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arrows can target players now
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@@ -1,7 +1,7 @@
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#ifndef PLAYER_H
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#define PLAYER_H
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#include <QObject>
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#include "server_arrowtarget.h"
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#include <QString>
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#include <QList>
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#include <QMap>
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@@ -15,7 +15,7 @@ class Server_ProtocolHandler;
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class ProtocolItem;
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class ServerInfo_PlayerProperties;
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class Server_Player : public QObject {
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class Server_Player : public Server_ArrowTarget {
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Q_OBJECT
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private:
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Server_Game *game;
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