show terminal header with link to sources

This commit is contained in:
Alexander Wunschik
2022-03-19 16:48:30 +01:00
parent 354c1f9ab3
commit 2d7a1b2a36
15 changed files with 616 additions and 175 deletions

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:root {
--terminal-font: 1em "Lucida Console", "Courier New", monospace;
--background-color: transparent;
--text-color: var(--text);
--prompt-char: '$ ';
--cursor-char: '_';
}
/* Basic terminal style.
* If you wan t to overwrite them use custom properties (variables).
*/
.terminal {
font: var(--terminal-font);
background-color: var(--background-color);
color: var(--text-color);
overflow-y: scroll;
width: max-content;
}
/* The terminal consits of multiple "line" elements
* Because sometimes we want to add a simulates "prompt" at the end of a line
* we need to make it an "inline" element and handle line-breaks
* by adding <br> elements */
.terminal pre.line {
display: inline-block;
font: var(--terminal-font);
margin: 0;
padding: 0;
}
/* The "terminal" has one "prompt" element.
* This prompt is not any kind of input, but just a simple <span>
* with an id "prompt" and a
*/
@keyframes prompt-blink {
100% {
opacity: 0;
}
}
.terminal #prompt {
display: inline-block;
}
.terminal #prompt:before {
display: inline-block;
content: var(--prompt-char);
font: var(--terminal-font);
}
.terminal #prompt:after {
display: inline-block;
content: var(--cursor-char);
background: var(--text);
animation: prompt-blink 1s steps(2) infinite;
width: 0.75rem;
opacity: 1;
}
/* Terminal scrollbar */
::-webkit-scrollbar {
width: 3px;
height: 3px;
}
::-webkit-scrollbar-track {
background: var(--background-color);
}
::-webkit-scrollbar-thumb {
background: var(--text-color);
}

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/**
* @class HtmlTerminal
*
* This class is a very basic implementation of a "terminal" in the browser.
* It provides simple functions like "write" and an "input" Callback.
*
* @license AGPL-2.0
* @author Alexaner Wunschik <https://github.com/mojoaxel>
*/
class HtmlTerminal {
/**
* Input callback.
* If the prompt is activated by calling the input function
* a callback is defined. If this member is not set this means
* the prompt is not active.
*
* @private
* @type {function}
*/
#inputCallback = undefined;
/**
* A html element to show a "prompt".
*
* @private
* @type {HTMLElement}
*/
#$prompt = undefined;
/**
* Constructor
* Creates a basic terminal simulation on the provided HTMLElement.
*
* @param {HTMLElement} $output - a dom element
*/
constructor($output) {
// Store the output DOM element in a local variable.
this.$output = $output;
// Clear terminal.
this.clear();
// Add the call "terminal" to the $output element.
this.$output.classList.add('terminal');
// Create a prompt element.
// This element gets added if input is needed
this.#$prompt = document.createElement("span");
this.#$prompt.setAttribute("id", "prompt");
this.#$prompt.innerText = "";
//TODO: this handler shouls be only on the propt element and only active if cursor is visible
document.addEventListener("keyup", this.#handleKey.bind(this));
}
/**
* Creates a new HTMLElement with the given text content.
* This element than gets added to the $output as a new "line".
*
* @private
* @memberof MinimalTerminal
* @param {String} text - text that should be displayed in the new "line".
* @returns {HTMLElement} return a new DOM Element <pre class="line"></pre>
*/
#newLine(text) {
const $lineNode = document.createElement("pre");
$lineNode.classList.add("line");
$lineNode.innerText = text;
return $lineNode;
}
/**
* TODO
*
* @private
* @param {*} e
*/
#handleKey(e) {
// if no input-callback is defined
if (!this.#inputCallback) {
return;
}
if (e.keyCode === 13 /* ENTER */) {
// create a new line with the text input and remove the prompt
const text = this.#$prompt.innerText;
this.write(text + "\n");
this.#$prompt.innerText = "";
this.#$prompt.remove();
// return the inputed text
this.#inputCallback(text);
// remove the callback and the key handler
this.#inputCallback = undefined;
} else if (e.keyCode === 8 /* BACKSPACE */) {
this.#$prompt.innerText = this.#$prompt.innerText.slice(0, -1);
} else {
this.#$prompt.innerHtml = '';
this.#$prompt.innerText = this.#$prompt.innerText + e.key;
}
}
/**
* Clear the terminal.
* Remove all lines.
*
* @public
*/
clear() {
this.$output.innerText = "";
}
/**
* TODO:
*
* @public
* @param {*} htmlContent
*/
inserHtml(htmlContent) {
const $htmlNode = document.createElement("div");
$htmlNode.innerHTML = htmlContent;
this.$output.appendChild($htmlNode);
document.body.scrollTo(0, document.body.scrollHeight);
}
/**
* Write a text to the terminal.
* By default there is no linebreak at the end of a new line
* except the line ensd with a "\n".
* If the given text has multible linebreaks, multibe lines are inserted.
*
* @public
* @param {string} text
*/
write(text) {
if (text.match(/^\n*$/)) {
// empty new line
text.match(/\n/g).forEach(() => {
const $br = document.createElement("br");
this.$output.appendChild($br);
});
} else if (text && text.length && text.includes("\n")) {
const lines = text.split("\n");
lines.forEach((line) => {
if (line.length === 0 || line.match(/^\s*$/)) {
this.$output.appendChild(document.createElement("br"));
} else {
const $lineNode = this.#newLine(line);
this.$output.appendChild($lineNode);
//this.$node.appendChild(document.createElement("br"));
}
});
} else if (text && text.length) {
// simple line
const $lineNode = this.#newLine(text);
this.$output.appendChild($lineNode);
}
// scroll to the buttom of the page
document.body.scrollTo(0, document.body.scrollHeight);
}
/**
* Like "write" but with a newline at the end.
*
* @public
* @param {*} text
*/
writeln(text) {
this.write(text + "\n");
}
/**
* Query from user input.
* This is done by adding a input-element at the end of the terminal,
* that showes a prompt and a blinking cursor.
* If a key is pressed the input is added to the prompt element.
* The input ends with a linebreak.
*
* @public
* @param {*} callback
*/
input(callback) {
// show prompt with a blinking prompt
this.$output.appendChild(this.#$prompt);
this.#inputCallback = callback;
}
}

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<html>
<head>
<title>Minimal node.js terminal</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<link
rel="stylesheet"
href="../../../00_Utilities/javascript/style_terminal.css"
/>
<link rel="stylesheet" href="HtmlTerminal.css" />
<style>
header {
position: sticky;
top: 0;
left: 0;
right: 0;
border-bottom: 1px solid var(--text);
padding: 0.25rem 0.5rem;
margin: 0;
margin-bottom: 1rem;
background: black;
display: flex;
justify-content: space-between;
}
header h1 {
font-size: small;
color: var(--text),
}
header div {
font-size: small;
}
</style>
</head>
<body>
<header>
<h1><a href="../../../../">BASIC Computer Games</a></h1>
</header>
<main id="output"></main>
<script src="HtmlTerminal.js" type="text/javascript"></script>
<script>
const term = new HtmlTerminal(document.getElementById("output"));
function getGameScriptFromHash() {
const hash = window.location.hash;
// if no game-script was provided redirect to the overview.
if (!hash) {
// show error message and link back to the index.html
console.debug("[HtmlTerminal] No game script found!");
term.writeln(`no game script found :-(\n`);
term.inserHtml(`<a href="/">>> Back to game overview!</a>`);
return;
}
// remove the hash
const gameFile = hash.replace("#", "");
return gameFile;
}
function addGitHubLink(gameFile) {
const gameFolder = gameFile.split("/")[0];
$gitHubLink = document.createElement("a");
$gitHubLink.href = `https://github.com/coding-horror/basic-computer-games/tree/main/${gameFolder}`;
$gitHubLink.innerText = `show source-code`;
var $gitHubBanner = document.createElement("div");
$gitHubBanner.classList.add("githublink");
$gitHubBanner.appendChild($gitHubLink);
const $header = document.getElementsByTagName('header')[0];
$header.append($gitHubBanner);
}
function loadGameScript(gameFile) {
// clear terminal
term.clear();
// load game-script
console.debug("[HtmlTerminal] Game script found: ", gameFile);
const gameScript = `../../../${gameFile}`;
var $scriptTag = document.createElement("script");
$scriptTag.async = "async";
$scriptTag.type = "module";
$scriptTag.src = gameScript;
$scriptTag.onerror = () => {
term.clear();
term.writeln(`Error loading game-script "${gameFile}" :-(\n`);
term.inserHtml(`<a href="/">>> Back to game overview!</a>`);
};
$scriptTag.addEventListener("load", function () {
console.log("[HtmlTerminal] Game script loaded!");
});
document.body.append($scriptTag);
}
/* Redirect stdin/stdout to the HtmlTerminal.
* This is VERY hacky and should never be done in a serious project!
* We can use this here because we know what we are doing and...
* ...it's just simple games ;-) */
window.process = {
stdout: {
write: (t) => term.write(t),
},
stdin: {
on: (event, callback) => term.input(callback),
},
exit: (code) => {},
};
// let's play 🚀
const gameFile = getGameScriptFromHash();
addGitHubLink(gameFile);
loadGameScript(gameFile);
</script>
</body>
</html>

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#!/usr/bin/env node
import { print, println, tab, input } from '../common.mjs';
async function main() {
println(tab(20), "Minimal node.js terminal 2");
println("");
println(tab(0), "tab 0");
println(tab(5), "tab 5");
println(tab(10), "tab 10");
println(tab(15), "tab 15");
println(tab(20), "tab 20");
println(tab(25), "tab 25");
println("");
println("1234567890", " ", "ABCDEFGHIJKLMNOPRSTUVWXYZ");
println("");
print("\nHallo"); print(" "); print("Welt!\n");
println("");
print("Line 1\nLine 2\nLine 3\nLine 4");
println("");
const value = await input("input");
println(`input value was "${value}"`);
println("End of script");
// 320 END
process.exit(0);
}
main();

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export function print(...messages) {
process.stdout.write(messages.join(""));
}
export function println(...messages) {
process.stdout.write(messages.join("") + "\n");
}
export function tab(count) {
return " ".repeat(count);
}
export async function input(message = "") {
process.stdout.write(message + ' ');
return new Promise(resolve => {
process.stdin.on('data', (input) => {
resolve(input.toString().replace('\n', ''));
});
});
}