Add clientid field to sessions table.

This commit is contained in:
woogerboy21
2015-08-11 12:45:04 -04:00
parent de1b925b7d
commit eb5833609a
6 changed files with 13 additions and 7 deletions

View File

@@ -24,7 +24,7 @@ public:
virtual void storeGameInformation(const QString & /* roomName */, const QStringList & /* roomGameTypes */, const ServerInfo_Game & /* gameInfo */, const QSet<QString> & /* allPlayersEver */, const QSet<QString> & /* allSpectatorsEver */, const QList<GameReplay *> & /* replayList */) { }
virtual DeckList *getDeckFromDatabase(int /* deckId */, int /* userId */) { return 0; }
virtual qint64 startSession(const QString & /* userName */, const QString & /* address */) { return 0; }
virtual qint64 startSession(const QString & /* userName */, const QString & /* address */, const QString & /* clientId */) { return 0; }
virtual bool usernameIsValid(const QString & /*userName */, QString & /* error */) { return true; };
public slots:
virtual void endSession(qint64 /* sessionId */ ) { }