From aefe05e45bd003a21ba9ca9bc9f9002888e17d0f Mon Sep 17 00:00:00 2001 From: Krafpy Date: Sun, 18 Dec 2022 14:43:32 +0100 Subject: [PATCH] Fixed sprite display for some screens. --- dist/main/utilities/sprites.js | 3 ++- src/main/utilities/sprites.ts | 3 ++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/dist/main/utilities/sprites.js b/dist/main/utilities/sprites.js index e9bcd63..0dc8f8c 100644 --- a/dist/main/utilities/sprites.js +++ b/dist/main/utilities/sprites.js @@ -6,7 +6,8 @@ export class SpriteManager { const promise = new Promise((resolve, _) => { textureLoader.load(path, (texture) => { const material = new THREE.SpriteMaterial({ - map: texture + map: texture, + depthWrite: false, }); this._spriteMaterials.set(name, material); resolve(true); diff --git a/src/main/utilities/sprites.ts b/src/main/utilities/sprites.ts index d25c0af..9f1e14a 100644 --- a/src/main/utilities/sprites.ts +++ b/src/main/utilities/sprites.ts @@ -9,7 +9,8 @@ export abstract class SpriteManager { const promise = new Promise((resolve, _) => { textureLoader.load(path, (texture: THREE.Texture) => { const material = new THREE.SpriteMaterial({ - map: texture + map: texture, + depthWrite: false, }); this._spriteMaterials.set(name, material); resolve(true);