Files
Cockatrice/servatrice/src/serversocketinterface.h

251 lines
10 KiB
C++

/***************************************************************************
* Copyright (C) 2008 by Max-Wilhelm Bruker *
* brukie@laptop *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef SERVERSOCKETINTERFACE_H
#define SERVERSOCKETINTERFACE_H
#include <QHostAddress>
#include <QMutex>
#include <QTcpSocket>
#include <QWebSocket>
#include <server_protocolhandler.h>
class Servatrice;
class Servatrice_DatabaseInterface;
class DeckList;
class ServerInfo_DeckStorage_Folder;
class Command_AddToList;
class Command_RemoveFromList;
class Command_DeckList;
class Command_DeckNewDir;
class Command_DeckDelDir;
class Command_DeckDel;
class Command_DeckDownload;
class Command_DeckUpload;
class Command_ReplayList;
class Command_ReplayDownload;
class Command_ReplayModifyMatch;
class Command_ReplayDeleteMatch;
class Command_ReplayGetCode;
class Command_ReplaySubmitCode;
class Command_BanFromServer;
class Command_UpdateServerMessage;
class Command_ShutdownServer;
class Command_ReloadConfig;
class Command_AccountEdit;
class Command_AccountImage;
class Command_AccountPassword;
class AbstractServerSocketInterface : public Server_ProtocolHandler
{
Q_OBJECT
protected slots:
void catchSocketError(QAbstractSocket::SocketError socketError);
void catchSocketDisconnected();
virtual void flushOutputQueue() = 0;
signals:
void outputQueueChanged();
void incTxBytes(qint64 amount);
protected:
void logDebugMessage(const QString &message);
bool tooManyRegistrationAttempts(const QString &ipAddress);
virtual void writeToSocket(QByteArray &data) = 0;
virtual void flushSocket() = 0;
Servatrice *servatrice;
QList<ServerMessage> outputQueue;
QMutex outputQueueMutex;
private:
Servatrice_DatabaseInterface *sqlInterface;
Response::ResponseCode cmdAddToList(const Command_AddToList &cmd, ResponseContainer &rc);
Response::ResponseCode cmdRemoveFromList(const Command_RemoveFromList &cmd, ResponseContainer &rc);
int getDeckPathId(int basePathId, QStringList path);
int getDeckPathId(const QString &path);
bool deckListHelper(int folderId, ServerInfo_DeckStorage_Folder *folder);
Response::ResponseCode cmdDeckList(const Command_DeckList &cmd, ResponseContainer &rc);
Response::ResponseCode cmdDeckNewDir(const Command_DeckNewDir &cmd, ResponseContainer &rc);
void deckDelDirHelper(int basePathId);
void sendServerMessage(const QString userName, const QString message);
Response::ResponseCode cmdDeckDelDir(const Command_DeckDelDir &cmd, ResponseContainer &rc);
Response::ResponseCode cmdDeckDel(const Command_DeckDel &cmd, ResponseContainer &rc);
Response::ResponseCode cmdDeckUpload(const Command_DeckUpload &cmd, ResponseContainer &rc);
DeckList *getDeckFromDatabase(int deckId);
Response::ResponseCode cmdDeckDownload(const Command_DeckDownload &cmd, ResponseContainer &rc);
Response::ResponseCode cmdReplayList(const Command_ReplayList &cmd, ResponseContainer &rc);
Response::ResponseCode cmdReplayDownload(const Command_ReplayDownload &cmd, ResponseContainer &rc);
Response::ResponseCode cmdReplayModifyMatch(const Command_ReplayModifyMatch &cmd, ResponseContainer &rc);
Response::ResponseCode cmdReplayDeleteMatch(const Command_ReplayDeleteMatch &cmd, ResponseContainer &rc);
QString createHashForReplay(int gameId);
Response::ResponseCode cmdReplayGetCode(const Command_ReplayGetCode &cmd, ResponseContainer &rc);
Response::ResponseCode cmdReplaySubmitCode(const Command_ReplaySubmitCode &cmd, ResponseContainer &rc);
Response::ResponseCode cmdBanFromServer(const Command_BanFromServer &cmd, ResponseContainer &rc);
Response::ResponseCode cmdWarnUser(const Command_WarnUser &cmd, ResponseContainer &rc);
Response::ResponseCode cmdGetLogHistory(const Command_ViewLogHistory &cmd, ResponseContainer &rc);
Response::ResponseCode cmdGetBanHistory(const Command_GetBanHistory &cmd, ResponseContainer &rc);
Response::ResponseCode cmdGetWarnList(const Command_GetWarnList &cmd, ResponseContainer &rc);
Response::ResponseCode cmdGetWarnHistory(const Command_GetWarnHistory &cmd, ResponseContainer &rc);
Response::ResponseCode cmdShutdownServer(const Command_ShutdownServer &cmd, ResponseContainer &rc);
Response::ResponseCode cmdUpdateServerMessage(const Command_UpdateServerMessage &cmd, ResponseContainer &rc);
Response::ResponseCode cmdRegisterAccount(const Command_Register &cmd, ResponseContainer &rc);
Response::ResponseCode cmdActivateAccount(const Command_Activate &cmd, ResponseContainer & /* rc */);
Response::ResponseCode cmdReloadConfig(const Command_ReloadConfig & /* cmd */, ResponseContainer & /*rc*/);
Response::ResponseCode cmdAdjustMod(const Command_AdjustMod &cmd, ResponseContainer & /*rc*/);
Response::ResponseCode cmdForgotPasswordRequest(const Command_ForgotPasswordRequest &cmd, ResponseContainer &rc);
Response::ResponseCode continuePasswordRequest(const QString &userName,
const QString &clientId,
ResponseContainer &rc,
bool challenged = false);
Response::ResponseCode cmdForgotPasswordReset(const Command_ForgotPasswordReset &cmd, ResponseContainer &rc);
Response::ResponseCode cmdForgotPasswordChallenge(const Command_ForgotPasswordChallenge &cmd,
ResponseContainer &rc);
Response::ResponseCode cmdRequestPasswordSalt(const Command_RequestPasswordSalt &cmd, ResponseContainer &rc);
Response::ResponseCode processExtendedSessionCommand(int cmdType, const SessionCommand &cmd, ResponseContainer &rc);
Response::ResponseCode
processExtendedModeratorCommand(int cmdType, const ModeratorCommand &cmd, ResponseContainer &rc);
Response::ResponseCode processExtendedAdminCommand(int cmdType, const AdminCommand &cmd, ResponseContainer &rc);
Response::ResponseCode cmdAccountEdit(const Command_AccountEdit &cmd, ResponseContainer &rc);
Response::ResponseCode cmdAccountImage(const Command_AccountImage &cmd, ResponseContainer &rc);
Response::ResponseCode cmdAccountPassword(const Command_AccountPassword &cmd, ResponseContainer &rc);
Response::ResponseCode cmdGrantReplayAccess(const Command_GrantReplayAccess &cmd, ResponseContainer &rc);
Response::ResponseCode cmdForceActivateUser(const Command_ForceActivateUser &cmd, ResponseContainer &rc);
Response::ResponseCode cmdGetAdminNotes(const Command_GetAdminNotes &cmd, ResponseContainer &rc);
Response::ResponseCode cmdUpdateAdminNotes(const Command_UpdateAdminNotes &cmd, ResponseContainer &rc);
bool addAdminFlagToUser(const QString &user, int flag);
bool removeAdminFlagFromUser(const QString &user, int flag);
bool isPasswordLongEnough(const int passwordLength);
void removeSaidMessages(const QString &userName, int amount);
public:
AbstractServerSocketInterface(Servatrice *_server,
Servatrice_DatabaseInterface *_databaseInterface,
QObject *parent = 0);
~AbstractServerSocketInterface()
{
}
bool initSession();
virtual QHostAddress getPeerAddress() const = 0;
virtual QString getAddress() const = 0;
void transmitProtocolItem(const ServerMessage &item);
};
class TcpServerSocketInterface : public AbstractServerSocketInterface
{
Q_OBJECT
public:
TcpServerSocketInterface(Servatrice *_server,
Servatrice_DatabaseInterface *_databaseInterface,
QObject *parent = 0);
~TcpServerSocketInterface();
QHostAddress getPeerAddress() const
{
return socket->peerAddress();
}
QString getAddress() const
{
return socket->peerAddress().toString();
}
QString getConnectionType() const
{
return "tcp";
}
private:
QTcpSocket *socket;
QByteArray inputBuffer;
bool messageInProgress;
bool handshakeStarted;
int messageLength;
protected:
void writeToSocket(QByteArray &data)
{
socket->write(data);
}
void flushSocket()
{
socket->flush();
}
void initSessionDeprecated();
bool initTcpSession();
protected slots:
void readClient();
void flushOutputQueue();
public slots:
void initConnection(int socketDescriptor);
};
class WebsocketServerSocketInterface : public AbstractServerSocketInterface
{
Q_OBJECT
public:
WebsocketServerSocketInterface(Servatrice *_server,
Servatrice_DatabaseInterface *_databaseInterface,
QObject *parent = nullptr);
~WebsocketServerSocketInterface();
QHostAddress getPeerAddress() const
{
return address;
}
QString getAddress() const
{
return address.toString();
}
QString getConnectionType() const
{
return "websocket";
}
private:
QWebSocket *socket;
QHostAddress address;
protected:
void writeToSocket(QByteArray &data)
{
socket->sendBinaryMessage(data);
}
void flushSocket()
{
socket->flush();
}
bool initWebsocketSession();
protected slots:
void binaryMessageReceived(const QByteArray &message);
void flushOutputQueue();
public slots:
void initConnection(void *_socket);
};
#endif