cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies

This commit is contained in:
Max-Wilhelm Bruker
2012-03-18 18:48:14 +01:00
parent c9a8429044
commit 5db0fcd6ae
28 changed files with 570 additions and 245 deletions

View File

@@ -63,8 +63,8 @@ void GameEventStorage::sendToGame(Server_Game *game)
game->sendGameEventContainer(contOthers, GameEventStorageItem::SendToOthers, privatePlayerId);
}
ResponseContainer::ResponseContainer()
: responseExtension(0)
ResponseContainer::ResponseContainer(int _cmdId)
: responseExtension(0), cmdId(_cmdId)
{
}