fixed another faceDown bug

This commit is contained in:
Max-Wilhelm Bruker
2012-03-22 23:42:26 +01:00
parent af8e357487
commit 80967b59e3
2 changed files with 9 additions and 27 deletions

View File

@@ -410,6 +410,8 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges, Server_Car
for (int cardIndex = 0; cardIndex < cardsToMove.size(); ++cardIndex) {
Server_Card *card = cardsToMove[cardIndex].first;
const CardToMove *thisCardProperties = cardProperties.value(card);
bool faceDown = thisCardProperties->has_face_down() ? thisCardProperties->face_down() : card->getFaceDown();
int originalPosition = cardsToMove[cardIndex].second;
int position = startzone->removeCard(card);
if (startzone->getName() == "hand") {
@@ -478,8 +480,8 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges, Server_Car
bool targetBeingLookedAt = (targetzone->getType() != ServerInfo_Zone::HiddenZone) || (targetzone->getCardsBeingLookedAt() > newX) || (targetzone->getCardsBeingLookedAt() == -1);
bool sourceBeingLookedAt = (startzone->getType() != ServerInfo_Zone::HiddenZone) || (startzone->getCardsBeingLookedAt() > position) || (startzone->getCardsBeingLookedAt() == -1);
bool targetHiddenToPlayer = thisCardProperties->face_down() || !targetBeingLookedAt;
bool targetHiddenToOthers = thisCardProperties->face_down() || (targetzone->getType() != ServerInfo_Zone::PublicZone);
bool targetHiddenToPlayer = faceDown || !targetBeingLookedAt;
bool targetHiddenToOthers = faceDown || (targetzone->getType() != ServerInfo_Zone::PublicZone);
bool sourceHiddenToPlayer = card->getFaceDown() || !sourceBeingLookedAt;
bool sourceHiddenToOthers = card->getFaceDown() || (startzone->getType() != ServerInfo_Zone::PublicZone);
@@ -490,9 +492,9 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges, Server_Car
publicCardName = card->getName();
int oldCardId = card->getId();
if (thisCardProperties->face_down() || (targetzone->getPlayer() != startzone->getPlayer()))
if (faceDown || (targetzone->getPlayer() != startzone->getPlayer()))
card->setId(targetzone->getPlayer()->newCardId());
card->setFaceDown(thisCardProperties->face_down());
card->setFaceDown(faceDown);
// The player does not get to see which card he moved if it moves between two parts of hidden zones which
// are not being looked at.
@@ -514,7 +516,7 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges, Server_Car
eventOthers.set_target_zone(targetzone->getName().toStdString());
eventOthers.set_x(newX);
eventOthers.set_y(y);
eventOthers.set_face_down(thisCardProperties->face_down());
eventOthers.set_face_down(faceDown);
Event_MoveCard eventPrivate(eventOthers);
eventPrivate.set_card_id(privateOldCardId);
@@ -546,7 +548,7 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges, Server_Car
if (thisCardProperties->tapped())
setCardAttrHelper(ges, targetzone->getName(), card->getId(), AttrTapped, "1");
QString ptString = QString::fromStdString(thisCardProperties->pt());
if (!ptString.isEmpty() && !thisCardProperties->face_down())
if (!ptString.isEmpty() && !faceDown)
setCardAttrHelper(ges, targetzone->getName(), card->getId(), AttrPT, ptString);
}
}