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game list mutex in S_PH
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@@ -18,6 +18,7 @@ Server_Player::Server_Player(Server_Game *_game, int _playerId, ServerInfo_User
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Server_Player::~Server_Player()
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{
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QMutexLocker locker(&game->gameMutex);
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QMutexLocker locker2(&playerMutex);
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delete deck;
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