModel
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{
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Q_OBJECT
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private slots:
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/**
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* @brief Rebuilds the model tree from the underlying DeckLoader.
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*
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* This updates all indices and ensures the model reflects the current
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* state of the deck.
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*/
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void rebuildTree();
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public slots:
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/**
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* @brief Prints the decklist to the provided QPrinter.
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* @param printer The printer to render the decklist to.
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*/
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void printDeckList(QPrinter *printer);
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signals:
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/**
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* @brief Emitted whenever the deck hash changes due to modifications in the model.
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*/
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void deckHashChanged();
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public:
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explicit DeckListModel(QObject *parent = nullptr);
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~DeckListModel() override;
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/**
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* @brief Returns the root index of the model.
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* @return QModelIndex representing the root node.
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*/
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QModelIndex getRoot() const
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{
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return nodeToIndex(root);
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};
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/**
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* @brief Returns the value of the grouping category for a card based on the current criteria.
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* @param info Pointer to card information.
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* @return String representing the value of the current grouping criteria for the card.
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*/
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QString getGroupCriteriaForCard(CardInfoPtr info) const;
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// Qt model overrides
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int rowCount(const QModelIndex &parent) const override;
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int columnCount(const QModelIndex & /*parent*/ = QModelIndex()) const override;
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QVariant data(const QModelIndex &index, int role) const override;
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@@ -106,31 +173,75 @@ public:
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Qt::ItemFlags flags(const QModelIndex &index) const override;
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bool setData(const QModelIndex &index, const QVariant &value, int role) override;
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bool removeRows(int row, int count, const QModelIndex &parent) override;
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/**
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* @brief Finds a card by name, zone, and optional identifiers.
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* @param cardName The card's name.
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* @param zoneName The zone to search in (main/side/etc.).
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* @param providerId Optional provider-specific ID.
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* @param cardNumber Optional collector number.
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* @return QModelIndex of the card, or invalid index if not found.
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*/
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QModelIndex findCard(const QString &cardName,
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const QString &zoneName,
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const QString &providerId = "",
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const QString &cardNumber = "") const;
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/**
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* @brief Adds a card using the preferred printing if available.
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*
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* @param cardName Name of the card to add.
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* @param zoneName Zone to insert the card into.
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* @param abAddAnyway Whether to add the card even if resolution fails.
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* @return QModelIndex pointing to the newly inserted card node.
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*/
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QModelIndex addPreferredPrintingCard(const QString &cardName, const QString &zoneName, bool abAddAnyway);
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/**
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* @brief Adds an ExactCard to the specified zone.
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* @param card The card to add.
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* @param zoneName The zone to insert the card into.
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* @return QModelIndex pointing to the newly inserted card node.
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*/
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QModelIndex addCard(const ExactCard &card, const QString &zoneName);
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/**
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* @brief Determines the sorted insertion row for a card.
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* @param parent The parent node where the card will be inserted.
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* @param cardInfo The card info to insert.
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* @return Row index where the card should be inserted to maintain sort order.
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*/
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int findSortedInsertRow(InnerDecklistNode *parent, CardInfoPtr cardInfo) const;
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void sort(int column, Qt::SortOrder order) override;
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/**
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* @brief Removes all cards and resets the model.
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*/
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void cleanList();
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DeckLoader *getDeckList() const
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{
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return deckList;
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}
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void setDeckList(DeckLoader *_deck);
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QList<ExactCard> getCards() const;
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QList<ExactCard> getCardsForZone(const QString &zoneName) const;
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QList<QString> *getZones() const;
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/**
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* @brief Sets the criteria used to group cards in the model.
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* @param newCriteria The new grouping criteria.
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*/
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void setActiveGroupCriteria(DeckListModelGroupCriteria newCriteria);
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private:
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DeckLoader *deckList;
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InnerDecklistNode *root;
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DeckLoader *deckList; /**< Pointer to the deck loader providing the underlying data. */
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InnerDecklistNode *root; /**< Root node of the model tree. */
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DeckListModelGroupCriteria activeGroupCriteria = DeckListModelGroupCriteria::MAIN_TYPE;
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int lastKnownColumn;
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Qt::SortOrder lastKnownOrder;
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int lastKnownColumn; /**< Last column used for sorting. */
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Qt::SortOrder lastKnownOrder; /**< Last known sort order. */
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InnerDecklistNode *createNodeIfNeeded(const QString &name, InnerDecklistNode *parent);
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QModelIndex nodeToIndex(AbstractDecklistNode *node) const;
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DecklistModelCardNode *findCardNode(const QString &cardName,
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@@ -3,7 +3,8 @@
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#include "../game/cards/card_database.h"
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#include "../game/cards/card_database_manager.h"
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#include "../main.h"
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#include "decklist.h"
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#include "deck_list.h"
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#include "deck_list_card_node.h"
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#include <QApplication>
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#include <QClipboard>
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@@ -1,7 +1,7 @@
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#ifndef DECK_LOADER_H
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#define DECK_LOADER_H
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#include "decklist.h"
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#include "deck_list.h"
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#include <QLoggingCategory>
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@@ -1,6 +1,7 @@
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#include "deck_stats_interface.h"
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#include "decklist.h"
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#include "deck_list.h"
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#include "deck_list_card_node.h"
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#include <QDesktopServices>
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#include <QMessageBox>
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@@ -2,7 +2,7 @@
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#define DECKSTATS_INTERFACE_H
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#include "../game/cards/card_database.h"
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#include "decklist.h"
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#include "deck_list.h"
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#include <QObject>
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@@ -5,7 +5,7 @@
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#include "../game/cards/card_database_model.h"
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#include "../main.h"
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#include "../settings/cache_settings.h"
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#include "decklist.h"
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#include "deck_list.h"
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#include "trice_limits.h"
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#include <QCheckBox>
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@@ -3,7 +3,8 @@
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#include "../../client/ui/theme_manager.h"
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#include "../../game/cards/card_info.h"
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#include "../../settings/cache_settings.h"
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#include "decklist.h"
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#include "deck_list.h"
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#include "deck_list_card_node.h"
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#include <QApplication>
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#include <QGraphicsSceneMouseEvent>
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@@ -5,11 +5,15 @@
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add_subdirectory(pb)
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set(common_SOURCES
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abstract_deck_list_card_node.cpp
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abstract_deck_list_node.cpp
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debug_pb_message.cpp
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decklist.cpp
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deck_list_card_node.cpp
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deck_list.cpp
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expression.cpp
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featureset.cpp
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get_pb_extension.cpp
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inner_deck_list_node.cpp
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passwordhasher.cpp
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rng_abstract.cpp
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rng_sfmt.cpp
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62
common/abstract_deck_list_card_node.cpp
Normal file
62
common/abstract_deck_list_card_node.cpp
Normal file
@@ -0,0 +1,62 @@
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#include "abstract_deck_list_card_node.h"
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bool AbstractDecklistCardNode::compare(AbstractDecklistNode *other) const
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{
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switch (sortMethod) {
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case ByNumber:
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return compareNumber(other);
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case ByName:
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return compareName(other);
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default:
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return false;
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}
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}
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bool AbstractDecklistCardNode::compareNumber(AbstractDecklistNode *other) const
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{
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auto *other2 = dynamic_cast<AbstractDecklistCardNode *>(other);
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if (other2) {
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int n1 = getNumber();
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int n2 = other2->getNumber();
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return (n1 != n2) ? (n1 > n2) : compareName(other);
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} else {
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return true;
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}
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}
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bool AbstractDecklistCardNode::compareName(AbstractDecklistNode *other) const
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{
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auto *other2 = dynamic_cast<AbstractDecklistCardNode *>(other);
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if (other2) {
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return (getName() > other2->getName());
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} else {
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return true;
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}
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}
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bool AbstractDecklistCardNode::readElement(QXmlStreamReader *xml)
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{
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while (!xml->atEnd()) {
|
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xml->readNext();
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if (xml->isEndElement() && xml->name().toString() == "card")
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return false;
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||||
}
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||||
return true;
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}
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||||
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void AbstractDecklistCardNode::writeElement(QXmlStreamWriter *xml)
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{
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xml->writeEmptyElement("card");
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xml->writeAttribute("number", QString::number(getNumber()));
|
||||
xml->writeAttribute("name", getName());
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if (!getCardSetShortName().isEmpty()) {
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xml->writeAttribute("setShortName", getCardSetShortName());
|
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}
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if (!getCardCollectorNumber().isEmpty()) {
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xml->writeAttribute("collectorNumber", getCardCollectorNumber());
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}
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||||
if (!getCardProviderId().isEmpty()) {
|
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xml->writeAttribute("uuid", getCardProviderId());
|
||||
}
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||||
}
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||||
148
common/abstract_deck_list_card_node.h
Normal file
148
common/abstract_deck_list_card_node.h
Normal file
@@ -0,0 +1,148 @@
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||||
/**
|
||||
* @file abstract_deck_list_card_node.h
|
||||
* @brief Defines the AbstractDecklistCardNode base class, which adds
|
||||
* card-specific behavior on top of AbstractDecklistNode.
|
||||
*
|
||||
* This class is the intermediate abstract base between the generic
|
||||
* AbstractDecklistNode and concrete card entries such as DecklistCardNode
|
||||
* or DecklistModelCardNode.
|
||||
*/
|
||||
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||||
#ifndef COCKATRICE_ABSTRACT_DECK_LIST_CARD_NODE_H
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#define COCKATRICE_ABSTRACT_DECK_LIST_CARD_NODE_H
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|
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#include "abstract_deck_list_node.h"
|
||||
|
||||
/**
|
||||
* @class AbstractDecklistCardNode
|
||||
* @brief Abstract base class for all deck list nodes that represent
|
||||
* actual card entries.
|
||||
*
|
||||
* While AbstractDecklistNode provides the general interface for all
|
||||
* nodes in the deck tree (zones, groups, cards), this subclass refines
|
||||
* the interface to cover properties specific to *cards*:
|
||||
* - Quantity (number of copies).
|
||||
* - Name.
|
||||
* - Set code and collector number.
|
||||
* - Provider ID.
|
||||
*
|
||||
* ### Role in the hierarchy:
|
||||
* - Leaf-oriented abstract class; no children of its own.
|
||||
* - Serves as the base for concrete implementations:
|
||||
* - @c DecklistCardNode: Stores real card data in the deck tree.
|
||||
* - @c DecklistModelCardNode: Wraps a DecklistCardNode for use
|
||||
* in the Qt model layer.
|
||||
*
|
||||
* ### Responsibilities:
|
||||
* - Defines getters/setters for all card-identifying attributes.
|
||||
* - Provides comparison logic for sorting by name or number.
|
||||
* - Implements XML serialization for saving/loading deck files.
|
||||
*
|
||||
* ### Ownership:
|
||||
* - As with all nodes, owned by its parent InnerDecklistNode.
|
||||
*/
|
||||
class AbstractDecklistCardNode : public AbstractDecklistNode
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* @brief Construct a new AbstractDecklistCardNode.
|
||||
*
|
||||
* @param _parent Optional parent node. If provided, this node
|
||||
* will be inserted into the parent’s children list.
|
||||
* @param position Index at which to insert into parent’s children.
|
||||
* If -1, the node is appended to the end.
|
||||
*/
|
||||
explicit AbstractDecklistCardNode(InnerDecklistNode *_parent = nullptr, int position = -1)
|
||||
: AbstractDecklistNode(_parent, position)
|
||||
{
|
||||
}
|
||||
|
||||
/// @return The number of copies of this card in the deck.
|
||||
virtual int getNumber() const = 0;
|
||||
|
||||
/// @param _number Set the number of copies of this card.
|
||||
virtual void setNumber(int _number) = 0;
|
||||
|
||||
/// @return The display name of this card.
|
||||
QString getName() const override = 0;
|
||||
|
||||
/// @param _name Set the display name of this card.
|
||||
virtual void setName(const QString &_name) = 0;
|
||||
|
||||
/// @return The provider identifier for this card (e.g., UUID).
|
||||
virtual QString getCardProviderId() const override = 0;
|
||||
|
||||
/// @param _cardProviderId Set the provider identifier for this card.
|
||||
virtual void setCardProviderId(const QString &_cardProviderId) = 0;
|
||||
|
||||
/// @return The abbreviated set code (e.g., "NEO").
|
||||
virtual QString getCardSetShortName() const override = 0;
|
||||
|
||||
/// @param _cardSetShortName Set the abbreviated set code.
|
||||
virtual void setCardSetShortName(const QString &_cardSetShortName) = 0;
|
||||
|
||||
/// @return The collector number of the card within its set.
|
||||
virtual QString getCardCollectorNumber() const override = 0;
|
||||
|
||||
/// @param _cardSetNumber Set the collector number.
|
||||
virtual void setCardCollectorNumber(const QString &_cardSetNumber) = 0;
|
||||
|
||||
/**
|
||||
* @brief Get the height of this node in the tree.
|
||||
*
|
||||
* For card nodes, height is always 0 because they are leaf nodes
|
||||
* and do not contain children.
|
||||
*
|
||||
* @return 0
|
||||
*/
|
||||
int height() const override
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Compare this card node against another for sorting.
|
||||
*
|
||||
* Uses the node’s current @c sortMethod to determine how to compare:
|
||||
* - ByName: Alphabetical comparison.
|
||||
* - ByNumber: Numerical comparison.
|
||||
* - Default: Falls back to implementation-defined behavior.
|
||||
*
|
||||
* @param other Another node to compare against.
|
||||
* @return true if this node should sort before @p other.
|
||||
*/
|
||||
bool compare(AbstractDecklistNode *other) const override;
|
||||
|
||||
/**
|
||||
* @brief Compare this card node to another by quantity.
|
||||
* @param other Node to compare against.
|
||||
* @return true if this node’s number < other’s number.
|
||||
*/
|
||||
bool compareNumber(AbstractDecklistNode *other) const;
|
||||
|
||||
/**
|
||||
* @brief Compare this card node to another by name.
|
||||
* @param other Node to compare against.
|
||||
* @return true if this node’s name comes before other’s name.
|
||||
*/
|
||||
bool compareName(AbstractDecklistNode *other) const;
|
||||
|
||||
/**
|
||||
* @brief Deserialize this node’s properties from XML.
|
||||
* @param xml QXmlStreamReader positioned at the element.
|
||||
* @return true if parsing succeeded.
|
||||
*
|
||||
* This supports loading deck files from Cockatrice’s XML format.
|
||||
*/
|
||||
bool readElement(QXmlStreamReader *xml) override;
|
||||
|
||||
/**
|
||||
* @brief Serialize this node’s properties to XML.
|
||||
* @param xml Writer to append this node’s XML element.
|
||||
*
|
||||
* This supports saving deck files to Cockatrice’s XML format.
|
||||
*/
|
||||
void writeElement(QXmlStreamWriter *xml) override;
|
||||
};
|
||||
|
||||
#endif // COCKATRICE_ABSTRACT_DECK_LIST_CARD_NODE_H
|
||||
24
common/abstract_deck_list_node.cpp
Normal file
24
common/abstract_deck_list_node.cpp
Normal file
@@ -0,0 +1,24 @@
|
||||
#include "abstract_deck_list_node.h"
|
||||
|
||||
#include "inner_deck_list_node.h"
|
||||
|
||||
AbstractDecklistNode::AbstractDecklistNode(InnerDecklistNode *_parent, int position)
|
||||
: parent(_parent), sortMethod(Default)
|
||||
{
|
||||
if (parent) {
|
||||
if (position == -1) {
|
||||
parent->append(this);
|
||||
} else {
|
||||
parent->insert(position, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int AbstractDecklistNode::depth() const
|
||||
{
|
||||
if (parent) {
|
||||
return parent->depth() + 1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
184
common/abstract_deck_list_node.h
Normal file
184
common/abstract_deck_list_node.h
Normal file
@@ -0,0 +1,184 @@
|
||||
/**
|
||||
* @file abstract_deck_list_node.h
|
||||
* @brief Defines the AbstractDecklistNode base class used as the foundation
|
||||
* for all nodes in the deck list tree (zones, groups, and cards).
|
||||
*
|
||||
* The deck list is modeled as a tree:
|
||||
* - The invisible root node is managed by DeckListModel.
|
||||
* - Top-level children are zones (e.g. Mainboard, Sideboard).
|
||||
* - Zones contain grouping nodes (e.g. by type, color, or mana cost).
|
||||
* - Grouping nodes contain card nodes.
|
||||
*
|
||||
* This abstract base class provides the interface and shared functionality
|
||||
* for all node types. Concrete subclasses (InnerDecklistNode,
|
||||
* DecklistCardNode, DecklistModelCardNode, etc.) implement the specifics.
|
||||
*/
|
||||
|
||||
#ifndef COCKATRICE_ABSTRACT_DECK_LIST_NODE_H
|
||||
#define COCKATRICE_ABSTRACT_DECK_LIST_NODE_H
|
||||
|
||||
#include <QtCore/QXmlStreamReader>
|
||||
#include <QtCore/QXmlStreamWriter>
|
||||
|
||||
/**
|
||||
* @enum DeckSortMethod
|
||||
* @brief Defines the different sort strategies a node may use
|
||||
* to order its children.
|
||||
*
|
||||
* Sorting behavior is typically set by the DeckListModel when the user
|
||||
* requests sorting in the UI.
|
||||
*
|
||||
* - ByNumber: Sort numerically (often by collector number).
|
||||
* - ByName: Sort alphabetically by card name.
|
||||
* - Default: No explicit sorting; insertion order is preserved.
|
||||
*/
|
||||
enum DeckSortMethod
|
||||
{
|
||||
ByNumber, ///< Sort by numeric properties (e.g. collector number).
|
||||
ByName, ///< Sort by card name (locale-aware comparison).
|
||||
Default ///< Leave in insertion order.
|
||||
};
|
||||
|
||||
class InnerDecklistNode;
|
||||
|
||||
/**
|
||||
* @class AbstractDecklistNode
|
||||
* @brief Base class for all nodes in the deck list tree.
|
||||
*
|
||||
* This class defines the common interface for every node in the
|
||||
* deck representation: zones, groupings, and cards.
|
||||
*
|
||||
* Responsibilities:
|
||||
* - Maintain a pointer to its parent (if any).
|
||||
* - Track the sorting method to be used for child nodes.
|
||||
* - Provide a consistent interface for retrieving basic identifying
|
||||
* properties (name, set, collector number, provider ID).
|
||||
* - Define abstract methods for XML serialization, used when saving
|
||||
* or loading deck files.
|
||||
*
|
||||
* Lifetime / Ownership:
|
||||
* - Nodes are arranged hierarchically under @c InnerDecklistNode parents.
|
||||
* - The parent takes ownership of its children; destruction cascades.
|
||||
* - The DeckListModel holds the invisible root node, which in turn
|
||||
* owns the entire hierarchy.
|
||||
*
|
||||
* Extension:
|
||||
* - @c InnerDecklistNode is the concrete subclass representing
|
||||
* "folders" in the tree (zones, groups).
|
||||
* - @c DecklistCardNode and @c DecklistModelCardNode represent
|
||||
* actual card entries.
|
||||
*/
|
||||
class AbstractDecklistNode
|
||||
{
|
||||
protected:
|
||||
/**
|
||||
* @brief Pointer to the parent node, or nullptr if this is the root.
|
||||
*
|
||||
* Ownership note: The parent is responsible for destroying this node
|
||||
* when it is removed from the tree.
|
||||
*/
|
||||
InnerDecklistNode *parent;
|
||||
|
||||
/**
|
||||
* @brief Current sorting strategy for this node's children.
|
||||
*
|
||||
* Sorting is applied recursively by the DeckListModel when
|
||||
* the view requests it.
|
||||
*/
|
||||
DeckSortMethod sortMethod;
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief Construct a new AbstractDecklistNode and insert it into its parent.
|
||||
*
|
||||
* @param _parent Parent node. May be nullptr if this is the root.
|
||||
* @param position Optional index at which to insert into the parent's
|
||||
* children. If -1, the node is appended to the end.
|
||||
*
|
||||
* If a parent is provided, the constructor automatically appends
|
||||
* or inserts this node into the parent’s child list.
|
||||
*/
|
||||
explicit AbstractDecklistNode(InnerDecklistNode *_parent = nullptr, int position = -1);
|
||||
|
||||
/// Virtual destructor. Child classes must clean up their resources.
|
||||
virtual ~AbstractDecklistNode() = default;
|
||||
|
||||
/**
|
||||
* @brief Set the sort method for this node’s children.
|
||||
* @param method The sorting strategy to use.
|
||||
*
|
||||
* Subclasses may override if they need to apply additional logic.
|
||||
*/
|
||||
virtual void setSortMethod(DeckSortMethod method)
|
||||
{
|
||||
sortMethod = method;
|
||||
}
|
||||
|
||||
/**
|
||||
* @name Core identification properties
|
||||
*
|
||||
* These methods provide a standard way for the model to retrieve
|
||||
* identifying information about a node, regardless of type.
|
||||
* @{
|
||||
*/
|
||||
virtual QString getName() const = 0;
|
||||
virtual QString getCardProviderId() const = 0;
|
||||
virtual QString getCardSetShortName() const = 0;
|
||||
virtual QString getCardCollectorNumber() const = 0;
|
||||
/// @}
|
||||
|
||||
/**
|
||||
* @brief Whether this node is the "deck header" (deck metadata).
|
||||
*
|
||||
* This distinguishes special nodes that represent deck-level
|
||||
* information rather than cards or groupings.
|
||||
*/
|
||||
[[nodiscard]] virtual bool isDeckHeader() const = 0;
|
||||
|
||||
/// @return The parent node, or nullptr if this is the root.
|
||||
InnerDecklistNode *getParent() const
|
||||
{
|
||||
return parent;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Compute the depth of this node in the tree.
|
||||
* @return Distance from the root (root = 0, children = 1, etc.).
|
||||
*/
|
||||
int depth() const;
|
||||
|
||||
/**
|
||||
* @brief Compute the "height" of this node.
|
||||
*
|
||||
* Height is defined by subclasses; it usually represents how
|
||||
* many levels of descendants this node spans.
|
||||
*
|
||||
* For example:
|
||||
* - A card node has height 1.
|
||||
* - A group node containing cards has height 2.
|
||||
*/
|
||||
virtual int height() const = 0;
|
||||
|
||||
/**
|
||||
* @brief Compare this node against another for sorting.
|
||||
*
|
||||
* The semantics of comparison depend on the node type and the
|
||||
* current @c sortMethod.
|
||||
*
|
||||
* @param other The node to compare against.
|
||||
* @return true if this node should come before @p other.
|
||||
*/
|
||||
virtual bool compare(AbstractDecklistNode *other) const = 0;
|
||||
|
||||
/**
|
||||
* @name XML serialization
|
||||
* These methods support reading and writing decks from/to
|
||||
* Cockatrice deck XML format.
|
||||
* @{
|
||||
*/
|
||||
virtual bool readElement(QXmlStreamReader *xml) = 0;
|
||||
virtual void writeElement(QXmlStreamWriter *xml) = 0;
|
||||
/// @}
|
||||
};
|
||||
|
||||
#endif // COCKATRICE_ABSTRACT_DECK_LIST_NODE_H
|
||||
@@ -1,4 +1,8 @@
|
||||
#include "decklist.h"
|
||||
#include "deck_list.h"
|
||||
|
||||
#include "abstract_deck_list_node.h"
|
||||
#include "deck_list_card_node.h"
|
||||
#include "inner_deck_list_node.h"
|
||||
|
||||
#include <QCryptographicHash>
|
||||
#include <QDebug>
|
||||
@@ -71,291 +75,6 @@ void SideboardPlan::write(QXmlStreamWriter *xml)
|
||||
xml->writeEndElement();
|
||||
}
|
||||
|
||||
AbstractDecklistNode::AbstractDecklistNode(InnerDecklistNode *_parent, int position)
|
||||
: parent(_parent), sortMethod(Default)
|
||||
{
|
||||
if (parent) {
|
||||
if (position == -1) {
|
||||
parent->append(this);
|
||||
} else {
|
||||
parent->insert(position, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int AbstractDecklistNode::depth() const
|
||||
{
|
||||
if (parent) {
|
||||
return parent->depth() + 1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
InnerDecklistNode::InnerDecklistNode(InnerDecklistNode *other, InnerDecklistNode *_parent)
|
||||
: AbstractDecklistNode(_parent), name(other->getName())
|
||||
{
|
||||
for (int i = 0; i < other->size(); ++i) {
|
||||
auto *inner = dynamic_cast<InnerDecklistNode *>(other->at(i));
|
||||
if (inner) {
|
||||
new InnerDecklistNode(inner, this);
|
||||
} else {
|
||||
new DecklistCardNode(dynamic_cast<DecklistCardNode *>(other->at(i)), this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
InnerDecklistNode::~InnerDecklistNode()
|
||||
{
|
||||
clearTree();
|
||||
}
|
||||
|
||||
QString InnerDecklistNode::visibleNameFromName(const QString &_name)
|
||||
{
|
||||
if (_name == DECK_ZONE_MAIN) {
|
||||
return QObject::tr("Maindeck");
|
||||
} else if (_name == DECK_ZONE_SIDE) {
|
||||
return QObject::tr("Sideboard");
|
||||
} else if (_name == DECK_ZONE_TOKENS) {
|
||||
return QObject::tr("Tokens");
|
||||
} else {
|
||||
return _name;
|
||||
}
|
||||
}
|
||||
|
||||
void InnerDecklistNode::setSortMethod(DeckSortMethod method)
|
||||
{
|
||||
sortMethod = method;
|
||||
for (int i = 0; i < size(); i++) {
|
||||
at(i)->setSortMethod(method);
|
||||
}
|
||||
}
|
||||
|
||||
QString InnerDecklistNode::getVisibleName() const
|
||||
{
|
||||
return visibleNameFromName(name);
|
||||
}
|
||||
|
||||
void InnerDecklistNode::clearTree()
|
||||
{
|
||||
for (int i = 0; i < size(); i++)
|
||||
delete at(i);
|
||||
clear();
|
||||
}
|
||||
|
||||
DecklistCardNode::DecklistCardNode(DecklistCardNode *other, InnerDecklistNode *_parent)
|
||||
: AbstractDecklistCardNode(_parent), name(other->getName()), number(other->getNumber()),
|
||||
cardSetShortName(other->getCardSetShortName()), cardSetNumber(other->getCardCollectorNumber()),
|
||||
cardProviderId(other->getCardProviderId())
|
||||
{
|
||||
}
|
||||
|
||||
AbstractDecklistNode *InnerDecklistNode::findChild(const QString &_name)
|
||||
{
|
||||
for (int i = 0; i < size(); i++) {
|
||||
if (at(i)->getName() == _name) {
|
||||
return at(i);
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
AbstractDecklistNode *InnerDecklistNode::findCardChildByNameProviderIdAndNumber(const QString &_name,
|
||||
const QString &_providerId,
|
||||
const QString &_cardNumber)
|
||||
{
|
||||
for (const auto &i : *this) {
|
||||
if (!i || i->getName() != _name) {
|
||||
continue;
|
||||
}
|
||||
if (_cardNumber != "" && i->getCardCollectorNumber() != _cardNumber) {
|
||||
continue;
|
||||
}
|
||||
if (_providerId != "" && i->getCardProviderId() != _providerId) {
|
||||
continue;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
int InnerDecklistNode::height() const
|
||||
{
|
||||
return at(0)->height() + 1;
|
||||
}
|
||||
|
||||
int InnerDecklistNode::recursiveCount(bool countTotalCards) const
|
||||
{
|
||||
int result = 0;
|
||||
for (int i = 0; i < size(); i++) {
|
||||
auto *node = dynamic_cast<InnerDecklistNode *>(at(i));
|
||||
|
||||
if (node) {
|
||||
result += node->recursiveCount(countTotalCards);
|
||||
} else if (countTotalCards) {
|
||||
result += dynamic_cast<AbstractDecklistCardNode *>(at(i))->getNumber();
|
||||
} else {
|
||||
result++;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
bool InnerDecklistNode::compare(AbstractDecklistNode *other) const
|
||||
{
|
||||
switch (sortMethod) {
|
||||
case ByNumber:
|
||||
return compareNumber(other);
|
||||
case ByName:
|
||||
return compareName(other);
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool InnerDecklistNode::compareNumber(AbstractDecklistNode *other) const
|
||||
{
|
||||
auto *other2 = dynamic_cast<InnerDecklistNode *>(other);
|
||||
if (other2) {
|
||||
int n1 = recursiveCount(true);
|
||||
int n2 = other2->recursiveCount(true);
|
||||
return (n1 != n2) ? (n1 > n2) : compareName(other);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool InnerDecklistNode::compareName(AbstractDecklistNode *other) const
|
||||
{
|
||||
auto *other2 = dynamic_cast<InnerDecklistNode *>(other);
|
||||
if (other2) {
|
||||
return (getName() > other2->getName());
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool AbstractDecklistCardNode::compare(AbstractDecklistNode *other) const
|
||||
{
|
||||
switch (sortMethod) {
|
||||
case ByNumber:
|
||||
return compareNumber(other);
|
||||
case ByName:
|
||||
return compareName(other);
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool AbstractDecklistCardNode::compareNumber(AbstractDecklistNode *other) const
|
||||
{
|
||||
auto *other2 = dynamic_cast<AbstractDecklistCardNode *>(other);
|
||||
if (other2) {
|
||||
int n1 = getNumber();
|
||||
int n2 = other2->getNumber();
|
||||
return (n1 != n2) ? (n1 > n2) : compareName(other);
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool AbstractDecklistCardNode::compareName(AbstractDecklistNode *other) const
|
||||
{
|
||||
auto *other2 = dynamic_cast<AbstractDecklistCardNode *>(other);
|
||||
if (other2) {
|
||||
return (getName() > other2->getName());
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool InnerDecklistNode::readElement(QXmlStreamReader *xml)
|
||||
{
|
||||
while (!xml->atEnd()) {
|
||||
xml->readNext();
|
||||
const QString childName = xml->name().toString();
|
||||
if (xml->isStartElement()) {
|
||||
if (childName == "zone") {
|
||||
InnerDecklistNode *newZone = new InnerDecklistNode(xml->attributes().value("name").toString(), this);
|
||||
newZone->readElement(xml);
|
||||
} else if (childName == "card") {
|
||||
DecklistCardNode *newCard = new DecklistCardNode(
|
||||
xml->attributes().value("name").toString(), xml->attributes().value("number").toString().toInt(),
|
||||
this, -1, xml->attributes().value("setShortName").toString(),
|
||||
xml->attributes().value("collectorNumber").toString(), xml->attributes().value("uuid").toString());
|
||||
newCard->readElement(xml);
|
||||
}
|
||||
} else if (xml->isEndElement() && (childName == "zone"))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void InnerDecklistNode::writeElement(QXmlStreamWriter *xml)
|
||||
{
|
||||
xml->writeStartElement("zone");
|
||||
xml->writeAttribute("name", name);
|
||||
for (int i = 0; i < size(); i++)
|
||||
at(i)->writeElement(xml);
|
||||
xml->writeEndElement(); // zone
|
||||
}
|
||||
|
||||
bool AbstractDecklistCardNode::readElement(QXmlStreamReader *xml)
|
||||
{
|
||||
while (!xml->atEnd()) {
|
||||
xml->readNext();
|
||||
if (xml->isEndElement() && xml->name().toString() == "card")
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void AbstractDecklistCardNode::writeElement(QXmlStreamWriter *xml)
|
||||
{
|
||||
xml->writeEmptyElement("card");
|
||||
xml->writeAttribute("number", QString::number(getNumber()));
|
||||
xml->writeAttribute("name", getName());
|
||||
|
||||
if (!getCardSetShortName().isEmpty()) {
|
||||
xml->writeAttribute("setShortName", getCardSetShortName());
|
||||
}
|
||||
if (!getCardCollectorNumber().isEmpty()) {
|
||||
xml->writeAttribute("collectorNumber", getCardCollectorNumber());
|
||||
}
|
||||
if (!getCardProviderId().isEmpty()) {
|
||||
xml->writeAttribute("uuid", getCardProviderId());
|
||||
}
|
||||
}
|
||||
|
||||
QVector<QPair<int, int>> InnerDecklistNode::sort(Qt::SortOrder order)
|
||||
{
|
||||
QVector<QPair<int, int>> result(size());
|
||||
|
||||
// Initialize temporary list with contents of current list
|
||||
QVector<QPair<int, AbstractDecklistNode *>> tempList(size());
|
||||
for (int i = size() - 1; i >= 0; --i) {
|
||||
tempList[i].first = i;
|
||||
tempList[i].second = at(i);
|
||||
}
|
||||
|
||||
// Sort temporary list
|
||||
auto cmp = [order](const auto &a, const auto &b) {
|
||||
return (order == Qt::AscendingOrder) ? (b.second->compare(a.second)) : (a.second->compare(b.second));
|
||||
};
|
||||
|
||||
std::sort(tempList.begin(), tempList.end(), cmp);
|
||||
|
||||
// Map old indexes to new indexes and
|
||||
// copy temporary list to the current one
|
||||
for (int i = size() - 1; i >= 0; --i) {
|
||||
result[i].first = tempList[i].first;
|
||||
result[i].second = i;
|
||||
replace(i, tempList[i].second);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
DeckList::DeckList()
|
||||
{
|
||||
root = new InnerDecklistNode;
|
||||
313
common/deck_list.h
Normal file
313
common/deck_list.h
Normal file
@@ -0,0 +1,313 @@
|
||||
/**
|
||||
* @file decklist.h
|
||||
* @brief Defines the DeckList class and supporting types for managing a full
|
||||
* deck structure including cards, zones, sideboard plans, and
|
||||
* serialization to/from multiple formats. This is a logic class which
|
||||
* does not care about Qt or user facing views.
|
||||
* See @c DeckListModel for the actual Qt Model to be used for views
|
||||
*/
|
||||
|
||||
#ifndef DECKLIST_H
|
||||
#define DECKLIST_H
|
||||
|
||||
#include "card_ref.h"
|
||||
#include "inner_deck_list_node.h"
|
||||
|
||||
#include <QMap>
|
||||
#include <QVector>
|
||||
#include <QtCore/QXmlStreamReader>
|
||||
#include <QtCore/QXmlStreamWriter>
|
||||
#include <common/pb/move_card_to_zone.pb.h>
|
||||
|
||||
class AbstractDecklistNode;
|
||||
class DecklistCardNode;
|
||||
class CardDatabase;
|
||||
class QIODevice;
|
||||
class QTextStream;
|
||||
class InnerDecklistNode;
|
||||
|
||||
/**
|
||||
* @class SideboardPlan
|
||||
* @brief Represents a predefined sideboarding strategy for a deck.
|
||||
*
|
||||
* Sideboard plans store a named list of card movements that should be applied
|
||||
* between the mainboard and sideboard for a specific matchup. Each movement
|
||||
* is expressed using a `MoveCard_ToZone` protobuf message.
|
||||
*
|
||||
* ### Responsibilities:
|
||||
* - Store the plan name and list of moves.
|
||||
* - Support XML serialization/deserialization.
|
||||
*
|
||||
* ### Typical usage:
|
||||
* A deck can contain multiple sideboard plans (e.g., "vs Aggro", "vs Control"),
|
||||
* each describing how to transform the main deck into its intended configuration.
|
||||
*/
|
||||
class SideboardPlan
|
||||
{
|
||||
private:
|
||||
QString name; ///< Human-readable name of this plan.
|
||||
QList<MoveCard_ToZone> moveList; ///< List of move instructions for this plan.
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief Construct a new SideboardPlan.
|
||||
* @param _name The plan name.
|
||||
* @param _moveList Initial list of card move instructions.
|
||||
*/
|
||||
explicit SideboardPlan(const QString &_name = QString(),
|
||||
const QList<MoveCard_ToZone> &_moveList = QList<MoveCard_ToZone>());
|
||||
|
||||
/**
|
||||
* @brief Read a SideboardPlan from an XML stream.
|
||||
* @param xml XML reader positioned at the plan element.
|
||||
* @return true if parsing succeeded.
|
||||
*/
|
||||
bool readElement(QXmlStreamReader *xml);
|
||||
|
||||
/**
|
||||
* @brief Write this SideboardPlan to XML.
|
||||
* @param xml Stream to append the serialized element to.
|
||||
*/
|
||||
void write(QXmlStreamWriter *xml);
|
||||
|
||||
/// @return The plan name.
|
||||
QString getName() const
|
||||
{
|
||||
return name;
|
||||
}
|
||||
|
||||
/// @return Const reference to the move list.
|
||||
const QList<MoveCard_ToZone> &getMoveList() const
|
||||
{
|
||||
return moveList;
|
||||
}
|
||||
|
||||
/// @brief Replace the move list with a new one.
|
||||
void setMoveList(const QList<MoveCard_ToZone> &_moveList);
|
||||
};
|
||||
|
||||
/**
|
||||
* @class DeckList
|
||||
* @brief Represents a complete deck, including metadata, zones, cards,
|
||||
* and sideboard plans.
|
||||
*
|
||||
* A DeckList is a QObject wrapper around an `InnerDecklistNode` tree,
|
||||
* enriched with metadata like deck name, comments, tags, banner card,
|
||||
* and multiple sideboard plans.
|
||||
*
|
||||
* ### Core responsibilities:
|
||||
* - Store and manage the root node tree (zones → groups → cards).
|
||||
* - Provide deck-level metadata (name, comments, tags, banner).
|
||||
* - Support multiple sideboard plans (meta-game strategies).
|
||||
* - Provide import/export in multiple formats:
|
||||
* - Cockatrice native XML format.
|
||||
* - Plain-text list format.
|
||||
* - Provide hashing for deck identity (deck hash).
|
||||
*
|
||||
* ### Ownership:
|
||||
* - Owns the root `InnerDecklistNode` tree.
|
||||
* - Owns `SideboardPlan` instances stored in `sideboardPlans`.
|
||||
*
|
||||
* ### Signals:
|
||||
* - @c deckHashChanged() — emitted when the deck contents change.
|
||||
* - @c deckTagsChanged() — emitted when tags are added/removed.
|
||||
*
|
||||
* ### Example workflow:
|
||||
* ```
|
||||
* DeckList deck;
|
||||
* deck.setName("Mono Red Aggro");
|
||||
* deck.addCard("Lightning Bolt", "main", -1);
|
||||
* deck.addTag("Aggro");
|
||||
* deck.saveToFile_Native(device);
|
||||
* ```
|
||||
*/
|
||||
class DeckList : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
private:
|
||||
QString name; ///< User-defined deck name.
|
||||
QString comments; ///< Free-form comments or notes.
|
||||
CardRef bannerCard; ///< Optional representative card for the deck.
|
||||
QString lastLoadedTimestamp; ///< Timestamp string of last load.
|
||||
QStringList tags; ///< User-defined tags for deck classification.
|
||||
QMap<QString, SideboardPlan *> sideboardPlans; ///< Named sideboard plans.
|
||||
InnerDecklistNode *root; ///< Root of the deck tree (zones + cards).
|
||||
|
||||
/**
|
||||
* @brief Cached deck hash, recalculated lazily.
|
||||
* An empty string indicates the cache is invalid.
|
||||
*/
|
||||
mutable QString cachedDeckHash;
|
||||
|
||||
// Helpers for traversing the tree
|
||||
static void getCardListHelper(InnerDecklistNode *node, QSet<QString> &result);
|
||||
static void getCardRefListHelper(InnerDecklistNode *item, QList<CardRef> &result);
|
||||
InnerDecklistNode *getZoneObjFromName(const QString &zoneName);
|
||||
|
||||
protected:
|
||||
/**
|
||||
* @brief Map a card name to its zone.
|
||||
* Override in subclasses for format-specific logic.
|
||||
* @param cardName Card being placed.
|
||||
* @param currentZoneName Zone candidate.
|
||||
* @return Zone name to use.
|
||||
*/
|
||||
virtual QString getCardZoneFromName(const QString /*cardName*/, QString currentZoneName)
|
||||
{
|
||||
return currentZoneName;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Produce the complete display name of a card.
|
||||
* Override in subclasses to add set suffixes or annotations.
|
||||
* @param cardName Base name.
|
||||
* @return Full display name.
|
||||
*/
|
||||
virtual QString getCompleteCardName(const QString &cardName) const
|
||||
{
|
||||
return cardName;
|
||||
};
|
||||
|
||||
signals:
|
||||
/// Emitted when the deck hash changes.
|
||||
void deckHashChanged();
|
||||
/// Emitted when the deck tags are modified.
|
||||
void deckTagsChanged();
|
||||
|
||||
public slots:
|
||||
/// @name Metadata setters
|
||||
///@{
|
||||
void setName(const QString &_name = QString())
|
||||
{
|
||||
name = _name;
|
||||
}
|
||||
void setComments(const QString &_comments = QString())
|
||||
{
|
||||
comments = _comments;
|
||||
}
|
||||
void setTags(const QStringList &_tags = QStringList())
|
||||
{
|
||||
tags = _tags;
|
||||
emit deckTagsChanged();
|
||||
}
|
||||
void addTag(const QString &_tag)
|
||||
{
|
||||
tags.append(_tag);
|
||||
emit deckTagsChanged();
|
||||
}
|
||||
void clearTags()
|
||||
{
|
||||
tags.clear();
|
||||
emit deckTagsChanged();
|
||||
}
|
||||
void setBannerCard(const CardRef &_bannerCard = {})
|
||||
{
|
||||
bannerCard = _bannerCard;
|
||||
}
|
||||
void setLastLoadedTimestamp(const QString &_lastLoadedTimestamp = QString())
|
||||
{
|
||||
lastLoadedTimestamp = _lastLoadedTimestamp;
|
||||
}
|
||||
///@}
|
||||
|
||||
public:
|
||||
/// @brief Construct an empty deck.
|
||||
explicit DeckList();
|
||||
/// @brief Deep-copy constructor.
|
||||
DeckList(const DeckList &other);
|
||||
/// @brief Construct from a serialized native-format string.
|
||||
explicit DeckList(const QString &nativeString);
|
||||
~DeckList() override;
|
||||
|
||||
/// @name Metadata getters
|
||||
///@{
|
||||
QString getName() const
|
||||
{
|
||||
return name;
|
||||
}
|
||||
QString getComments() const
|
||||
{
|
||||
return comments;
|
||||
}
|
||||
QStringList getTags() const
|
||||
{
|
||||
return tags;
|
||||
}
|
||||
CardRef getBannerCard() const
|
||||
{
|
||||
return bannerCard;
|
||||
}
|
||||
QString getLastLoadedTimestamp() const
|
||||
{
|
||||
return lastLoadedTimestamp;
|
||||
}
|
||||
///@}
|
||||
|
||||
/// @name Sideboard plans
|
||||
///@{
|
||||
QList<MoveCard_ToZone> getCurrentSideboardPlan();
|
||||
void setCurrentSideboardPlan(const QList<MoveCard_ToZone> &plan);
|
||||
const QMap<QString, SideboardPlan *> &getSideboardPlans() const
|
||||
{
|
||||
return sideboardPlans;
|
||||
}
|
||||
///@}
|
||||
|
||||
/// @name Serialization (XML)
|
||||
///@{
|
||||
bool readElement(QXmlStreamReader *xml);
|
||||
void write(QXmlStreamWriter *xml) const;
|
||||
bool loadFromXml(QXmlStreamReader *xml);
|
||||
bool loadFromString_Native(const QString &nativeString);
|
||||
QString writeToString_Native() const;
|
||||
bool loadFromFile_Native(QIODevice *device);
|
||||
bool saveToFile_Native(QIODevice *device);
|
||||
///@}
|
||||
|
||||
/// @name Serialization (Plain text)
|
||||
///@{
|
||||
bool loadFromStream_Plain(QTextStream &stream, bool preserveMetadata);
|
||||
bool loadFromFile_Plain(QIODevice *device);
|
||||
bool saveToStream_Plain(QTextStream &stream, bool prefixSideboardCards, bool slashTappedOutSplitCards);
|
||||
bool saveToFile_Plain(QIODevice *device, bool prefixSideboardCards = true, bool slashTappedOutSplitCards = false);
|
||||
QString writeToString_Plain(bool prefixSideboardCards = true, bool slashTappedOutSplitCards = false);
|
||||
///@}
|
||||
|
||||
/// @name Deck manipulation
|
||||
///@{
|
||||
void cleanList(bool preserveMetadata = false);
|
||||
bool isEmpty() const
|
||||
{
|
||||
return root->isEmpty() && name.isEmpty() && comments.isEmpty() && sideboardPlans.isEmpty();
|
||||
}
|
||||
QStringList getCardList() const;
|
||||
QList<CardRef> getCardRefList() const;
|
||||
int getSideboardSize() const;
|
||||
InnerDecklistNode *getRoot() const
|
||||
{
|
||||
return root;
|
||||
}
|
||||
DecklistCardNode *addCard(const QString &cardName,
|
||||
const QString &zoneName,
|
||||
int position,
|
||||
const QString &cardSetName = QString(),
|
||||
const QString &cardSetCollectorNumber = QString(),
|
||||
const QString &cardProviderId = QString());
|
||||
bool deleteNode(AbstractDecklistNode *node, InnerDecklistNode *rootNode = nullptr);
|
||||
///@}
|
||||
|
||||
/// @name Deck identity
|
||||
///@{
|
||||
QString getDeckHash() const;
|
||||
void refreshDeckHash();
|
||||
///@}
|
||||
|
||||
/**
|
||||
* @brief Apply a function to every card in the deck tree.
|
||||
*
|
||||
* @param func Function taking (zone node, card node).
|
||||
*/
|
||||
void forEachCard(const std::function<void(InnerDecklistNode *, DecklistCardNode *)> &func);
|
||||
};
|
||||
|
||||
#endif
|
||||
8
common/deck_list_card_node.cpp
Normal file
8
common/deck_list_card_node.cpp
Normal file
@@ -0,0 +1,8 @@
|
||||
#include "deck_list_card_node.h"
|
||||
|
||||
DecklistCardNode::DecklistCardNode(DecklistCardNode *other, InnerDecklistNode *_parent)
|
||||
: AbstractDecklistCardNode(_parent), name(other->getName()), number(other->getNumber()),
|
||||
cardSetShortName(other->getCardSetShortName()), cardSetNumber(other->getCardCollectorNumber()),
|
||||
cardProviderId(other->getCardProviderId())
|
||||
{
|
||||
}
|
||||
169
common/deck_list_card_node.h
Normal file
169
common/deck_list_card_node.h
Normal file
@@ -0,0 +1,169 @@
|
||||
/**
|
||||
* @file deck_list_card_node.h
|
||||
* @brief Defines the DecklistCardNode class, representing a single card entry
|
||||
* in the deck list tree.
|
||||
*
|
||||
* DecklistCardNode is the concrete data-bearing node that corresponds to
|
||||
* an individual card entry in a deck. It stores the card’s name, quantity,
|
||||
* set information, and provider ID. These nodes live inside an
|
||||
* InnerDecklistNode (e.g., under Mainboard → Group → Card).
|
||||
*/
|
||||
|
||||
#ifndef COCKATRICE_DECK_LIST_CARD_NODE_H
|
||||
#define COCKATRICE_DECK_LIST_CARD_NODE_H
|
||||
|
||||
#include "abstract_deck_list_card_node.h"
|
||||
#include "card_ref.h"
|
||||
|
||||
/**
|
||||
* @class DecklistCardNode
|
||||
* @brief Concrete node type representing an actual card entry in the deck.
|
||||
*
|
||||
* This class extends AbstractDecklistCardNode to hold all information
|
||||
* needed to uniquely identify a card printing within the deck.
|
||||
*
|
||||
* ### Role in the hierarchy:
|
||||
* - Child of an InnerDecklistNode (which groups cards by zone or criteria).
|
||||
* - Leaf node in the deck tree; it does not contain further children.
|
||||
*
|
||||
* ### Data stored:
|
||||
* - @c name: Card’s display name.
|
||||
* - @c number: Quantity of this card in the deck.
|
||||
* - @c cardSetShortName: Abbreviation of the set (e.g., "NEO" for Neon Dynasty).
|
||||
* - @c cardSetNumber: Collector number within the set.
|
||||
* - @c cardProviderId: External provider identifier (e.g., UUID or MTGJSON ID).
|
||||
*
|
||||
* ### Usage:
|
||||
* - Constructed directly when building a deck list from user input or file.
|
||||
* - Used by DeckListModel to present cards in Qt views.
|
||||
* - Convertible to @c CardRef for database lookups or cross-references.
|
||||
*
|
||||
* ### Ownership:
|
||||
* - Owned by its parent InnerDecklistNode.
|
||||
* - Destroyed automatically when its parent is destroyed.
|
||||
*/
|
||||
class DecklistCardNode : public AbstractDecklistCardNode
|
||||
{
|
||||
QString name; ///< Display name of the card.
|
||||
int number; ///< Quantity of this card in the deck.
|
||||
QString cardSetShortName; ///< Short set code (e.g., "NEO").
|
||||
QString cardSetNumber; ///< Collector number within the set.
|
||||
QString cardProviderId; ///< External provider identifier (e.g., UUID).
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief Construct a new DecklistCardNode.
|
||||
*
|
||||
* @param _name Display name of the card.
|
||||
* @param _number Quantity of this card (default = 1).
|
||||
* @param _parent Parent node in the tree (zone or group). May be nullptr.
|
||||
* @param position Index to insert into parent’s children. -1 = append.
|
||||
* @param _cardSetShortName Short set code (e.g., "NEO").
|
||||
* @param _cardSetNumber Collector number within the set.
|
||||
* @param _cardProviderId External provider ID (e.g., UUID).
|
||||
*
|
||||
* On construction, if a parent is provided, this node is inserted into
|
||||
* the parent’s children list automatically.
|
||||
*/
|
||||
explicit DecklistCardNode(QString _name = QString(),
|
||||
int _number = 1,
|
||||
InnerDecklistNode *_parent = nullptr,
|
||||
int position = -1,
|
||||
QString _cardSetShortName = QString(),
|
||||
QString _cardSetNumber = QString(),
|
||||
QString _cardProviderId = QString())
|
||||
: AbstractDecklistCardNode(_parent, position), name(std::move(_name)), number(_number),
|
||||
cardSetShortName(std::move(_cardSetShortName)), cardSetNumber(std::move(_cardSetNumber)),
|
||||
cardProviderId(std::move(_cardProviderId))
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Copy constructor with new parent assignment.
|
||||
* @param other Existing DecklistCardNode to copy.
|
||||
* @param _parent Parent node for the copy.
|
||||
*
|
||||
* Creates a deep copy of the card node’s properties, but attaches
|
||||
* the new instance to a different parent in the tree.
|
||||
*/
|
||||
explicit DecklistCardNode(DecklistCardNode *other, InnerDecklistNode *_parent);
|
||||
|
||||
/// @return The quantity of this card.
|
||||
int getNumber() const override
|
||||
{
|
||||
return number;
|
||||
}
|
||||
|
||||
/// @param _number Set the quantity of this card.
|
||||
void setNumber(int _number) override
|
||||
{
|
||||
number = _number;
|
||||
}
|
||||
|
||||
/// @return The display name of this card.
|
||||
QString getName() const override
|
||||
{
|
||||
return name;
|
||||
}
|
||||
|
||||
/// @param _name Set the display name of this card.
|
||||
void setName(const QString &_name) override
|
||||
{
|
||||
name = _name;
|
||||
}
|
||||
|
||||
/// @return The provider identifier for this card.
|
||||
QString getCardProviderId() const override
|
||||
{
|
||||
return cardProviderId;
|
||||
}
|
||||
|
||||
/// @param _providerId Set the provider identifier for this card.
|
||||
void setCardProviderId(const QString &_providerId) override
|
||||
{
|
||||
cardProviderId = _providerId;
|
||||
}
|
||||
|
||||
/// @return The short set code (e.g., "NEO").
|
||||
QString getCardSetShortName() const override
|
||||
{
|
||||
return cardSetShortName;
|
||||
}
|
||||
|
||||
/// @param _cardSetShortName Set the short set code.
|
||||
void setCardSetShortName(const QString &_cardSetShortName) override
|
||||
{
|
||||
cardSetShortName = _cardSetShortName;
|
||||
}
|
||||
|
||||
/// @return The collector number of this card within its set.
|
||||
QString getCardCollectorNumber() const override
|
||||
{
|
||||
return cardSetNumber;
|
||||
}
|
||||
|
||||
/// @param _cardSetNumber Set the collector number.
|
||||
void setCardCollectorNumber(const QString &_cardSetNumber) override
|
||||
{
|
||||
cardSetNumber = _cardSetNumber;
|
||||
}
|
||||
|
||||
/// @return Always false; card nodes are not deck headers.
|
||||
[[nodiscard]] bool isDeckHeader() const override
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Convert this node to a CardRef.
|
||||
*
|
||||
* @return A CardRef with the card’s name and provider ID, suitable
|
||||
* for database lookups or comparison with other card sources.
|
||||
*/
|
||||
CardRef toCardRef() const
|
||||
{
|
||||
return {name, cardProviderId};
|
||||
}
|
||||
};
|
||||
|
||||
#endif // COCKATRICE_DECK_LIST_CARD_NODE_H
|
||||
@@ -1,380 +0,0 @@
|
||||
#ifndef DECKLIST_H
|
||||
#define DECKLIST_H
|
||||
|
||||
#include "card_ref.h"
|
||||
|
||||
#include <QMap>
|
||||
#include <QVector>
|
||||
|
||||
// Required on Mac. Forward declaration doesn't work. Don't ask why.
|
||||
#include <QtCore/QXmlStreamReader>
|
||||
#include <QtCore/QXmlStreamWriter>
|
||||
#include <common/pb/move_card_to_zone.pb.h>
|
||||
|
||||
class CardDatabase;
|
||||
class QIODevice;
|
||||
class QTextStream;
|
||||
|
||||
class InnerDecklistNode;
|
||||
|
||||
#define DECK_ZONE_MAIN "main"
|
||||
#define DECK_ZONE_SIDE "side"
|
||||
#define DECK_ZONE_TOKENS "tokens"
|
||||
|
||||
class SideboardPlan
|
||||
{
|
||||
private:
|
||||
QString name;
|
||||
QList<MoveCard_ToZone> moveList;
|
||||
|
||||
public:
|
||||
explicit SideboardPlan(const QString &_name = QString(),
|
||||
const QList<MoveCard_ToZone> &_moveList = QList<MoveCard_ToZone>());
|
||||
bool readElement(QXmlStreamReader *xml);
|
||||
void write(QXmlStreamWriter *xml);
|
||||
|
||||
QString getName() const
|
||||
{
|
||||
return name;
|
||||
}
|
||||
const QList<MoveCard_ToZone> &getMoveList() const
|
||||
{
|
||||
return moveList;
|
||||
}
|
||||
void setMoveList(const QList<MoveCard_ToZone> &_moveList);
|
||||
};
|
||||
|
||||
enum DeckSortMethod
|
||||
{
|
||||
ByNumber,
|
||||
ByName,
|
||||
Default
|
||||
};
|
||||
|
||||
class AbstractDecklistNode
|
||||
{
|
||||
protected:
|
||||
InnerDecklistNode *parent;
|
||||
DeckSortMethod sortMethod;
|
||||
|
||||
public:
|
||||
explicit AbstractDecklistNode(InnerDecklistNode *_parent = nullptr, int position = -1);
|
||||
virtual ~AbstractDecklistNode() = default;
|
||||
virtual void setSortMethod(DeckSortMethod method)
|
||||
{
|
||||
sortMethod = method;
|
||||
}
|
||||
virtual QString getName() const = 0;
|
||||
virtual QString getCardProviderId() const = 0;
|
||||
virtual QString getCardSetShortName() const = 0;
|
||||
virtual QString getCardCollectorNumber() const = 0;
|
||||
[[nodiscard]] virtual bool isDeckHeader() const = 0;
|
||||
InnerDecklistNode *getParent() const
|
||||
{
|
||||
return parent;
|
||||
}
|
||||
int depth() const;
|
||||
virtual int height() const = 0;
|
||||
virtual bool compare(AbstractDecklistNode *other) const = 0;
|
||||
|
||||
virtual bool readElement(QXmlStreamReader *xml) = 0;
|
||||
virtual void writeElement(QXmlStreamWriter *xml) = 0;
|
||||
};
|
||||
|
||||
class InnerDecklistNode : public AbstractDecklistNode, public QList<AbstractDecklistNode *>
|
||||
{
|
||||
QString name;
|
||||
|
||||
public:
|
||||
explicit InnerDecklistNode(QString _name = QString(), InnerDecklistNode *_parent = nullptr, int position = -1)
|
||||
: AbstractDecklistNode(_parent, position), name(std::move(_name))
|
||||
{
|
||||
}
|
||||
explicit InnerDecklistNode(InnerDecklistNode *other, InnerDecklistNode *_parent = nullptr);
|
||||
~InnerDecklistNode() override;
|
||||
void setSortMethod(DeckSortMethod method) override;
|
||||
[[nodiscard]] QString getName() const override
|
||||
{
|
||||
return name;
|
||||
}
|
||||
void setName(const QString &_name)
|
||||
{
|
||||
name = _name;
|
||||
}
|
||||
static QString visibleNameFromName(const QString &_name);
|
||||
[[nodiscard]] virtual QString getVisibleName() const;
|
||||
[[nodiscard]] QString getCardProviderId() const override
|
||||
{
|
||||
return "";
|
||||
}
|
||||
[[nodiscard]] QString getCardSetShortName() const override
|
||||
{
|
||||
return "";
|
||||
}
|
||||
[[nodiscard]] QString getCardCollectorNumber() const override
|
||||
{
|
||||
return "";
|
||||
}
|
||||
[[nodiscard]] bool isDeckHeader() const override
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void clearTree();
|
||||
AbstractDecklistNode *findChild(const QString &_name);
|
||||
AbstractDecklistNode *findCardChildByNameProviderIdAndNumber(const QString &_name,
|
||||
const QString &_providerId = "",
|
||||
const QString &_cardNumber = "");
|
||||
int height() const override;
|
||||
int recursiveCount(bool countTotalCards = false) const;
|
||||
bool compare(AbstractDecklistNode *other) const override;
|
||||
bool compareNumber(AbstractDecklistNode *other) const;
|
||||
bool compareName(AbstractDecklistNode *other) const;
|
||||
QVector<QPair<int, int>> sort(Qt::SortOrder order = Qt::AscendingOrder);
|
||||
|
||||
bool readElement(QXmlStreamReader *xml) override;
|
||||
void writeElement(QXmlStreamWriter *xml) override;
|
||||
};
|
||||
|
||||
class AbstractDecklistCardNode : public AbstractDecklistNode
|
||||
{
|
||||
public:
|
||||
explicit AbstractDecklistCardNode(InnerDecklistNode *_parent = nullptr, int position = -1)
|
||||
: AbstractDecklistNode(_parent, position)
|
||||
{
|
||||
}
|
||||
virtual int getNumber() const = 0;
|
||||
virtual void setNumber(int _number) = 0;
|
||||
QString getName() const override = 0;
|
||||
virtual void setName(const QString &_name) = 0;
|
||||
virtual QString getCardProviderId() const override = 0;
|
||||
virtual void setCardProviderId(const QString &_cardProviderId) = 0;
|
||||
virtual QString getCardSetShortName() const override = 0;
|
||||
virtual void setCardSetShortName(const QString &_cardSetShortName) = 0;
|
||||
virtual QString getCardCollectorNumber() const override = 0;
|
||||
virtual void setCardCollectorNumber(const QString &_cardSetNumber) = 0;
|
||||
int height() const override
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
bool compare(AbstractDecklistNode *other) const override;
|
||||
bool compareNumber(AbstractDecklistNode *other) const;
|
||||
bool compareName(AbstractDecklistNode *other) const;
|
||||
|
||||
bool readElement(QXmlStreamReader *xml) override;
|
||||
void writeElement(QXmlStreamWriter *xml) override;
|
||||
};
|
||||
|
||||
class DecklistCardNode : public AbstractDecklistCardNode
|
||||
{
|
||||
QString name;
|
||||
int number;
|
||||
QString cardSetShortName;
|
||||
QString cardSetNumber;
|
||||
QString cardProviderId;
|
||||
|
||||
public:
|
||||
explicit DecklistCardNode(QString _name = QString(),
|
||||
int _number = 1,
|
||||
InnerDecklistNode *_parent = nullptr,
|
||||
int position = -1,
|
||||
QString _cardSetShortName = QString(),
|
||||
QString _cardSetNumber = QString(),
|
||||
QString _cardProviderId = QString())
|
||||
: AbstractDecklistCardNode(_parent, position), name(std::move(_name)), number(_number),
|
||||
cardSetShortName(std::move(_cardSetShortName)), cardSetNumber(std::move(_cardSetNumber)),
|
||||
cardProviderId(std::move(_cardProviderId))
|
||||
{
|
||||
}
|
||||
explicit DecklistCardNode(DecklistCardNode *other, InnerDecklistNode *_parent);
|
||||
int getNumber() const override
|
||||
{
|
||||
return number;
|
||||
}
|
||||
void setNumber(int _number) override
|
||||
{
|
||||
number = _number;
|
||||
}
|
||||
QString getName() const override
|
||||
{
|
||||
return name;
|
||||
}
|
||||
void setName(const QString &_name) override
|
||||
{
|
||||
name = _name;
|
||||
}
|
||||
QString getCardProviderId() const override
|
||||
{
|
||||
return cardProviderId;
|
||||
}
|
||||
void setCardProviderId(const QString &_providerId) override
|
||||
{
|
||||
cardProviderId = _providerId;
|
||||
}
|
||||
|
||||
QString getCardSetShortName() const override
|
||||
{
|
||||
return cardSetShortName;
|
||||
}
|
||||
void setCardSetShortName(const QString &_cardSetShortName) override
|
||||
{
|
||||
cardSetShortName = _cardSetShortName;
|
||||
}
|
||||
QString getCardCollectorNumber() const override
|
||||
{
|
||||
return cardSetNumber;
|
||||
}
|
||||
void setCardCollectorNumber(const QString &_cardSetNumber) override
|
||||
{
|
||||
cardSetNumber = _cardSetNumber;
|
||||
}
|
||||
[[nodiscard]] bool isDeckHeader() const override
|
||||
{
|
||||
return false;
|
||||
}
|
||||
CardRef toCardRef() const
|
||||
{
|
||||
return {name, cardProviderId};
|
||||
}
|
||||
};
|
||||
|
||||
class DeckList : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
private:
|
||||
QString name, comments;
|
||||
CardRef bannerCard;
|
||||
QString lastLoadedTimestamp;
|
||||
QStringList tags;
|
||||
QMap<QString, SideboardPlan *> sideboardPlans;
|
||||
InnerDecklistNode *root;
|
||||
static void getCardListHelper(InnerDecklistNode *node, QSet<QString> &result);
|
||||
static void getCardRefListHelper(InnerDecklistNode *item, QList<CardRef> &result);
|
||||
InnerDecklistNode *getZoneObjFromName(const QString &zoneName);
|
||||
|
||||
/**
|
||||
* Empty string indicates invalidated cache.
|
||||
*/
|
||||
mutable QString cachedDeckHash;
|
||||
|
||||
protected:
|
||||
virtual QString getCardZoneFromName(const QString /*cardName*/, QString currentZoneName)
|
||||
{
|
||||
return currentZoneName;
|
||||
};
|
||||
virtual QString getCompleteCardName(const QString &cardName) const
|
||||
{
|
||||
return cardName;
|
||||
};
|
||||
|
||||
signals:
|
||||
void deckHashChanged();
|
||||
void deckTagsChanged();
|
||||
|
||||
public slots:
|
||||
void setName(const QString &_name = QString())
|
||||
{
|
||||
name = _name;
|
||||
}
|
||||
void setComments(const QString &_comments = QString())
|
||||
{
|
||||
comments = _comments;
|
||||
}
|
||||
void setTags(const QStringList &_tags = QStringList())
|
||||
{
|
||||
tags = _tags;
|
||||
emit deckTagsChanged();
|
||||
}
|
||||
void addTag(const QString &_tag)
|
||||
{
|
||||
tags.append(_tag);
|
||||
emit deckTagsChanged();
|
||||
}
|
||||
void clearTags()
|
||||
{
|
||||
tags.clear();
|
||||
emit deckTagsChanged();
|
||||
}
|
||||
void setBannerCard(const CardRef &_bannerCard = {})
|
||||
{
|
||||
bannerCard = _bannerCard;
|
||||
}
|
||||
void setLastLoadedTimestamp(const QString &_lastLoadedTimestamp = QString())
|
||||
{
|
||||
lastLoadedTimestamp = _lastLoadedTimestamp;
|
||||
}
|
||||
|
||||
public:
|
||||
explicit DeckList();
|
||||
DeckList(const DeckList &other);
|
||||
explicit DeckList(const QString &nativeString);
|
||||
~DeckList() override;
|
||||
QString getName() const
|
||||
{
|
||||
return name;
|
||||
}
|
||||
QString getComments() const
|
||||
{
|
||||
return comments;
|
||||
}
|
||||
QStringList getTags() const
|
||||
{
|
||||
return tags;
|
||||
}
|
||||
CardRef getBannerCard() const
|
||||
{
|
||||
return bannerCard;
|
||||
}
|
||||
QString getLastLoadedTimestamp() const
|
||||
{
|
||||
return lastLoadedTimestamp;
|
||||
}
|
||||
QList<MoveCard_ToZone> getCurrentSideboardPlan();
|
||||
void setCurrentSideboardPlan(const QList<MoveCard_ToZone> &plan);
|
||||
const QMap<QString, SideboardPlan *> &getSideboardPlans() const
|
||||
{
|
||||
return sideboardPlans;
|
||||
}
|
||||
|
||||
bool readElement(QXmlStreamReader *xml);
|
||||
void write(QXmlStreamWriter *xml) const;
|
||||
bool loadFromXml(QXmlStreamReader *xml);
|
||||
bool loadFromString_Native(const QString &nativeString);
|
||||
QString writeToString_Native() const;
|
||||
bool loadFromFile_Native(QIODevice *device);
|
||||
bool saveToFile_Native(QIODevice *device);
|
||||
bool loadFromStream_Plain(QTextStream &stream, bool preserveMetadata);
|
||||
bool loadFromFile_Plain(QIODevice *device);
|
||||
bool saveToStream_Plain(QTextStream &stream, bool prefixSideboardCards, bool slashTappedOutSplitCards);
|
||||
bool saveToFile_Plain(QIODevice *device, bool prefixSideboardCards = true, bool slashTappedOutSplitCards = false);
|
||||
QString writeToString_Plain(bool prefixSideboardCards = true, bool slashTappedOutSplitCards = false);
|
||||
|
||||
void cleanList(bool preserveMetadata = false);
|
||||
bool isEmpty() const
|
||||
{
|
||||
return root->isEmpty() && name.isEmpty() && comments.isEmpty() && sideboardPlans.isEmpty();
|
||||
}
|
||||
QStringList getCardList() const;
|
||||
QList<CardRef> getCardRefList() const;
|
||||
|
||||
int getSideboardSize() const;
|
||||
|
||||
InnerDecklistNode *getRoot() const
|
||||
{
|
||||
return root;
|
||||
}
|
||||
DecklistCardNode *addCard(const QString &cardName,
|
||||
const QString &zoneName,
|
||||
int position,
|
||||
const QString &cardSetName = QString(),
|
||||
const QString &cardSetCollectorNumber = QString(),
|
||||
const QString &cardProviderId = QString());
|
||||
bool deleteNode(AbstractDecklistNode *node, InnerDecklistNode *rootNode = nullptr);
|
||||
|
||||
QString getDeckHash() const;
|
||||
void refreshDeckHash();
|
||||
|
||||
void forEachCard(const std::function<void(InnerDecklistNode *, DecklistCardNode *)> &func);
|
||||
};
|
||||
|
||||
#endif
|
||||
199
common/inner_deck_list_node.cpp
Normal file
199
common/inner_deck_list_node.cpp
Normal file
@@ -0,0 +1,199 @@
|
||||
#include "inner_deck_list_node.h"
|
||||
|
||||
#include "deck_list_card_node.h"
|
||||
|
||||
InnerDecklistNode::InnerDecklistNode(InnerDecklistNode *other, InnerDecklistNode *_parent)
|
||||
: AbstractDecklistNode(_parent), name(other->getName())
|
||||
{
|
||||
for (int i = 0; i < other->size(); ++i) {
|
||||
auto *inner = dynamic_cast<InnerDecklistNode *>(other->at(i));
|
||||
if (inner) {
|
||||
new InnerDecklistNode(inner, this);
|
||||
} else {
|
||||
new DecklistCardNode(dynamic_cast<DecklistCardNode *>(other->at(i)), this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
InnerDecklistNode::~InnerDecklistNode()
|
||||
{
|
||||
clearTree();
|
||||
}
|
||||
|
||||
QString InnerDecklistNode::visibleNameFromName(const QString &_name)
|
||||
{
|
||||
if (_name == DECK_ZONE_MAIN) {
|
||||
return QObject::tr("Maindeck");
|
||||
} else if (_name == DECK_ZONE_SIDE) {
|
||||
return QObject::tr("Sideboard");
|
||||
} else if (_name == DECK_ZONE_TOKENS) {
|
||||
return QObject::tr("Tokens");
|
||||
} else {
|
||||
return _name;
|
||||
}
|
||||
}
|
||||
|
||||
void InnerDecklistNode::setSortMethod(DeckSortMethod method)
|
||||
{
|
||||
sortMethod = method;
|
||||
for (int i = 0; i < size(); i++) {
|
||||
at(i)->setSortMethod(method);
|
||||
}
|
||||
}
|
||||
|
||||
QString InnerDecklistNode::getVisibleName() const
|
||||
{
|
||||
return visibleNameFromName(name);
|
||||
}
|
||||
|
||||
void InnerDecklistNode::clearTree()
|
||||
{
|
||||
for (int i = 0; i < size(); i++)
|
||||
delete at(i);
|
||||
clear();
|
||||
}
|
||||
|
||||
AbstractDecklistNode *InnerDecklistNode::findChild(const QString &_name)
|
||||
{
|
||||
for (int i = 0; i < size(); i++) {
|
||||
if (at(i)->getName() == _name) {
|
||||
return at(i);
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
AbstractDecklistNode *InnerDecklistNode::findCardChildByNameProviderIdAndNumber(const QString &_name,
|
||||
const QString &_providerId,
|
||||
const QString &_cardNumber)
|
||||
{
|
||||
for (const auto &i : *this) {
|
||||
if (!i || i->getName() != _name) {
|
||||
continue;
|
||||
}
|
||||
if (_cardNumber != "" && i->getCardCollectorNumber() != _cardNumber) {
|
||||
continue;
|
||||
}
|
||||
if (_providerId != "" && i->getCardProviderId() != _providerId) {
|
||||
continue;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
int InnerDecklistNode::height() const
|
||||
{
|
||||
return at(0)->height() + 1;
|
||||
}
|
||||
|
||||
int InnerDecklistNode::recursiveCount(bool countTotalCards) const
|
||||
{
|
||||
int result = 0;
|
||||
for (int i = 0; i < size(); i++) {
|
||||
auto *node = dynamic_cast<InnerDecklistNode *>(at(i));
|
||||
|
||||
if (node) {
|
||||
result += node->recursiveCount(countTotalCards);
|
||||
} else if (countTotalCards) {
|
||||
result += dynamic_cast<AbstractDecklistCardNode *>(at(i))->getNumber();
|
||||
} else {
|
||||
result++;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
bool InnerDecklistNode::compare(AbstractDecklistNode *other) const
|
||||
{
|
||||
switch (sortMethod) {
|
||||
case ByNumber:
|
||||
return compareNumber(other);
|
||||
case ByName:
|
||||
return compareName(other);
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool InnerDecklistNode::compareNumber(AbstractDecklistNode *other) const
|
||||
{
|
||||
auto *other2 = dynamic_cast<InnerDecklistNode *>(other);
|
||||
if (other2) {
|
||||
int n1 = recursiveCount(true);
|
||||
int n2 = other2->recursiveCount(true);
|
||||
return (n1 != n2) ? (n1 > n2) : compareName(other);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool InnerDecklistNode::compareName(AbstractDecklistNode *other) const
|
||||
{
|
||||
auto *other2 = dynamic_cast<InnerDecklistNode *>(other);
|
||||
if (other2) {
|
||||
return (getName() > other2->getName());
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool InnerDecklistNode::readElement(QXmlStreamReader *xml)
|
||||
{
|
||||
while (!xml->atEnd()) {
|
||||
xml->readNext();
|
||||
const QString childName = xml->name().toString();
|
||||
if (xml->isStartElement()) {
|
||||
if (childName == "zone") {
|
||||
InnerDecklistNode *newZone = new InnerDecklistNode(xml->attributes().value("name").toString(), this);
|
||||
newZone->readElement(xml);
|
||||
} else if (childName == "card") {
|
||||
DecklistCardNode *newCard = new DecklistCardNode(
|
||||
xml->attributes().value("name").toString(), xml->attributes().value("number").toString().toInt(),
|
||||
this, -1, xml->attributes().value("setShortName").toString(),
|
||||
xml->attributes().value("collectorNumber").toString(), xml->attributes().value("uuid").toString());
|
||||
newCard->readElement(xml);
|
||||
}
|
||||
} else if (xml->isEndElement() && (childName == "zone"))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void InnerDecklistNode::writeElement(QXmlStreamWriter *xml)
|
||||
{
|
||||
xml->writeStartElement("zone");
|
||||
xml->writeAttribute("name", name);
|
||||
for (int i = 0; i < size(); i++)
|
||||
at(i)->writeElement(xml);
|
||||
xml->writeEndElement(); // zone
|
||||
}
|
||||
|
||||
QVector<QPair<int, int>> InnerDecklistNode::sort(Qt::SortOrder order)
|
||||
{
|
||||
QVector<QPair<int, int>> result(size());
|
||||
|
||||
// Initialize temporary list with contents of current list
|
||||
QVector<QPair<int, AbstractDecklistNode *>> tempList(size());
|
||||
for (int i = size() - 1; i >= 0; --i) {
|
||||
tempList[i].first = i;
|
||||
tempList[i].second = at(i);
|
||||
}
|
||||
|
||||
// Sort temporary list
|
||||
auto cmp = [order](const auto &a, const auto &b) {
|
||||
return (order == Qt::AscendingOrder) ? (b.second->compare(a.second)) : (a.second->compare(b.second));
|
||||
};
|
||||
|
||||
std::sort(tempList.begin(), tempList.end(), cmp);
|
||||
|
||||
// Map old indexes to new indexes and
|
||||
// copy temporary list to the current one
|
||||
for (int i = size() - 1; i >= 0; --i) {
|
||||
result[i].first = tempList[i].first;
|
||||
result[i].second = i;
|
||||
replace(i, tempList[i].second);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
228
common/inner_deck_list_node.h
Normal file
228
common/inner_deck_list_node.h
Normal file
@@ -0,0 +1,228 @@
|
||||
/**
|
||||
* @file inner_deck_list_node.h
|
||||
* @brief Defines the InnerDecklistNode class, which represents
|
||||
* structural nodes (zones and groups) in the deck tree.
|
||||
*
|
||||
* The deck tree consists of:
|
||||
* - A root node (invisible).
|
||||
* - Zones (Main, Sideboard, Tokens).
|
||||
* - Optional grouping nodes (e.g., by type, color, or mana cost).
|
||||
* - Card nodes as leaves.
|
||||
*
|
||||
* InnerDecklistNode implements the zone/group nodes and provides
|
||||
* storage and management of child nodes.
|
||||
*/
|
||||
|
||||
#ifndef COCKATRICE_INNER_DECK_LIST_NODE_H
|
||||
#define COCKATRICE_INNER_DECK_LIST_NODE_H
|
||||
|
||||
#include "abstract_deck_list_node.h"
|
||||
|
||||
/// Constant for the "main" deck zone name.
|
||||
#define DECK_ZONE_MAIN "main"
|
||||
/// Constant for the "sideboard" zone name.
|
||||
#define DECK_ZONE_SIDE "side"
|
||||
/// Constant for the "tokens" zone name.
|
||||
#define DECK_ZONE_TOKENS "tokens"
|
||||
|
||||
/**
|
||||
* @class InnerDecklistNode
|
||||
* @brief Represents a container node in the deck list hierarchy
|
||||
* (zones and groupings).
|
||||
*
|
||||
* Unlike DecklistCardNode, which holds leaf card data, this class
|
||||
* manages collections of child nodes, which may themselves be
|
||||
* InnerDecklistNode or DecklistCardNode objects.
|
||||
*
|
||||
* ### Role in the hierarchy:
|
||||
* - Root node (invisible): Holds zones.
|
||||
* - Zone nodes: "main", "side", "tokens".
|
||||
* - Grouping nodes: Created dynamically when grouping by type,
|
||||
* color, or mana cost.
|
||||
* - Card nodes: Always children of an InnerDecklistNode.
|
||||
*
|
||||
* ### Design notes:
|
||||
* - Inherits from AbstractDecklistNode (tree interface) and
|
||||
* QList<AbstractDecklistNode*> (storage of children).
|
||||
* This allows direct QList-style manipulation of children while
|
||||
* still presenting a polymorphic node interface.
|
||||
*
|
||||
* ### Responsibilities:
|
||||
* - Store a display name.
|
||||
* - Own and manage child nodes (insert, clear, find).
|
||||
* - Provide recursive operations such as counting cards or computing height.
|
||||
* - Implement sorting logic for reordering children.
|
||||
* - Implement XML serialization for persistence.
|
||||
*
|
||||
* ### Ownership:
|
||||
* - Owns all child nodes stored in the QList. The destructor
|
||||
* recursively deletes children.
|
||||
*/
|
||||
class InnerDecklistNode : public AbstractDecklistNode, public QList<AbstractDecklistNode *>
|
||||
{
|
||||
QString name; ///< Internal identifier for this node (zone or group name).
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief Construct a new InnerDecklistNode.
|
||||
*
|
||||
* @param _name Internal name (e.g., "main", "side", "tokens", or group label).
|
||||
* @param _parent Parent node (may be nullptr for the root).
|
||||
* @param position Optional index for insertion into parent. -1 = append.
|
||||
*/
|
||||
explicit InnerDecklistNode(QString _name = QString(), InnerDecklistNode *_parent = nullptr, int position = -1)
|
||||
: AbstractDecklistNode(_parent, position), name(std::move(_name))
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Copy constructor with parent reassignment.
|
||||
* @param other Node to copy from (deep copy of children).
|
||||
* @param _parent Parent node for the copy.
|
||||
*/
|
||||
explicit InnerDecklistNode(InnerDecklistNode *other, InnerDecklistNode *_parent = nullptr);
|
||||
|
||||
/**
|
||||
* @brief Destructor. Recursively deletes all child nodes.
|
||||
*/
|
||||
~InnerDecklistNode() override;
|
||||
|
||||
/**
|
||||
* @brief Set the sorting method for this node and all children.
|
||||
* @param method Sort method to apply recursively.
|
||||
*/
|
||||
void setSortMethod(DeckSortMethod method) override;
|
||||
|
||||
/// @return The internal name of this node.
|
||||
[[nodiscard]] QString getName() const override
|
||||
{
|
||||
return name;
|
||||
}
|
||||
|
||||
/// @param _name Set the internal name of this node.
|
||||
void setName(const QString &_name)
|
||||
{
|
||||
name = _name;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Translate an internal name into a user-visible name.
|
||||
*
|
||||
* For example, the internal string "main" is presented as
|
||||
* "Mainboard" in the UI.
|
||||
*
|
||||
* @param _name Internal identifier.
|
||||
* @return Display-friendly string.
|
||||
*/
|
||||
static QString visibleNameFromName(const QString &_name);
|
||||
|
||||
/**
|
||||
* @brief Get this node’s display-friendly name.
|
||||
* @return Human-readable name (zone/group name).
|
||||
*/
|
||||
[[nodiscard]] virtual QString getVisibleName() const;
|
||||
|
||||
/// @return Always empty for container nodes.
|
||||
[[nodiscard]] QString getCardProviderId() const override
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
/// @return Always empty for container nodes.
|
||||
[[nodiscard]] QString getCardSetShortName() const override
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
/// @return Always empty for container nodes.
|
||||
[[nodiscard]] QString getCardCollectorNumber() const override
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
/// @return Always true; InnerDecklistNode represents deck structure.
|
||||
[[nodiscard]] bool isDeckHeader() const override
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Delete all children of this node, recursively.
|
||||
*/
|
||||
void clearTree();
|
||||
|
||||
/**
|
||||
* @brief Find a direct child node by name.
|
||||
* @param _name Name to match.
|
||||
* @return Pointer to child node, or nullptr if not found.
|
||||
*/
|
||||
AbstractDecklistNode *findChild(const QString &_name);
|
||||
|
||||
/**
|
||||
* @brief Find a child card node by name, provider ID, and collector number.
|
||||
*
|
||||
* Searches immediate children only.
|
||||
*
|
||||
* @param _name Card name to match.
|
||||
* @param _providerId Optional provider ID to match.
|
||||
* @param _cardNumber Optional collector number to match.
|
||||
* @return Pointer to child node if found, nullptr otherwise.
|
||||
*/
|
||||
AbstractDecklistNode *findCardChildByNameProviderIdAndNumber(const QString &_name,
|
||||
const QString &_providerId = "",
|
||||
const QString &_cardNumber = "");
|
||||
|
||||
/**
|
||||
* @brief Compute the height of this node.
|
||||
* @return Maximum depth of descendants + 1.
|
||||
*/
|
||||
int height() const override;
|
||||
|
||||
/**
|
||||
* @brief Count cards recursively under this node.
|
||||
* @param countTotalCards If true, sums up quantities of cards.
|
||||
* If false, counts unique card nodes.
|
||||
* @return Total count.
|
||||
*/
|
||||
int recursiveCount(bool countTotalCards = false) const;
|
||||
|
||||
/**
|
||||
* @brief Compare this node against another for sorting.
|
||||
*
|
||||
* Uses current @c sortMethod to determine the comparison.
|
||||
*
|
||||
* @param other Node to compare.
|
||||
* @return true if this node should sort before @p other.
|
||||
*/
|
||||
bool compare(AbstractDecklistNode *other) const override;
|
||||
|
||||
/// @copydoc compare(AbstractDecklistNode*) const
|
||||
bool compareNumber(AbstractDecklistNode *other) const;
|
||||
|
||||
/// @copydoc compare(AbstractDecklistNode*) const
|
||||
bool compareName(AbstractDecklistNode *other) const;
|
||||
|
||||
/**
|
||||
* @brief Sort this node’s children recursively.
|
||||
*
|
||||
* @param order Ascending or descending.
|
||||
* @return A QVector of (oldIndex, newIndex) pairs indicating
|
||||
* how children were reordered.
|
||||
*/
|
||||
QVector<QPair<int, int>> sort(Qt::SortOrder order = Qt::AscendingOrder);
|
||||
|
||||
/**
|
||||
* @brief Deserialize this node and its children from XML.
|
||||
* @param xml Reader positioned at this element.
|
||||
* @return true if parsing succeeded.
|
||||
*/
|
||||
bool readElement(QXmlStreamReader *xml) override;
|
||||
|
||||
/**
|
||||
* @brief Serialize this node and its children to XML.
|
||||
* @param xml Writer to append elements to.
|
||||
*/
|
||||
void writeElement(QXmlStreamWriter *xml) override;
|
||||
};
|
||||
|
||||
#endif // COCKATRICE_INNER_DECK_LIST_NODE_H
|
||||
@@ -19,7 +19,7 @@
|
||||
***************************************************************************/
|
||||
#include "server_game.h"
|
||||
|
||||
#include "decklist.h"
|
||||
#include "deck_list.h"
|
||||
#include "pb/context_connection_state_changed.pb.h"
|
||||
#include "pb/context_deck_select.pb.h"
|
||||
#include "pb/context_ping_changed.pb.h"
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
#include "server_player.h"
|
||||
|
||||
#include "color.h"
|
||||
#include "decklist.h"
|
||||
#include "deck_list.h"
|
||||
#include "deck_list_card_node.h"
|
||||
#include "get_pb_extension.h"
|
||||
#include "pb/command_attach_card.pb.h"
|
||||
#include "pb/command_change_zone_properties.pb.h"
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
***************************************************************************/
|
||||
#include "servatrice.h"
|
||||
|
||||
#include "decklist.h"
|
||||
#include "deck_list.h"
|
||||
#include "email_parser.h"
|
||||
#include "featureset.h"
|
||||
#include "isl_interface.h"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "servatrice_database_interface.h"
|
||||
|
||||
#include "decklist.h"
|
||||
#include "deck_list.h"
|
||||
#include "passwordhasher.h"
|
||||
#include "pb/game_replay.pb.h"
|
||||
#include "servatrice.h"
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
|
||||
#include "serversocketinterface.h"
|
||||
|
||||
#include "decklist.h"
|
||||
#include "deck_list.h"
|
||||
#include "email_parser.h"
|
||||
#include "main.h"
|
||||
#include "pb/command_deck_del.pb.h"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
add_definitions("-DCARDDB_DATADIR=\"${CMAKE_CURRENT_SOURCE_DIR}/data/\"")
|
||||
add_executable(
|
||||
loading_from_clipboard_test ../../common/decklist.cpp clipboard_testing.cpp loading_from_clipboard_test.cpp
|
||||
loading_from_clipboard_test ../../common/deck_list.cpp clipboard_testing.cpp loading_from_clipboard_test.cpp
|
||||
)
|
||||
|
||||
if(NOT GTEST_FOUND)
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
#include "clipboard_testing.h"
|
||||
|
||||
#include "../../common/deck_list_card_node.h"
|
||||
|
||||
#include <QTextStream>
|
||||
|
||||
void testEmpty(const QString &clipboard)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef CLIPBOARD_TESTING_H
|
||||
#define CLIPBOARD_TESTING_H
|
||||
|
||||
#include "../../common/decklist.h"
|
||||
#include "../../common/deck_list.h"
|
||||
|
||||
#include "gtest/gtest.h"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user