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https://github.com/Cockatrice/Cockatrice.git
synced 2025-12-21 14:50:26 -08:00
added peeking at facedown cards, fixing issue #7
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@@ -477,7 +477,7 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges, Server_Car
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publicCardName = card->getName();
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int oldCardId = card->getId();
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if (faceDown || (targetzone->getPlayer() != startzone->getPlayer()))
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if ((faceDown && (startzone != targetzone)) || (targetzone->getPlayer() != startzone->getPlayer()))
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card->setId(targetzone->getPlayer()->newCardId());
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card->setFaceDown(faceDown);
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@@ -506,7 +506,8 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges, Server_Car
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Event_MoveCard eventPrivate(eventOthers);
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eventPrivate.set_card_id(privateOldCardId);
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eventPrivate.set_card_name(privateCardName.toStdString());
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if (!privateCardName.isEmpty())
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eventPrivate.set_card_name(privateCardName.toStdString());
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eventPrivate.set_position(privatePosition);
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eventPrivate.set_new_card_id(privateNewCardId);
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@@ -524,7 +525,8 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges, Server_Car
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eventOthers.set_position(position);
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if ((startzone->getType() == ServerInfo_Zone::PublicZone) || (targetzone->getType() == ServerInfo_Zone::PublicZone)) {
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eventOthers.set_card_id(oldCardId);
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eventOthers.set_card_name(publicCardName.toStdString());
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if (!publicCardName.isEmpty())
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eventOthers.set_card_name(publicCardName.toStdString());
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eventOthers.set_new_card_id(card->getId());
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}
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@@ -900,7 +902,8 @@ Response::ResponseCode Server_Player::cmdFlipCard(const Command_FlipCard &cmd, R
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Event_FlipCard event;
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event.set_zone_name(zone->getName().toStdString());
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event.set_card_id(card->getId());
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event.set_card_name(card->getName().toStdString());
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if (!faceDown)
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event.set_card_name(card->getName().toStdString());
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event.set_face_down(faceDown);
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ges.enqueueGameEvent(event, playerId);
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