Add dotnet Common library solution

This commit is contained in:
Andrew Cooper
2022-01-26 22:11:01 +11:00
parent 9c562ee5e4
commit 215af218e5
4 changed files with 81 additions and 0 deletions

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<Project Sdk="Microsoft.NET.Sdk">
<ItemGroup>
<ProjectReference Include="..\Games.Common\Games.Common.csproj" />
</ItemGroup>
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
</Project>

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.11.0" />
<PackageReference Include="xunit" Version="2.4.1" />
<PackageReference Include="xunit.runner.visualstudio" Version="2.4.3">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="coverlet.collector" Version="3.1.0">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Games.Common\Games.Common.csproj" />
</ItemGroup>
</Project>

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30114.105
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Games.Common", "Games.Common\Games.Common.csproj", "{005F2A3E-4E45-418B-8D19-E735B3BD4535}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Games.Common.Test", "Games.Common.Test\Games.Common.Test.csproj", "{8369DA66-0414-4A14-B5BE-73B0159498A2}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Games.Common.Sample", "Games.Common.Sample\Games.Common.Sample.csproj", "{395FBF0D-404E-495B-9760-8BEE3A6F5B62}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{005F2A3E-4E45-418B-8D19-E735B3BD4535}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{005F2A3E-4E45-418B-8D19-E735B3BD4535}.Debug|Any CPU.Build.0 = Debug|Any CPU
{005F2A3E-4E45-418B-8D19-E735B3BD4535}.Release|Any CPU.ActiveCfg = Release|Any CPU
{005F2A3E-4E45-418B-8D19-E735B3BD4535}.Release|Any CPU.Build.0 = Release|Any CPU
{8369DA66-0414-4A14-B5BE-73B0159498A2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{8369DA66-0414-4A14-B5BE-73B0159498A2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8369DA66-0414-4A14-B5BE-73B0159498A2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8369DA66-0414-4A14-B5BE-73B0159498A2}.Release|Any CPU.Build.0 = Release|Any CPU
{395FBF0D-404E-495B-9760-8BEE3A6F5B62}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{395FBF0D-404E-495B-9760-8BEE3A6F5B62}.Debug|Any CPU.Build.0 = Debug|Any CPU
{395FBF0D-404E-495B-9760-8BEE3A6F5B62}.Release|Any CPU.ActiveCfg = Release|Any CPU
{395FBF0D-404E-495B-9760-8BEE3A6F5B62}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
</Project>