mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-01-18 15:56:34 -08:00
148 lines
6.8 KiB
C++
148 lines
6.8 KiB
C++
#ifndef SERVATRICE_DATABASE_INTERFACE_H
|
|
#define SERVATRICE_DATABASE_INTERFACE_H
|
|
|
|
#include <QChar>
|
|
#include <QHash>
|
|
#include <QObject>
|
|
#include <QSqlDatabase>
|
|
|
|
#include "server.h"
|
|
#include "server_database_interface.h"
|
|
|
|
#define DATABASE_SCHEMA_VERSION 25
|
|
|
|
class Servatrice;
|
|
|
|
class Servatrice_DatabaseInterface : public Server_DatabaseInterface
|
|
{
|
|
Q_OBJECT
|
|
private:
|
|
int instanceId;
|
|
QSqlDatabase sqlDatabase;
|
|
QHash<QString, QSqlQuery *> preparedStatements;
|
|
Servatrice *server;
|
|
ServerInfo_User evalUserQueryResult(const QSqlQuery *query, bool complete, bool withId = false);
|
|
/** Must be called after checkSql and server is known to be in auth mode. */
|
|
bool checkUserIsIdBanned(const QString &clientId, QString &banReason, int &banSecondsRemaining);
|
|
/** Must be called after checkSql and server is known to be in auth mode. */
|
|
bool checkUserIsIpBanned(const QString &ipAddress, QString &banReason, int &banSecondsRemaining);
|
|
/** Must be called after checkSql and server is known to be in auth mode. */
|
|
bool checkUserIsNameBanned(QString const &userName, QString &banReason, int &banSecondsRemaining);
|
|
|
|
protected:
|
|
AuthenticationResult checkUserPassword(Server_ProtocolHandler *handler,
|
|
const QString &user,
|
|
const QString &password,
|
|
const QString &clientId,
|
|
QString &reasonStr,
|
|
int &secondsLeft);
|
|
|
|
public slots:
|
|
void initDatabase(const QSqlDatabase &_sqlDatabase);
|
|
|
|
public:
|
|
Servatrice_DatabaseInterface(int _instanceId, Servatrice *_server);
|
|
~Servatrice_DatabaseInterface();
|
|
bool initDatabase(const QString &type,
|
|
const QString &hostName,
|
|
const QString &databaseName,
|
|
const QString &userName,
|
|
const QString &password);
|
|
bool openDatabase();
|
|
bool checkSql();
|
|
QSqlQuery *prepareQuery(const QString &queryText);
|
|
bool execSqlQuery(QSqlQuery *query);
|
|
const QSqlDatabase &getDatabase()
|
|
{
|
|
return sqlDatabase;
|
|
}
|
|
|
|
bool activeUserExists(const QString &user);
|
|
bool userExists(const QString &user);
|
|
int getUserIdInDB(const QString &name);
|
|
QMap<QString, ServerInfo_User> getBuddyList(const QString &name);
|
|
QMap<QString, ServerInfo_User> getIgnoreList(const QString &name);
|
|
bool isInBuddyList(const QString &whoseList, const QString &who);
|
|
bool isInIgnoreList(const QString &whoseList, const QString &who);
|
|
ServerInfo_User getUserData(const QString &name, bool withId = false);
|
|
void storeGameInformation(const QString &roomName,
|
|
const QStringList &roomGameTypes,
|
|
const ServerInfo_Game &gameInfo,
|
|
const QSet<QString> &allPlayersEver,
|
|
const QSet<QString> &allSpectatorsEver,
|
|
const QList<GameReplay *> &replayList);
|
|
DeckList *getDeckFromDatabase(int deckId, int userId);
|
|
|
|
int getNextGameId();
|
|
int getNextReplayId();
|
|
int getActiveUserCount(QString connectionType = QString());
|
|
|
|
qint64 startSession(const QString &userName,
|
|
const QString &address,
|
|
const QString &clientId,
|
|
const QString &connectionType);
|
|
void endSession(qint64 sessionId);
|
|
void clearSessionTables();
|
|
void lockSessionTables();
|
|
void unlockSessionTables();
|
|
bool userSessionExists(const QString &userName);
|
|
bool usernameIsValid(const QString &user, QString &error);
|
|
bool checkUserIsBanned(const QString &ipAddress,
|
|
const QString &userName,
|
|
const QString &clientId,
|
|
QString &banReason,
|
|
int &banSecondsRemaining);
|
|
int checkNumberOfUserAccounts(const QString &email);
|
|
bool registerUser(const QString &userName,
|
|
const QString &realName,
|
|
ServerInfo_User_Gender const &gender,
|
|
const QString &password,
|
|
const QString &emailAddress,
|
|
const QString &country,
|
|
QString &token,
|
|
bool active = false);
|
|
bool activateUser(const QString &userName, const QString &token);
|
|
void updateUsersClientID(const QString &userName, const QString &userClientID);
|
|
void updateUsersLastLoginData(const QString &userName, const QString &clientVersion);
|
|
void logMessage(const int senderId,
|
|
const QString &senderName,
|
|
const QString &senderIp,
|
|
const QString &logMessage,
|
|
LogMessage_TargetType targetType,
|
|
const int targetId,
|
|
const QString &targetName);
|
|
bool
|
|
changeUserPassword(const QString &user, const QString &oldPassword, const QString &newPassword, const bool &force);
|
|
QChar getGenderChar(ServerInfo_User_Gender const &gender);
|
|
QList<ServerInfo_Ban> getUserBanHistory(const QString userName);
|
|
bool
|
|
addWarning(const QString userName, const QString adminName, const QString warningReason, const QString clientID);
|
|
QList<ServerInfo_Warning> getUserWarnHistory(const QString userName);
|
|
QList<ServerInfo_ChatMessage> getMessageLogHistory(const QString &user,
|
|
const QString &ipaddress,
|
|
const QString &gamename,
|
|
const QString &gameid,
|
|
const QString &message,
|
|
bool &chat,
|
|
bool &game,
|
|
bool &room,
|
|
int &range,
|
|
int &maxresults);
|
|
bool addForgotPassword(const QString &user);
|
|
bool removeForgotPassword(const QString &user);
|
|
bool doesForgotPasswordExist(const QString &user);
|
|
bool updateUserToken(const QString &token, const QString &user);
|
|
bool validateTableColumnStringData(const QString &table,
|
|
const QString &column,
|
|
const QString &_user,
|
|
const QString &_datatocheck);
|
|
void addAuditRecord(const QString &user,
|
|
const QString &ipaddress,
|
|
const QString &clientid,
|
|
const QString &action,
|
|
const QString &details,
|
|
const bool &results);
|
|
};
|
|
|
|
#endif
|