syntax = "proto2"; import "game_commands.proto"; import "color.proto"; // Command to draw an arrow from cards to either other cards or a player message Command_CreateArrow { extend GameCommand { optional Command_CreateArrow ext = 1011; } // the player that has the card the arrow is drawn from optional sint32 start_player_id = 1 [default = -1]; // the zone that the card the arrow is drawn from is in optional string start_zone = 2; // the id of the card that the arrow is drawn from optional sint32 start_card_id = 3 [default = -1]; // the player that has the card the arrow is drawn to, or that the arrow is drawn to if not a card optional sint32 target_player_id = 4 [default = -1]; // the zone that the card the arrow is drawn to is in, the player will be targeted if this is absent optional string target_zone = 5; // the id of the card that the arrow is drawn to, the player will be targeted if this is absent optional sint32 target_card_id = 6 [default = -1]; // the color of the arrow optional color arrow_color = 7; }