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hide login passwords from server log; call logDebugMessage in S_PH thread instead of Server thread
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@@ -191,7 +191,6 @@ void Server::addClient(Server_ProtocolHandler *client)
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{
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QWriteLocker locker(&clientsLock);
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clients << client;
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connect(client, SIGNAL(logDebugMessage(QString, void *)), this, SIGNAL(logDebugMessage(QString, void *)));
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}
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void Server::removeClient(Server_ProtocolHandler *client)
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