Files
Cockatrice/servatrice/src/servergamethread.cpp
Max-Wilhelm Bruker 792a400a3d minor improvements
2009-04-08 21:49:16 +02:00

22 lines
577 B
C++

#include "servergamethread.h"
#include "servergame.h"
ServerGameThread::ServerGameThread(const QString _name, const QString _description, const QString _password, const int _maxPlayers, ServerSocket *_creator, QObject *parent)
: QThread(parent), name(_name), description(_description), password(_password), maxPlayers(_maxPlayers), creator(_creator), game(0)
{
}
ServerGameThread::~ServerGameThread()
{
if (game)
delete game;
}
void ServerGameThread::run()
{
game = new ServerGame(name, description, password, maxPlayers);
emit gameCreated(game, creator);
exec();
}