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https://github.com/coding-horror/basic-computer-games.git
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Add program strucutre
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@@ -6,4 +6,12 @@
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<ImplicitUsings>enable</ImplicitUsings>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<EmbeddedResource Include="Resources/*.txt" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\00_Common\dotnet\Games.Common\Games.Common.csproj" />
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</ItemGroup>
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</Project>
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</Project>
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1
56_Life_for_Two/csharp/Program.cs
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1
56_Life_for_Two/csharp/Program.cs
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@@ -0,0 +1 @@
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global using Games.Common.IO;
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27
56_Life_for_Two/csharp/Resources/Resource.cs
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27
56_Life_for_Two/csharp/Resources/Resource.cs
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@@ -0,0 +1,27 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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namespace LifeForTwo.Resources;
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internal static class Resource
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{
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internal static class Streams
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{
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public static Stream Title => GetStream();
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}
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internal static class Formats
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{
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}
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private static string GetString([CallerMemberName] string? name = null)
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{
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using var stream = GetStream(name);
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using var reader = new StreamReader(stream);
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return reader.ReadToEnd();
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}
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private static Stream GetStream([CallerMemberName] string? name = null) =>
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Assembly.GetExecutingAssembly().GetManifestResourceStream($"{typeof(Resource).Namespace}.{name}.txt")
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?? throw new Exception($"Could not find embedded resource stream '{name}'.");
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}
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5
56_Life_for_Two/csharp/Resources/Title.txt
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5
56_Life_for_Two/csharp/Resources/Title.txt
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@@ -0,0 +1,5 @@
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Life2
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Creative Computing Morristown, New Jersey
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