"use strict"; class ChunkedEvolver { constructor(chunkStart, chunkEnd, agentDim, fitness, cr, f) { this.chunkStart = chunkStart; this.chunkEnd = chunkEnd; this.agentDim = agentDim; this.fitness = fitness; this.cr = cr; this.f = f; const ce = chunkEnd; const cs = chunkStart; this.chunkSize = ce - cs + 1; } createRandomAgent() { const agent = Array(this.agentDim); this.randomizeAgent(agent); return agent; } randomizeAgent(agent) { for (let i = 0; i < this.agentDim; i++) { agent[i] = Math.random(); } } createRandomPopulationChunk() { const popChunk = []; for (let i = 0; i < this.chunkSize; i++) { popChunk.push(this.createRandomAgent()); } return popChunk; } evaluateChunkFitness(popChunk) { const fitChunk = Array(popChunk.length); for (let i = 0; i < popChunk.length; i++) { fitChunk[i] = this.fitness(popChunk[i]); } return fitChunk; } evolvePopulationChunk(population, fitnesses) { const dim = population[0].length; const nextPopChunk = Array(this.chunkSize); const nextFitChunk = Array(this.chunkSize); for (let j = this.chunkStart; j <= this.chunkEnd; j++) { const x = population[j]; const fx = fitnesses[j]; const [a, b, c] = this._pick3(population, j); const ri = randint(0, dim - 1); const y = Array(dim).fill(0); for (let i = 0; i < dim; i++) { if (Math.random() < this.cr || i == ri) { y[i] = a[i] + this.f * (b[i] - c[i]); } else { y[i] = x[i]; } y[i] = clamp(y[i], 0, 1); } const fy = this.fitness(y); const index = j - this.chunkStart; if (fy < fx) { nextPopChunk[index] = y; nextFitChunk[index] = fy; } else { nextPopChunk[index] = x; nextFitChunk[index] = fx; } } return { popChunk: nextPopChunk, fitChunk: nextFitChunk }; } _pick3(population, parentIndex) { const swap = (arr, i, j) => { const t = arr[j]; arr[j] = arr[i]; arr[i] = t; }; swap(population, parentIndex, 0); const picked = [null, null, null]; const pickedIndices = [0, 0, 0]; for (let i = 0; i <= 2; i++) { const ri = randint(1 + i, population.length - 1); picked[i] = population[ri]; pickedIndices[i] = ri; swap(population, ri, i); } for (let i = 2; i >= 0; i--) { swap(population, pickedIndices[i], i); } swap(population, parentIndex, 0); return picked; } }