Files
Cockatrice/common/pb/command_create_token.proto
RickyRister bb8213deb5 Support creating face-down tokens (#5800)
* add new fields to proto

* update token dlg

* send facedown in command

* update server to get it to work

* disable certain edits when face down

* update client event processing

* log face-down token creation

* Don't support colors on face-down tokens

The other client doesn't know about the color, so it causes a desync

* Update wording

Co-authored-by: Basile Clement <Elarnon@users.noreply.github.com>

* Allow annotations on face-down tokens

---------

Co-authored-by: Basile Clement <Elarnon@users.noreply.github.com>
2025-04-28 00:30:23 -04:00

32 lines
881 B
Protocol Buffer

syntax = "proto2";
import "game_commands.proto";
message Command_CreateToken {
enum TargetMode {
// Attach the target to the token
ATTACH_TO = 0;
// Transform the target into the token
TRANSFORM_INTO = 1;
}
extend GameCommand {
optional Command_CreateToken ext = 1010;
}
optional string zone = 1;
optional string card_name = 2;
optional string color = 3;
optional string pt = 4;
optional string annotation = 5;
optional bool destroy_on_zone_change = 6;
optional sint32 x = 7;
optional sint32 y = 8;
optional string target_zone = 9;
optional sint32 target_card_id = 10 [default = -1];
// What to do with the target card. Ignored if there is no target card.
optional TargetMode target_mode = 11;
optional string card_provider_id = 12;
optional bool face_down = 13;
}