Files
ESP32Marauder/esp32_marauder/Display.h
Just Call Me Koko d3299474c6 Remove scan ap and scan sta from ili9341 devices
To save menu space, remove these because we have scan all now
2025-04-04 10:17:12 -04:00

139 lines
4.0 KiB
C++

#pragma once
#ifndef Display_h
#define Display_h
#include "configs.h"
#ifdef HAS_SCREEN
#include <FS.h>
#include <functional>
#include <JPEGDecoder.h>
#include <LinkedList.h>
#include <SPI.h>
#include <lvgl.h>
#include <Ticker.h>
#include "SPIFFS.h"
#include "Assets.h"
#include <TFT_eSPI.h>
// WiFi stuff
#define OTA_UPDATE 100
#define SHOW_INFO 101
#define WIFI_SCAN_OFF 0
#define WIFI_SCAN_PROBE 1
#define WIFI_SCAN_AP 2
#define WIFI_SCAN_PWN 3
#define WIFI_SCAN_EAPOL 4
#define WIFI_SCAN_DEAUTH 5
#define WIFI_SCAN_ALL 6
#define WIFI_PACKET_MONITOR 7
#define WIFI_ATTACK_BEACON_SPAM 8
#define WIFI_ATTACK_RICK_ROLL 9
#define BT_SCAN_ALL 10
#define BT_SCAN_SKIMMERS 11
#define WIFI_SCAN_ESPRESSIF 12
#define LV_JOIN_WIFI 13
#define LV_ADD_SSID 14
#define WIFI_ATTACK_BEACON_LIST 15
#define RED_KEY ";red;"
#define GREEN_KEY ";grn;"
#define CYAN_KEY ";cyn;"
#define MAGENTA_KEY ";mgn;"
#define WHITE_KEY ";wht;"
class Display
{
private:
bool SwitchOn = false;
bool run_setup = true;
// For the byte we read from the serial port
byte data = 0;
// A few test variables used during debugging
boolean change_colour = 1;
boolean selected = 1;
void drawFrame();
#ifdef SCREEN_BUFFER
void scrollScreenBuffer(bool down = false);
#endif
void processAndPrintString(TFT_eSPI& tft, const String& originalString);
public:
Display();
TFT_eSPI tft = TFT_eSPI();
TFT_eSPI_Button key[BUTTON_ARRAY_LEN];
const String PROGMEM version_number = MARAUDER_VERSION;
bool printing = false;
bool loading = false;
bool tteBar = false;
bool draw_tft = false;
bool exit_draw = false;
bool headless_mode = false;
uint8_t TOP_FIXED_AREA_2 = 48;
uint8_t print_delay_1, print_delay_2 = 10;
uint8_t current_banner_pos = SCREEN_WIDTH;
LinkedList<String>* display_buffer;
#ifdef SCREEN_BUFFER
LinkedList<String>* screen_buffer;
#endif
// The initial y coordinate of the top of the bottom text line
uint16_t yDraw = YMAX - BOT_FIXED_AREA - TEXT_HEIGHT;
// Keep track of the drawing x coordinate
uint16_t xPos = 0;
// The initial y coordinate of the top of the scrolling area
uint16_t yStart = TOP_FIXED_AREA_2;
// yArea must be a integral multiple of TEXT_HEIGHT
uint16_t yArea = YMAX - TOP_FIXED_AREA_2 - BOT_FIXED_AREA;
// We have to blank the top line each time the display is scrolled, but this takes up to 13 milliseconds
// for a full width line, meanwhile the serial buffer may be filling... and overflowing
// We can speed up scrolling of short text lines by just blanking the character we drew
int blank[19]; // We keep all the strings pixel lengths to optimise the speed of the top line blanking
void tftDrawRedOnOffButton();
void tftDrawGreenOnOffButton();
void tftDrawGraphObjects(byte x_scale);
void tftDrawEapolColorKey();
void tftDrawColorKey();
void tftDrawXScaleButtons(byte x_scale);
void tftDrawYScaleButtons(byte y_scale);
void tftDrawChannelScaleButtons(int set_channel, bool lnd_an = true);
void tftDrawExitScaleButtons(bool lnd_an = true);
void buildBanner(String msg, int xpos);
void clearScreen();
void displayBuffer(bool do_clear = false);
//void drawJpeg(const char *filename, int xpos, int ypos);
void getTouchWhileFunction(bool pressed);
void initScrollValues(bool tte = false);
void jpegInfo();
void jpegRender(int xpos, int ypos);
void listDir(fs::FS &fs, const char * dirname, uint8_t levels);
void listFiles();
void main(uint8_t scan_mode);
void RunSetup();
void scrollAddress(uint16_t vsp);
int scroll_line(uint32_t color);
void setupScrollArea(uint16_t tfa, uint16_t bfa);
void showCenterText(String text, int y);
void touchToExit();
void twoPartDisplay(String center_text);
void updateBanner(String msg);
};
#endif
#endif