chore: leave testing for later

This commit is contained in:
Benexl
2025-07-15 22:53:10 +03:00
parent e3deb28d26
commit 5dde02570a
17 changed files with 3924 additions and 44 deletions

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"""
Tests for remaining interactive menus.
Tests servers, provider search, and player controls menus.
"""
import pytest
from unittest.mock import Mock, patch
from fastanime.cli.interactive.state import State, ControlFlow, ProviderState, MediaApiState
from fastanime.libs.providers.anime.types import Server
from .base_test import BaseMenuTest, MediaMenuTestMixin
class TestServersMenu(BaseMenuTest, MediaMenuTestMixin):
"""Test cases for the servers menu."""
@pytest.fixture
def mock_servers(self):
"""Create mock server list."""
return [
Server(name="Server 1", url="https://server1.com/stream"),
Server(name="Server 2", url="https://server2.com/stream"),
Server(name="Server 3", url="https://server3.com/stream")
]
@pytest.fixture
def servers_state(self, mock_provider_anime, mock_media_item, mock_servers):
"""Create state with servers data."""
return State(
menu_name="SERVERS",
provider=ProviderState(
anime=mock_provider_anime,
selected_episode="5",
servers=mock_servers
),
media_api=MediaApiState(anime=mock_media_item)
)
def test_servers_menu_no_servers_goes_back(self, mock_context, basic_state):
"""Test that no servers returns BACK."""
from fastanime.cli.interactive.menus.servers import servers
state_no_servers = State(
menu_name="SERVERS",
provider=ProviderState(servers=[])
)
result = servers(mock_context, state_no_servers)
self.assert_back_behavior(result)
self.assert_console_cleared()
def test_servers_menu_server_selection(self, mock_context, servers_state):
"""Test server selection and stream playback."""
from fastanime.cli.interactive.menus.servers import servers
self.setup_selector_choice(mock_context, "Server 1")
# Mock successful stream extraction
mock_context.provider.get_stream_url.return_value = "https://stream.url"
mock_context.player.play.return_value = Mock()
result = servers(mock_context, servers_state)
# Should return to episodes or continue based on playback result
assert isinstance(result, (State, ControlFlow))
self.assert_console_cleared()
def test_servers_menu_auto_select_best_server(self, mock_context, servers_state):
"""Test auto-selecting best quality server."""
from fastanime.cli.interactive.menus.servers import servers
mock_context.config.stream.auto_select_server = True
mock_context.provider.get_stream_url.return_value = "https://stream.url"
mock_context.player.play.return_value = Mock()
result = servers(mock_context, servers_state)
# Should auto-select and play
assert isinstance(result, (State, ControlFlow))
self.assert_console_cleared()
class TestProviderSearchMenu(BaseMenuTest, MediaMenuTestMixin):
"""Test cases for the provider search menu."""
def test_provider_search_no_choice_goes_back(self, mock_context, basic_state):
"""Test that no choice returns BACK."""
from fastanime.cli.interactive.menus.provider_search import provider_search
self.setup_selector_choice(mock_context, None)
result = provider_search(mock_context, basic_state)
self.assert_back_behavior(result)
self.assert_console_cleared()
def test_provider_search_success(self, mock_context, state_with_media_data):
"""Test successful provider search."""
from fastanime.cli.interactive.menus.provider_search import provider_search
from fastanime.libs.providers.anime.types import SearchResults, Anime
# Mock search results
mock_anime = Mock(spec=Anime)
mock_search_results = Mock(spec=SearchResults)
mock_search_results.results = [mock_anime]
mock_context.provider.search.return_value = mock_search_results
self.setup_selector_choice(mock_context, "Test Anime Result")
result = provider_search(mock_context, state_with_media_data)
self.assert_menu_transition(result, "EPISODES")
self.assert_console_cleared()
def test_provider_search_no_results(self, mock_context, state_with_media_data):
"""Test provider search with no results."""
from fastanime.cli.interactive.menus.provider_search import provider_search
mock_context.provider.search.return_value = None
result = provider_search(mock_context, state_with_media_data)
self.assert_continue_behavior(result)
self.assert_console_cleared()
self.assert_feedback_error_called("No results found")
class TestPlayerControlsMenu(BaseMenuTest):
"""Test cases for the player controls menu."""
def test_player_controls_no_active_player_goes_back(self, mock_context, basic_state):
"""Test that no active player returns BACK."""
from fastanime.cli.interactive.menus.player_controls import player_controls
mock_context.player.is_active = False
result = player_controls(mock_context, basic_state)
self.assert_back_behavior(result)
self.assert_console_cleared()
def test_player_controls_pause_resume(self, mock_context, basic_state):
"""Test pause/resume controls."""
from fastanime.cli.interactive.menus.player_controls import player_controls
mock_context.player.is_active = True
mock_context.player.is_paused = False
self.setup_selector_choice(mock_context, "⏸️ Pause")
result = player_controls(mock_context, basic_state)
self.assert_continue_behavior(result)
mock_context.player.pause.assert_called_once()
def test_player_controls_seek(self, mock_context, basic_state):
"""Test seek controls."""
from fastanime.cli.interactive.menus.player_controls import player_controls
mock_context.player.is_active = True
self.setup_selector_choice(mock_context, "⏩ Seek Forward")
result = player_controls(mock_context, basic_state)
self.assert_continue_behavior(result)
mock_context.player.seek.assert_called_once()
def test_player_controls_volume(self, mock_context, basic_state):
"""Test volume controls."""
from fastanime.cli.interactive.menus.player_controls import player_controls
mock_context.player.is_active = True
self.setup_selector_choice(mock_context, "🔊 Volume Up")
result = player_controls(mock_context, basic_state)
self.assert_continue_behavior(result)
mock_context.player.volume_up.assert_called_once()
def test_player_controls_stop(self, mock_context, basic_state):
"""Test stop playback."""
from fastanime.cli.interactive.menus.player_controls import player_controls
mock_context.player.is_active = True
self.setup_selector_choice(mock_context, "⏹️ Stop")
self.setup_feedback_confirm(True) # Confirm stop
result = player_controls(mock_context, basic_state)
self.assert_back_behavior(result)
mock_context.player.stop.assert_called_once()
# Integration tests for menu flow
class TestMenuIntegration(BaseMenuTest, MediaMenuTestMixin):
"""Integration tests for menu navigation flow."""
def test_full_navigation_flow(self, mock_context, mock_media_search_result):
"""Test complete navigation from main to watching anime."""
from fastanime.cli.interactive.menus.main import main
from fastanime.cli.interactive.menus.results import results
from fastanime.cli.interactive.menus.media_actions import media_actions
from fastanime.cli.interactive.menus.provider_search import provider_search
# Start from main menu
main_state = State(menu_name="MAIN")
# Mock main menu choice - trending
self.setup_selector_choice(mock_context, "🔥 Trending")
self.setup_media_list_success(mock_context, mock_media_search_result)
# Should go to results
result = main(mock_context, main_state)
self.assert_menu_transition(result, "RESULTS")
# Now test results menu
results_state = result
anime_title = f"{mock_media_search_result.media[0].title} ({mock_media_search_result.media[0].status})"
with patch('fastanime.cli.interactive.menus.results._format_anime_choice', return_value=anime_title):
self.setup_selector_choice(mock_context, anime_title)
result = results(mock_context, results_state)
self.assert_menu_transition(result, "MEDIA_ACTIONS")
# Test media actions
actions_state = result
self.setup_selector_choice(mock_context, "🔍 Search Providers")
result = media_actions(mock_context, actions_state)
self.assert_menu_transition(result, "PROVIDER_SEARCH")
def test_error_recovery_flow(self, mock_context, basic_state):
"""Test error recovery in menu navigation."""
from fastanime.cli.interactive.menus.main import main
# Mock API failure
self.setup_selector_choice(mock_context, "🔥 Trending")
self.setup_media_list_failure(mock_context)
result = main(mock_context, basic_state)
# Should continue (show error and stay in menu)
self.assert_continue_behavior(result)
self.assert_feedback_error_called("Failed to fetch data")
def test_authentication_flow_integration(self, mock_unauthenticated_context, basic_state):
"""Test authentication-dependent features."""
from fastanime.cli.interactive.menus.main import main
from fastanime.cli.interactive.menus.auth import auth
# Try to access user list without auth
self.setup_selector_choice(mock_unauthenticated_context, "📺 Watching")
# Should either redirect to auth or show error
result = main(mock_unauthenticated_context, basic_state)
# Result depends on implementation - could be CONTINUE with error or AUTH redirect
assert isinstance(result, (State, ControlFlow))
@pytest.mark.parametrize("menu_choice,expected_transition", [
("🔧 Session Management", "SESSION_MANAGEMENT"),
("🔐 Authentication", "AUTH"),
("📖 Local Watch History", "WATCH_HISTORY"),
("❌ Exit", ControlFlow.EXIT),
("📝 Edit Config", ControlFlow.RELOAD_CONFIG),
])
def test_main_menu_navigation_paths(self, mock_context, basic_state, menu_choice, expected_transition):
"""Test various navigation paths from main menu."""
from fastanime.cli.interactive.menus.main import main
self.setup_selector_choice(mock_context, menu_choice)
result = main(mock_context, basic_state)
if isinstance(expected_transition, str):
self.assert_menu_transition(result, expected_transition)
else:
assert result == expected_transition