Files
Cockatrice/servatrice/src/isl_interface.cpp
2013-02-15 19:31:37 +01:00

416 lines
14 KiB
C++

#include "isl_interface.h"
#include <QSslSocket>
#include "server_logger.h"
#include "main.h"
#include "server_protocolhandler.h"
#include "server_room.h"
#include "get_pb_extension.h"
#include "pb/isl_message.pb.h"
#include "pb/event_game_joined.pb.h"
#include "pb/event_server_complete_list.pb.h"
#include "pb/event_user_message.pb.h"
#include "pb/event_user_joined.pb.h"
#include "pb/event_user_left.pb.h"
#include "pb/event_join_room.pb.h"
#include "pb/event_leave_room.pb.h"
#include "pb/event_room_say.pb.h"
#include "pb/event_list_games.pb.h"
#include <google/protobuf/descriptor.h>
void IslInterface::sharedCtor(const QSslCertificate &cert, const QSslKey &privateKey)
{
socket = new QSslSocket(this);
socket->setLocalCertificate(cert);
socket->setPrivateKey(privateKey);
connect(socket, SIGNAL(readyRead()), this, SLOT(readClient()), Qt::QueuedConnection);
connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(catchSocketError(QAbstractSocket::SocketError)));
connect(this, SIGNAL(outputBufferChanged()), this, SLOT(flushOutputBuffer()), Qt::QueuedConnection);
}
IslInterface::IslInterface(int _socketDescriptor, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server)
: QObject(), socketDescriptor(_socketDescriptor), server(_server), messageInProgress(false)
{
sharedCtor(cert, privateKey);
}
IslInterface::IslInterface(int _serverId, const QString &_peerHostName, const QString &_peerAddress, int _peerPort, const QSslCertificate &_peerCert, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server)
: QObject(), serverId(_serverId), peerHostName(_peerHostName), peerAddress(_peerAddress), peerPort(_peerPort), peerCert(_peerCert), server(_server), messageInProgress(false)
{
sharedCtor(cert, privateKey);
}
IslInterface::~IslInterface()
{
logger->logMessage("[ISL] session ended", this);
flushOutputBuffer();
// As these signals are connected with Qt::QueuedConnection implicitly,
// we don't need to worry about them modifying the lists while we're iterating.
server->roomsLock.lockForRead();
QMapIterator<int, Server_Room *> roomIterator(server->getRooms());
while (roomIterator.hasNext()) {
Server_Room *room = roomIterator.next().value();
room->usersLock.lockForRead();
QMapIterator<QString, ServerInfo_User_Container> roomUsers(room->getExternalUsers());
while (roomUsers.hasNext()) {
roomUsers.next();
if (roomUsers.value().getUserInfo()->server_id() == serverId)
emit externalRoomUserLeft(room->getId(), roomUsers.key());
}
room->usersLock.unlock();
}
server->roomsLock.unlock();
server->clientsLock.lockForRead();
QMapIterator<QString, Server_AbstractUserInterface *> extUsers(server->getExternalUsers());
while (extUsers.hasNext()) {
extUsers.next();
if (extUsers.value()->getUserInfo()->server_id() == serverId)
emit externalUserLeft(extUsers.key());
}
server->clientsLock.unlock();
}
void IslInterface::initServer()
{
socket->setSocketDescriptor(socketDescriptor);
logger->logMessage(QString("[ISL] incoming connection: %1").arg(socket->peerAddress().toString()));
QList<ServerProperties> serverList = server->getServerList();
int listIndex = -1;
for (int i = 0; i < serverList.size(); ++i)
if (serverList[i].address == socket->peerAddress()) {
listIndex = i;
break;
}
if (listIndex == -1) {
logger->logMessage(QString("[ISL] address %1 unknown, terminating connection").arg(socket->peerAddress().toString()));
deleteLater();
return;
}
socket->startServerEncryption();
if (!socket->waitForEncrypted(5000)) {
QList<QSslError> sslErrors(socket->sslErrors());
if (sslErrors.isEmpty())
qDebug() << "[ISL] SSL handshake timeout, terminating connection";
else
qDebug() << "[ISL] SSL errors:" << sslErrors;
deleteLater();
return;
}
if (serverList[listIndex].cert == socket->peerCertificate())
logger->logMessage(QString("[ISL] Peer authenticated as " + serverList[listIndex].hostname));
else {
logger->logMessage(QString("[ISL] Authentication failed, terminating connection"));
deleteLater();
return;
}
serverId = serverList[listIndex].id;
Event_ServerCompleteList event;
event.set_server_id(server->getServerId());
server->clientsLock.lockForRead();
QMapIterator<QString, Server_ProtocolHandler *> userIterator(server->getUsers());
while (userIterator.hasNext())
event.add_user_list()->CopyFrom(userIterator.next().value()->copyUserInfo(true, true));
server->clientsLock.unlock();
server->roomsLock.lockForRead();
QMapIterator<int, Server_Room *> roomIterator(server->getRooms());
while (roomIterator.hasNext()) {
Server_Room *room = roomIterator.next().value();
room->usersLock.lockForRead();
room->gamesLock.lockForRead();
room->getInfo(*event.add_room_list(), true, true, false);
}
IslMessage message;
message.set_message_type(IslMessage::SESSION_EVENT);
SessionEvent *sessionEvent = message.mutable_session_event();
sessionEvent->GetReflection()->MutableMessage(sessionEvent, event.GetDescriptor()->FindExtensionByName("ext"))->CopyFrom(event);
server->islLock.lockForWrite();
if (server->islConnectionExists(serverId)) {
qDebug() << "[ISL] Duplicate connection to #" << serverId << "terminating connection";
deleteLater();
} else {
transmitMessage(message);
server->addIslInterface(serverId, this);
}
server->islLock.unlock();
roomIterator.toFront();
while (roomIterator.hasNext()) {
roomIterator.next();
roomIterator.value()->gamesLock.unlock();
roomIterator.value()->usersLock.unlock();
}
server->roomsLock.unlock();
}
void IslInterface::initClient()
{
QList<QSslError> expectedErrors;
expectedErrors.append(QSslError(QSslError::SelfSignedCertificate, peerCert));
socket->ignoreSslErrors(expectedErrors);
qDebug() << "[ISL] Connecting to #" << serverId << ":" << peerAddress << ":" << peerPort;
socket->connectToHostEncrypted(peerAddress, peerPort, peerHostName);
if (!socket->waitForConnected(5000)) {
qDebug() << "[ISL] Socket error:" << socket->errorString();
deleteLater();
return;
}
if (!socket->waitForEncrypted(5000)) {
QList<QSslError> sslErrors(socket->sslErrors());
if (sslErrors.isEmpty())
qDebug() << "[ISL] SSL handshake timeout, terminating connection";
else
qDebug() << "[ISL] SSL errors:" << sslErrors;
deleteLater();
return;
}
server->islLock.lockForWrite();
if (server->islConnectionExists(serverId)) {
qDebug() << "[ISL] Duplicate connection to #" << serverId << "terminating connection";
deleteLater();
return;
}
server->addIslInterface(serverId, this);
server->islLock.unlock();
}
void IslInterface::flushOutputBuffer()
{
QMutexLocker locker(&outputBufferMutex);
if (outputBuffer.isEmpty())
return;
server->incTxBytes(outputBuffer.size());
socket->write(outputBuffer);
socket->flush();
outputBuffer.clear();
}
void IslInterface::readClient()
{
QByteArray data = socket->readAll();
server->incRxBytes(data.size());
inputBuffer.append(data);
do {
if (!messageInProgress) {
if (inputBuffer.size() >= 4) {
messageLength = (((quint32) (unsigned char) inputBuffer[0]) << 24)
+ (((quint32) (unsigned char) inputBuffer[1]) << 16)
+ (((quint32) (unsigned char) inputBuffer[2]) << 8)
+ ((quint32) (unsigned char) inputBuffer[3]);
inputBuffer.remove(0, 4);
messageInProgress = true;
} else
return;
}
if (inputBuffer.size() < messageLength)
return;
IslMessage newMessage;
newMessage.ParseFromArray(inputBuffer.data(), messageLength);
inputBuffer.remove(0, messageLength);
messageInProgress = false;
processMessage(newMessage);
} while (!inputBuffer.isEmpty());
}
void IslInterface::catchSocketError(QAbstractSocket::SocketError socketError)
{
qDebug() << "[ISL] Socket error:" << socketError;
server->islLock.lockForWrite();
server->removeIslInterface(serverId);
server->islLock.unlock();
deleteLater();
}
void IslInterface::transmitMessage(const IslMessage &item)
{
QByteArray buf;
unsigned int size = item.ByteSize();
buf.resize(size + 4);
item.SerializeToArray(buf.data() + 4, size);
buf.data()[3] = (unsigned char) size;
buf.data()[2] = (unsigned char) (size >> 8);
buf.data()[1] = (unsigned char) (size >> 16);
buf.data()[0] = (unsigned char) (size >> 24);
outputBufferMutex.lock();
outputBuffer.append(buf);
outputBufferMutex.unlock();
emit outputBufferChanged();
}
void IslInterface::sessionEvent_ServerCompleteList(const Event_ServerCompleteList &event)
{
for (int i = 0; i < event.user_list_size(); ++i) {
ServerInfo_User temp(event.user_list(i));
temp.set_server_id(serverId);
emit externalUserJoined(temp);
}
for (int i = 0; i < event.room_list_size(); ++i) {
const ServerInfo_Room &room = event.room_list(i);
for (int j = 0; j < room.user_list_size(); ++j) {
ServerInfo_User userInfo(room.user_list(j));
userInfo.set_server_id(serverId);
emit externalRoomUserJoined(room.room_id(), userInfo);
}
for (int j = 0; j < room.game_list_size(); ++j) {
ServerInfo_Game gameInfo(room.game_list(j));
gameInfo.set_server_id(serverId);
emit externalRoomGameListChanged(room.room_id(), gameInfo);
}
}
}
void IslInterface::sessionEvent_UserJoined(const Event_UserJoined &event)
{
ServerInfo_User userInfo(event.user_info());
userInfo.set_server_id(serverId);
emit externalUserJoined(userInfo);
}
void IslInterface::sessionEvent_UserLeft(const Event_UserLeft &event)
{
emit externalUserLeft(QString::fromStdString(event.name()));
}
void IslInterface::roomEvent_UserJoined(int roomId, const Event_JoinRoom &event)
{
ServerInfo_User userInfo(event.user_info());
userInfo.set_server_id(serverId);
emit externalRoomUserJoined(roomId, userInfo);
}
void IslInterface::roomEvent_UserLeft(int roomId, const Event_LeaveRoom &event)
{
emit externalRoomUserLeft(roomId, QString::fromStdString(event.name()));
}
void IslInterface::roomEvent_Say(int roomId, const Event_RoomSay &event)
{
emit externalRoomSay(roomId, QString::fromStdString(event.name()), QString::fromStdString(event.message()));
}
void IslInterface::roomEvent_ListGames(int roomId, const Event_ListGames &event)
{
for (int i = 0; i < event.game_list_size(); ++i) {
ServerInfo_Game gameInfo(event.game_list(i));
gameInfo.set_server_id(serverId);
emit externalRoomGameListChanged(roomId, gameInfo);
}
}
void IslInterface::roomCommand_JoinGame(const Command_JoinGame &cmd, int cmdId, int roomId, qint64 sessionId)
{
emit joinGameCommandReceived(cmd, cmdId, roomId, serverId, sessionId);
}
void IslInterface::processSessionEvent(const SessionEvent &event, qint64 sessionId)
{
switch (getPbExtension(event)) {
case SessionEvent::SERVER_COMPLETE_LIST: sessionEvent_ServerCompleteList(event.GetExtension(Event_ServerCompleteList::ext)); break;
case SessionEvent::USER_JOINED: sessionEvent_UserJoined(event.GetExtension(Event_UserJoined::ext)); break;
case SessionEvent::USER_LEFT: sessionEvent_UserLeft(event.GetExtension(Event_UserLeft::ext)); break;
case SessionEvent::GAME_JOINED: {
QReadLocker clientsLocker(&server->clientsLock);
Server_AbstractUserInterface *client = server->getUsersBySessionId().value(sessionId);
if (!client) {
qDebug() << "IslInterface::processSessionEvent: session id" << sessionId << "not found";
break;
}
const Event_GameJoined &gameJoined = event.GetExtension(Event_GameJoined::ext);
client->playerAddedToGame(gameJoined.game_info().game_id(), gameJoined.game_info().room_id(), gameJoined.player_id());
client->sendProtocolItem(event);
break;
}
case SessionEvent::USER_MESSAGE:
case SessionEvent::REPLAY_ADDED: {
QReadLocker clientsLocker(&server->clientsLock);
Server_AbstractUserInterface *client = server->getUsersBySessionId().value(sessionId);
if (!client) {
qDebug() << "IslInterface::processSessionEvent: session id" << sessionId << "not found";
break;
}
client->sendProtocolItem(event);
break;
}
default: ;
}
}
void IslInterface::processRoomEvent(const RoomEvent &event)
{
switch (getPbExtension(event)) {
case RoomEvent::JOIN_ROOM: roomEvent_UserJoined(event.room_id(), event.GetExtension(Event_JoinRoom::ext)); break;
case RoomEvent::LEAVE_ROOM: roomEvent_UserLeft(event.room_id(), event.GetExtension(Event_LeaveRoom::ext)); break;
case RoomEvent::ROOM_SAY: roomEvent_Say(event.room_id(), event.GetExtension(Event_RoomSay::ext)); break;
case RoomEvent::LIST_GAMES: roomEvent_ListGames(event.room_id(), event.GetExtension(Event_ListGames::ext)); break;
default: ;
}
}
void IslInterface::processRoomCommand(const CommandContainer &cont, qint64 sessionId)
{
for (int i = 0; i < cont.room_command_size(); ++i) {
const RoomCommand &roomCommand = cont.room_command(i);
switch (static_cast<RoomCommand::RoomCommandType>(getPbExtension(roomCommand))) {
case RoomCommand::JOIN_GAME: roomCommand_JoinGame(roomCommand.GetExtension(Command_JoinGame::ext), cont.cmd_id(), cont.room_id(), sessionId);
default: ;
}
}
}
void IslInterface::processMessage(const IslMessage &item)
{
qDebug() << QString::fromStdString(item.DebugString());
switch (item.message_type()) {
case IslMessage::ROOM_COMMAND_CONTAINER: {
processRoomCommand(item.room_command(), item.session_id());
break;
}
case IslMessage::GAME_COMMAND_CONTAINER: {
emit gameCommandContainerReceived(item.game_command(), item.player_id(), serverId, item.session_id());
break;
}
case IslMessage::SESSION_EVENT: {
processSessionEvent(item.session_event(), item.session_id());
break;
}
case IslMessage::RESPONSE: {
emit responseReceived(item.response(), item.session_id());
break;
}
case IslMessage::GAME_EVENT_CONTAINER: {
emit gameEventContainerReceived(item.game_event_container(), item.session_id());
break;
}
case IslMessage::ROOM_EVENT: {
processRoomEvent(item.room_event()); break;
break;
}
default: ;
}
}