protobuf client->server communication almost working

This commit is contained in:
Max-Wilhelm Bruker
2011-12-18 18:35:14 +01:00
parent 4eb9dfc5bf
commit 314f17091d
96 changed files with 1633 additions and 860 deletions

View File

@@ -30,10 +30,10 @@ void ProtocolItem::initializeHash()
registerSerializableItem("directory", DeckList_Directory::newItem);
// registerSerializableItem("card_to_move", CardToMove::newItem);
registerSerializableItem("game_type_id", GameTypeId::newItem);
/*
registerSerializableItem("containercmd", CommandContainer::newItem);
registerSerializableItem("containergame_event", GameEventContainer::newItem);
// registerSerializableItem("containercmd", CommandContainer::newItem);
registerSerializableItem("containergame_event", GameEventContainer::newItem);
/*
registerSerializableItem("cmdcreate_game", Command_CreateGame::newItem);
registerSerializableItem("cmddeck_upload", Command_DeckUpload::newItem);
registerSerializableItem("cmddeck_select", Command_DeckSelect::newItem);