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Introduced stack zone, shrunk table to have higher zoom factor
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@@ -64,6 +64,7 @@ void Server_Player::setupZones()
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addZone(sbZone);
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addZone(new Server_CardZone(this, "table", true, PublicZone));
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addZone(new Server_CardZone(this, "hand", false, PrivateZone));
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addZone(new Server_CardZone(this, "stack", false, PublicZone));
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addZone(new Server_CardZone(this, "grave", false, PublicZone));
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addZone(new Server_CardZone(this, "rfg", false, PublicZone));
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