mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-01-02 00:00:07 -08:00
Chat works!
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@@ -42,7 +42,7 @@ ServerSocketInterface::ServerSocketInterface(Server *_server, QTcpSocket *_socke
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xmlWriter->writeStartElement("cockatrice_server_stream");
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xmlWriter->writeAttribute("version", QString::number(ProtocolItem::protocolVersion));
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sendProtocolItem(new Event_ChatServerMessage(QString(), Servatrice::versionString));
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sendProtocolItem(new Event_ServerMessage(Servatrice::versionString));
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}
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ServerSocketInterface::~ServerSocketInterface()
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@@ -52,19 +52,10 @@ ServerSocketInterface::~ServerSocketInterface()
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delete xmlWriter;
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delete xmlReader;
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delete socket;
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/* clearZones();
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// The socket has to be removed from the server's list before it is removed from the game's list
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// so it will not receive the game update event.
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server->removePlayer(this);
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if (game)
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game->removePlayer(this);
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for (int i = 0; i < chatChannels.size(); ++i)
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chatChannels[i]->removePlayer(this);
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*/}
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}
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void ServerSocketInterface::readClient()
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{
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qDebug() << "readClient";
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xmlReader->addData(socket->readAll());
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if (currentItem) {
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