mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2025-12-21 23:00:24 -08:00
added argentina to countries
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@@ -55,6 +55,7 @@
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<file>translations/cockatrice_pl.qm</file>
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<file>translations/cockatrice_sk.qm</file>
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<file>resources/countries/ar.svg</file>
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<file>resources/countries/at.svg</file>
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<file>resources/countries/au.svg</file>
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<file>resources/countries/be.svg</file>
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109
cockatrice/resources/countries/ar.svg
Normal file
109
cockatrice/resources/countries/ar.svg
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File diff suppressed because one or more lines are too long
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After Width: | Height: | Size: 18 KiB |
@@ -16,6 +16,7 @@ public:
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bool getGameShouldPing() const { return false; }
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int getMaxGameInactivityTime() const { return 9999999; }
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int getMaxPlayerInactivityTime() const { return 9999999; }
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bool getThreaded() const { return false; }
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LocalServerInterface *newConnection();
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protected:
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@@ -40,6 +40,7 @@ public:
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virtual int getMaxMessageCountPerInterval() const { return 0; }
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virtual int getMaxMessageSizePerInterval() const { return 0; }
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virtual int getMaxGamesPerUser() const { return 0; }
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virtual bool getThreaded() const = 0;
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virtual QMap<QString, ServerInfo_User *> getBuddyList(const QString &name) = 0;
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virtual QMap<QString, ServerInfo_User *> getIgnoreList(const QString &name) = 0;
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@@ -65,7 +65,7 @@ Servatrice::Servatrice(QSettings *_settings, QObject *parent)
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statusUpdateClock->start(statusUpdateTime);
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}
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bool threaded = settings->value("server/threaded", false).toInt();
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threaded = settings->value("server/threaded", false).toInt();
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tcpServer = new Servatrice_TcpServer(this, threaded, this);
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int port = settings->value("server/port", 4747).toInt();
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qDebug() << "Starting server on port" << port;
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@@ -68,6 +68,7 @@ public:
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int getMaxMessageCountPerInterval() const { return maxMessageCountPerInterval; }
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int getMaxMessageSizePerInterval() const { return maxMessageSizePerInterval; }
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int getMaxGamesPerUser() const { return maxGamesPerUser; }
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bool getThreaded() const { return threaded; }
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QString getDbPrefix() const { return dbPrefix; }
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void updateLoginMessage();
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ServerInfo_User *getUserData(const QString &name);
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@@ -86,6 +87,7 @@ private:
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QString dbPrefix;
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QSettings *settings;
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int serverId;
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bool threaded;
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int uptime;
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QList<QPair<QHostAddress, int> > addressBanList;
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int maxGameInactivityTime, maxPlayerInactivityTime;
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