Files
ESP32Marauder/esp32_marauder/Display.h
Just Call Me Koko 2f0d05a538 Develop (#121)
* Adding new library, changing way of displaying texts (#118)

* Adding custom icon for language button

* Adding new library, changing way of displaying texts

Added new library to make incoming translation possible to exists at the same time.

* Prepare for flipper integration

* More flipper wifi dev board work

* Add command parse

* Add set channel

* Create bins for release v0.9.6

Co-authored-by: mlodawy <105587112+mlodawy@users.noreply.github.com>
2022-05-28 09:06:59 -04:00

158 lines
4.6 KiB
C++

#ifndef Display_h
#define Display_h
#include "configs.h"
#ifdef HAS_SCREEN
#include <FS.h>
#include <functional>
#include <JPEGDecoder.h>
//#include <SimpleList.h>
#include <LinkedList.h>
#include <SPI.h>
#include <lvgl.h>
#include <Ticker.h>
//#include <M5Stack.h>
#include "SPIFFS.h"
#include "Assets.h"
#include <TFT_eSPI.h>
// WiFi stuff
#define OTA_UPDATE 100
#define SHOW_INFO 101
#define WIFI_SCAN_OFF 0
#define WIFI_SCAN_PROBE 1
#define WIFI_SCAN_AP 2
#define WIFI_SCAN_PWN 3
#define WIFI_SCAN_EAPOL 4
#define WIFI_SCAN_DEAUTH 5
#define WIFI_SCAN_ALL 6
#define WIFI_PACKET_MONITOR 7
#define WIFI_ATTACK_BEACON_SPAM 8
#define WIFI_ATTACK_RICK_ROLL 9
#define BT_SCAN_ALL 10
#define BT_SCAN_SKIMMERS 11
#define WIFI_SCAN_ESPRESSIF 12
#define LV_JOIN_WIFI 13
#define LV_ADD_SSID 14
#define WIFI_ATTACK_BEACON_LIST 15
/*
PROGMEM void my_disp_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p);
PROGMEM bool my_touchpad_read(lv_indev_drv_t * indev_driver, lv_indev_data_t * data);
PROGMEM static lv_disp_buf_t disp_buf;
PROGMEM static lv_color_t buf[LV_HOR_RES_MAX * 10];
PROGMEM static void ta_event_cb(lv_obj_t * ta, lv_event_t event);
PROGMEM static void keyboard_event_cb(lv_obj_t * keyboard, lv_event_t event);
// lvgl stuff
PROGMEM static lv_obj_t *kb;
*/
// #define KIT
// #define TFT_DIY
class Display
{
private:
bool SwitchOn = false;
bool run_setup = true;
// For the byte we read from the serial port
byte data = 0;
// A few test variables used during debugging
boolean change_colour = 1;
boolean selected = 1;
void drawFrame();
//void addNodes(Menu* menu, String name, Menu* child, std::function<void()> callable);
//void changeMenu(Menu* menu);
//void showMenuList(Menu* menu, int layer);
//static void lv_tick_handler();
public:
Display();
//Ticker tick;
TFT_eSPI tft = TFT_eSPI();
TFT_eSprite img = TFT_eSprite(&tft);
TFT_eSPI_Button key[BUTTON_ARRAY_LEN];
const String PROGMEM version_number = MARAUDER_VERSION;
bool printing = false;
bool loading = false;
bool tteBar = false;
bool draw_tft = false;
bool exit_draw = false;
int TOP_FIXED_AREA_2 = 48;
int print_delay_1, print_delay_2 = 10;
int current_banner_pos = SCREEN_WIDTH;
//Menu* current_menu;
//Menu mainMenu;
//Menu wifiMenu;
//Menu bluetoothMenu;
LinkedList<String>* display_buffer;
// The initial y coordinate of the top of the bottom text line
uint16_t yDraw = YMAX - BOT_FIXED_AREA - TEXT_HEIGHT;
// Keep track of the drawing x coordinate
uint16_t xPos = 0;
// The initial y coordinate of the top of the scrolling area
uint16_t yStart = TOP_FIXED_AREA_2;
// yArea must be a integral multiple of TEXT_HEIGHT
uint16_t yArea = YMAX - TOP_FIXED_AREA_2 - BOT_FIXED_AREA;
// We have to blank the top line each time the display is scrolled, but this takes up to 13 milliseconds
// for a full width line, meanwhile the serial buffer may be filling... and overflowing
// We can speed up scrolling of short text lines by just blanking the character we drew
int blank[19]; // We keep all the strings pixel lengths to optimise the speed of the top line blanking
//void initLVGL();
//void deinitLVGL();
//void joinWiFiGFX();
void tftDrawRedOnOffButton();
void tftDrawGreenOnOffButton();
void tftDrawGraphObjects(byte x_scale);
void tftDrawEapolColorKey();
void tftDrawColorKey();
void tftDrawXScaleButtons(byte x_scale);
void tftDrawYScaleButtons(byte y_scale);
void tftDrawChannelScaleButtons(int set_channel);
void tftDrawExitScaleButtons();
void buildBanner(String msg, int xpos);
void clearScreen();
void displayBuffer(bool do_clear = false);
void drawJpeg(const char *filename, int xpos, int ypos);
void setupDraw();
void drawStylus();
void getTouchWhileFunction(bool pressed);
void initScrollValues(bool tte = false);
void jpegInfo();
void jpegRender(int xpos, int ypos);
void listDir(fs::FS &fs, const char * dirname, uint8_t levels);
void listFiles();
void main(uint8_t scan_mode);
void RunSetup();
void scrollAddress(uint16_t vsp);
int scroll_line(uint32_t color);
void setupScrollArea(uint16_t tfa, uint16_t bfa);
void showCenterText(String text, int y);
void touchToExit();
void twoPartDisplay(String center_text);
void updateBanner(String msg);
};
#endif
#endif