mirror of
https://github.com/coding-horror/basic-computer-games.git
synced 2025-12-25 12:25:10 -08:00
Add dotnet Common library solution
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<Project Sdk="Microsoft.NET.Sdk">
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<ItemGroup>
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<ProjectReference Include="..\Games.Common\Games.Common.csproj" />
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</ItemGroup>
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net6.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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</Project>
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27
00_Common/dotnet/Games.Common.Test/Games.Common.Test.csproj
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27
00_Common/dotnet/Games.Common.Test/Games.Common.Test.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<Nullable>enable</Nullable>
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<IsPackable>false</IsPackable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.11.0" />
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<PackageReference Include="xunit" Version="2.4.1" />
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<PackageReference Include="xunit.runner.visualstudio" Version="2.4.3">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="coverlet.collector" Version="3.1.0">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Games.Common\Games.Common.csproj" />
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</ItemGroup>
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</Project>
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34
00_Common/dotnet/Games.Common.sln
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34
00_Common/dotnet/Games.Common.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.30114.105
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Games.Common", "Games.Common\Games.Common.csproj", "{005F2A3E-4E45-418B-8D19-E735B3BD4535}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Games.Common.Test", "Games.Common.Test\Games.Common.Test.csproj", "{8369DA66-0414-4A14-B5BE-73B0159498A2}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Games.Common.Sample", "Games.Common.Sample\Games.Common.Sample.csproj", "{395FBF0D-404E-495B-9760-8BEE3A6F5B62}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{005F2A3E-4E45-418B-8D19-E735B3BD4535}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{005F2A3E-4E45-418B-8D19-E735B3BD4535}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{005F2A3E-4E45-418B-8D19-E735B3BD4535}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{005F2A3E-4E45-418B-8D19-E735B3BD4535}.Release|Any CPU.Build.0 = Release|Any CPU
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{8369DA66-0414-4A14-B5BE-73B0159498A2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{8369DA66-0414-4A14-B5BE-73B0159498A2}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{8369DA66-0414-4A14-B5BE-73B0159498A2}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{8369DA66-0414-4A14-B5BE-73B0159498A2}.Release|Any CPU.Build.0 = Release|Any CPU
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{395FBF0D-404E-495B-9760-8BEE3A6F5B62}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{395FBF0D-404E-495B-9760-8BEE3A6F5B62}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{395FBF0D-404E-495B-9760-8BEE3A6F5B62}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{395FBF0D-404E-495B-9760-8BEE3A6F5B62}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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7
00_Common/dotnet/Games.Common/Games.Common.csproj
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7
00_Common/dotnet/Games.Common/Games.Common.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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</PropertyGroup>
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</Project>
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