game inactivity timeout

This commit is contained in:
Max-Wilhelm Bruker
2010-01-31 17:29:59 +01:00
parent a9f590e905
commit 5efb92e2d6
7 changed files with 30 additions and 3 deletions

View File

@@ -149,7 +149,7 @@ void Server_ProtocolHandler::processCommand(Command *command)
void Server_ProtocolHandler::pingClockTimeout()
{
if (lastCommandTime.secsTo(QDateTime::currentDateTime()) > 10)
if (lastCommandTime.secsTo(QDateTime::currentDateTime()) > server->getMaxPlayerInactivityTime())
deleteLater();
}