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Simplify Tower (C#) folder structure
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41
90_Tower/csharp/UI/Prompt.cs
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41
90_Tower/csharp/UI/Prompt.cs
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using System.Collections.Generic;
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using System.Linq;
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using static Tower.Resources.Strings;
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namespace Tower.UI
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{
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internal class Prompt
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{
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public static Prompt DiskCount =
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new(DiskCountPrompt, DiskCountRetry, DiskCountQuit, 1, 2, 3, 4, 5, 6, 7) { RetriesAllowed = 2 };
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public static Prompt Disk =
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new(DiskPrompt, DiskRetry, DiskQuit, 3, 5, 7, 9, 11, 13, 15) { RepeatPrompt = false };
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public static Prompt Needle = new(NeedlePrompt, NeedleRetry, NeedleQuit, 1, 2, 3);
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private readonly HashSet<int> _validValues;
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private Prompt(string prompt, string retryMessage, string quitMessage, params int[] validValues)
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{
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Message = prompt;
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RetryMessage = retryMessage;
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QuitMessage = quitMessage;
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_validValues = validValues.ToHashSet();
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RetriesAllowed = 1;
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RepeatPrompt = true;
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}
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public string Message { get; }
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public string RetryMessage { get; }
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public string QuitMessage { get; }
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public int RetriesAllowed { get; private set; }
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public bool RepeatPrompt { get; private set; }
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public bool TryValidateResponse(float number, out int integer)
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{
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integer = (int)number;
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return integer == number && _validValues.Contains(integer);
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}
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}
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}
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