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improved rubber band drag
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@@ -7,7 +7,7 @@
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#include "protocol_items.h"
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StackZone::StackZone(Player *_p, int _zoneHeight, QGraphicsItem *parent)
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: CardZone(_p, "stack", false, false, true, parent), zoneHeight(_zoneHeight)
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: SelectZone(_p, "stack", false, false, true, parent), zoneHeight(_zoneHeight)
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{
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connect(settingsCache, SIGNAL(stackBgPathChanged()), this, SLOT(updateBgPixmap()));
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updateBgPixmap();
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