mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2025-12-05 20:39:59 -08:00
miscellaneous refactors (#4521)
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@@ -2615,15 +2615,6 @@ void Player::clearArrows()
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void Player::rearrangeCounters()
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{
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qreal marginTop = 80;
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// Determine total height of bounding rectangles
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qreal totalHeight = 0;
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for (const auto &counter : counters) {
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if (counter->getShownInCounterArea()) {
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totalHeight += counter->boundingRect().height();
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}
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}
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const qreal padding = 5;
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qreal ySize = boundingRect().y() + marginTop;
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@@ -4,11 +4,6 @@
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#include <QCryptographicHash>
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void PasswordHasher::initialize()
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{
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// dummy
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}
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QString PasswordHasher::computeHash(const QString &password, const QString &salt)
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{
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QCryptographicHash::Algorithm algo = QCryptographicHash::Sha512;
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@@ -6,7 +6,6 @@
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class PasswordHasher
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{
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public:
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static void initialize();
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static QString computeHash(const QString &password, const QString &salt);
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static QString generateRandomSalt(const int len = 16);
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static QString generateActivationToken();
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@@ -50,9 +50,9 @@ void Server_ProtocolHandler::prepareDestroy()
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return;
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deleted = true;
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QMapIterator<int, Server_Room *> roomIterator(rooms);
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while (roomIterator.hasNext())
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roomIterator.next().value()->removeClient(this);
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for (auto *room : rooms.values()) {
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room->removeClient(this);
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}
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QMap<int, QPair<int, int>> tempGames(getGames());
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@@ -61,27 +61,27 @@ void Server_ProtocolHandler::prepareDestroy()
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while (gameIterator.hasNext()) {
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gameIterator.next();
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Server_Room *r = server->getRooms().value(gameIterator.value().first);
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if (!r)
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Server_Room *room = server->getRooms().value(gameIterator.value().first);
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if (!room)
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continue;
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r->gamesLock.lockForRead();
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Server_Game *g = r->getGames().value(gameIterator.key());
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if (!g) {
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r->gamesLock.unlock();
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room->gamesLock.lockForRead();
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Server_Game *game = room->getGames().value(gameIterator.key());
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if (!game) {
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room->gamesLock.unlock();
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continue;
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}
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g->gameMutex.lock();
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Server_Player *p = g->getPlayers().value(gameIterator.value().second);
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game->gameMutex.lock();
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Server_Player *p = game->getPlayers().value(gameIterator.value().second);
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if (!p) {
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g->gameMutex.unlock();
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r->gamesLock.unlock();
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game->gameMutex.unlock();
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room->gamesLock.unlock();
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continue;
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}
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p->disconnectClient();
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g->gameMutex.unlock();
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r->gamesLock.unlock();
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game->gameMutex.unlock();
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room->gamesLock.unlock();
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}
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server->roomsLock.unlock();
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@@ -671,24 +671,24 @@ Response::ResponseCode Server_ProtocolHandler::cmdJoinRoom(const Command_JoinRoo
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return Response::RespContextError;
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QReadLocker serverLocker(&server->roomsLock);
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Server_Room *r = server->getRooms().value(cmd.room_id(), 0);
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if (!r)
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Server_Room *room = server->getRooms().value(cmd.room_id(), 0);
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if (!room)
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return Response::RespNameNotFound;
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if (!(userInfo->user_level() & ServerInfo_User::IsModerator))
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if (!(r->userMayJoin(*userInfo)))
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if (!(room->userMayJoin(*userInfo)))
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return Response::RespUserLevelTooLow;
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r->addClient(this);
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rooms.insert(r->getId(), r);
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room->addClient(this);
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rooms.insert(room->getId(), room);
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Event_RoomSay joinMessageEvent;
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joinMessageEvent.set_message(r->getJoinMessage().toStdString());
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joinMessageEvent.set_message(room->getJoinMessage().toStdString());
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joinMessageEvent.set_message_type(Event_RoomSay::Welcome);
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rc.enqueuePostResponseItem(ServerMessage::ROOM_EVENT, r->prepareRoomEvent(joinMessageEvent));
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rc.enqueuePostResponseItem(ServerMessage::ROOM_EVENT, room->prepareRoomEvent(joinMessageEvent));
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QReadLocker chatHistoryLocker(&r->historyLock);
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QList<ServerInfo_ChatMessage> chatHistory = r->getChatHistory();
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QReadLocker chatHistoryLocker(&room->historyLock);
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QList<ServerInfo_ChatMessage> chatHistory = room->getChatHistory();
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ServerInfo_ChatMessage chatMessage;
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for (int i = 0; i < chatHistory.size(); ++i) {
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chatMessage = chatHistory.at(i);
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@@ -697,11 +697,11 @@ Response::ResponseCode Server_ProtocolHandler::cmdJoinRoom(const Command_JoinRoo
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roomChatHistory.set_message_type(Event_RoomSay::ChatHistory);
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roomChatHistory.set_time_of(
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QDateTime::fromString(QString::fromStdString(chatMessage.time())).toMSecsSinceEpoch());
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rc.enqueuePostResponseItem(ServerMessage::ROOM_EVENT, r->prepareRoomEvent(roomChatHistory));
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rc.enqueuePostResponseItem(ServerMessage::ROOM_EVENT, room->prepareRoomEvent(roomChatHistory));
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}
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Response_JoinRoom *re = new Response_JoinRoom;
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r->getInfo(*re->mutable_room_info(), true);
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room->getInfo(*re->mutable_room_info(), true);
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rc.setResponseExtension(re);
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return Response::RespOk;
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@@ -171,8 +171,6 @@ int main(int argc, char *argv[])
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std::cerr << "Servatrice " << VERSION_STRING << " starting." << std::endl;
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std::cerr << "-------------------------" << std::endl;
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PasswordHasher::initialize();
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if (testRandom) {
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testRNG();
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}
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@@ -206,8 +206,9 @@ Servatrice::~Servatrice()
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// clients live in other threads, we need to lock them
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clientsLock.lockForRead();
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for (auto client : clients)
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for (auto *client : clients) {
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QMetaObject::invokeMethod(client, "prepareDestroy", Qt::QueuedConnection);
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}
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clientsLock.unlock();
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// client destruction is asynchronous, wait for all clients to be gone
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@@ -893,8 +893,7 @@ Response::ResponseCode AbstractServerSocketInterface::cmdWarnUser(const Command_
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delete se;
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}
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QListIterator<QString> modIterator(moderatorList);
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foreach (QString moderator, moderatorList) {
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for (QString &moderator : moderatorList) {
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QString notificationMessage = sendingModerator + " has sent a warning with the following information";
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notificationMessage.append("\n Username: " + userName);
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notificationMessage.append("\n Reason: " + warningReason);
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@@ -987,8 +986,7 @@ Response::ResponseCode AbstractServerSocketInterface::cmdBanFromServer(const Com
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}
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}
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QListIterator<QString> modIterator(moderatorList);
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foreach (QString moderator, moderatorList) {
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for (QString &moderator : moderatorList) {
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QString notificationMessage =
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QString::fromStdString(userInfo->name()).simplified() + " has placed a ban with the following information";
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if (!userName.isEmpty())
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