mirror of
https://github.com/justcallmekoko/ESP32Marauder.git
synced 2025-12-05 20:40:25 -08:00
129 lines
3.7 KiB
C++
129 lines
3.7 KiB
C++
#ifndef Display_h
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#define Display_h
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#include "configs.h"
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#ifdef HAS_SCREEN
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#include <FS.h>
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#include <functional>
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#include <JPEGDecoder.h>
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#include <LinkedList.h>
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#include <SPI.h>
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#include <lvgl.h>
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#include <Ticker.h>
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#include "SPIFFS.h"
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#include "Assets.h"
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#include <TFT_eSPI.h>
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// WiFi stuff
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#define OTA_UPDATE 100
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#define SHOW_INFO 101
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#define WIFI_SCAN_OFF 0
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#define WIFI_SCAN_PROBE 1
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#define WIFI_SCAN_AP 2
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#define WIFI_SCAN_PWN 3
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#define WIFI_SCAN_EAPOL 4
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#define WIFI_SCAN_DEAUTH 5
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#define WIFI_SCAN_ALL 6
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#define WIFI_PACKET_MONITOR 7
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#define WIFI_ATTACK_BEACON_SPAM 8
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#define WIFI_ATTACK_RICK_ROLL 9
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#define BT_SCAN_ALL 10
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#define BT_SCAN_SKIMMERS 11
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#define WIFI_SCAN_ESPRESSIF 12
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#define LV_JOIN_WIFI 13
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#define LV_ADD_SSID 14
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#define WIFI_ATTACK_BEACON_LIST 15
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class Display
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{
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private:
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bool SwitchOn = false;
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bool run_setup = true;
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// For the byte we read from the serial port
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byte data = 0;
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// A few test variables used during debugging
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boolean change_colour = 1;
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boolean selected = 1;
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void drawFrame();
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#ifdef SCREEN_BUFFER
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void scrollScreenBuffer(bool down = false);
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#endif
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public:
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Display();
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TFT_eSPI tft = TFT_eSPI();
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TFT_eSPI_Button key[BUTTON_ARRAY_LEN];
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const String PROGMEM version_number = MARAUDER_VERSION;
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bool printing = false;
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bool loading = false;
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bool tteBar = false;
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bool draw_tft = false;
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bool exit_draw = false;
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uint8_t TOP_FIXED_AREA_2 = 48;
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uint8_t print_delay_1, print_delay_2 = 10;
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uint8_t current_banner_pos = SCREEN_WIDTH;
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LinkedList<String>* display_buffer;
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#ifdef SCREEN_BUFFER
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LinkedList<String>* screen_buffer;
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#endif
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// The initial y coordinate of the top of the bottom text line
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uint16_t yDraw = YMAX - BOT_FIXED_AREA - TEXT_HEIGHT;
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// Keep track of the drawing x coordinate
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uint16_t xPos = 0;
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// The initial y coordinate of the top of the scrolling area
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uint16_t yStart = TOP_FIXED_AREA_2;
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// yArea must be a integral multiple of TEXT_HEIGHT
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uint16_t yArea = YMAX - TOP_FIXED_AREA_2 - BOT_FIXED_AREA;
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// We have to blank the top line each time the display is scrolled, but this takes up to 13 milliseconds
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// for a full width line, meanwhile the serial buffer may be filling... and overflowing
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// We can speed up scrolling of short text lines by just blanking the character we drew
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int blank[19]; // We keep all the strings pixel lengths to optimise the speed of the top line blanking
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void tftDrawRedOnOffButton();
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void tftDrawGreenOnOffButton();
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void tftDrawGraphObjects(byte x_scale);
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void tftDrawEapolColorKey();
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void tftDrawColorKey();
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void tftDrawXScaleButtons(byte x_scale);
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void tftDrawYScaleButtons(byte y_scale);
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void tftDrawChannelScaleButtons(int set_channel);
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void tftDrawExitScaleButtons();
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void buildBanner(String msg, int xpos);
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void clearScreen();
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void displayBuffer(bool do_clear = false);
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void drawJpeg(const char *filename, int xpos, int ypos);
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void getTouchWhileFunction(bool pressed);
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void initScrollValues(bool tte = false);
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void jpegInfo();
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void jpegRender(int xpos, int ypos);
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void listDir(fs::FS &fs, const char * dirname, uint8_t levels);
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void listFiles();
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void main(uint8_t scan_mode);
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void RunSetup();
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void scrollAddress(uint16_t vsp);
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int scroll_line(uint32_t color);
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void setupScrollArea(uint16_t tfa, uint16_t bfa);
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void showCenterText(String text, int y);
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void touchToExit();
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void twoPartDisplay(String center_text);
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void updateBanner(String msg);
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};
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#endif
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#endif
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