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interface & client tab for replay transfer
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@@ -45,7 +45,7 @@ private:
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int hostId;
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ServerInfo_User *creatorInfo;
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QMap<int, Server_Player *> players;
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QSet<QString> allPlayersEver;
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QSet<QString> allPlayersEver, allSpectatorsEver;
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bool gameStarted;
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int gameId;
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QString description;
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