mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-07-30 23:50:19 -07:00
client/server version bump; eventConnectionStateChanged
This commit is contained in:
@@ -88,6 +88,7 @@ public:
|
||||
void setActivePlayer(int _activePlayer);
|
||||
void setActivePhase(int _activePhase);
|
||||
void nextTurn();
|
||||
void postConnectionStatusUpdate(Server_Player *player, bool connectionStatus);
|
||||
|
||||
QList<ServerInfo_Player *> getGameState(Server_Player *playerWhosAsking) const;
|
||||
void sendGameEvent(GameEvent *event, GameEventContext *context = 0, Server_Player *exclude = 0);
|
||||
|
||||
Reference in New Issue
Block a user