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server crash fix
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@@ -353,7 +353,6 @@ ResponseCode Server_ProtocolHandler::cmdJoinRoom(Command_JoinRoom *cmd, CommandC
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return RespNameNotFound;
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r->addClient(this);
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connect(r, SIGNAL(gameCreated(Server_Game *)), this, SLOT(gameCreated(Server_Game *)));
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rooms.insert(r->getId(), r);
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enqueueProtocolItem(new Event_RoomSay(r->getId(), QString(), r->getJoinMessage()));
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