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Fix "sender id" and "ip address" fields in game
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@@ -436,7 +436,7 @@ void Server_Game::addPlayer(Server_AbstractUserInterface *userInterface, Respons
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{
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QMutexLocker locker(&gameMutex);
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Server_Player *newPlayer = new Server_Player(this, nextPlayerId++, userInterface->copyUserInfo(true, true), spectator, userInterface);
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Server_Player *newPlayer = new Server_Player(this, nextPlayerId++, userInterface->copyUserInfo(true, true, true), spectator, userInterface);
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newPlayer->moveToThread(thread());
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Event_Join joinEvent;
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