Merge pull request #769 from sajidsarker/56-life-for-two-python

56 life for two python
This commit is contained in:
Jeff Atwood
2022-08-25 14:38:57 -07:00
committed by GitHub

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'''
LIFE FOR TWO
Competitive Game of Life (two or more players).
Ported by Sajid Sarker (2022).
'''
# Global Variable Initialisation
gn = []
gx = []
gy = []
gk = [0, 3, 102, 103, 120, 130, 121, 112, 111, 12, 21, 30, 1020, 1030, 1011, 1021, 1003, 1002, 1012]
ga = [0, -1, 0, 1, 0, 0, -1, 0, 1, -1, -1, 1, -1, -1, 1, 1, 1]
m2 = 0
m3 = 0
# Initialise the board
for j in range(6):
gn.append([])
for k in range(6):
gn[j].append(0)
for i in range(3):
gx.append(0)
gy.append(0)
# Helper Functions
def tab(number) -> str:
t = ""
while len(t) < number:
t += " "
return t
def display_header() -> None:
print("{}LIFE2".format(tab(33)))
print("{}CREATIVE COMPUTING MORRISTOWN, NEW JERSEY\n\n\n".format(tab(15)))
print("{}U.B. LIFE GAME".format(tab(10)))
# Board Functions
def setup_board() -> None:
# Players add symbols to initially setup the board
for b in range(1, 3):
p1 = 3 if b != 2 else 30
print("\nPLAYER {} - 3 LIVE PIECES.".format(b))
for k1 in range(1, 4):
query_player(b)
gn[gx[b]][gy[b]] = p1
def modify_board() -> None:
# Players take turns to add symbols and modify the board
for b in range(1, 3):
print("PLAYER {} ".format(b))
query_player(b)
if b == 99:
break
if b <= 2:
gn[gx[1]][gy[1]] = 100
gn[gx[2]][gy[2]] = 1000
def simulate_board() -> None:
# Simulate the board for one step
for j in range(1, 6):
for k in range(1, 6):
if gn[j][k] > 99:
b = 1 if gn[j][k] <= 999 else 10
for o1 in range(1, 16, 2):
gn[j + ga[o1] - 1][k + ga[o1 + 1] - 1] = gn[j + ga[o1] - 1][k + ga[o1 + 1] - 1] + b
#gn[j + ga[o1]][k + ga[o1 + 1]] = gn[j + ga[o1]][k + ga[o1 + 1]] + b
def display_board() -> None:
# Draws the board with all symbols
m2, m3 = 0, 0
for j in range(7):
print("")
for k in range(7):
if j == 0 or j == 6:
if k != 6:
print(" " + str(k) + " ", end="")
else:
print(" 0 ", end="")
elif k == 0 or k == 6:
if j != 6:
print(" " + str(j) + " ", end="")
else:
print(" 0\n")
else:
if gn[j][k] < 3:
gn[j][k] = 0
print(" ", end="")
else:
for o1 in range(1, 19):
if gn[j][k] == gk[o1]:
break
if o1 <= 18:
if o1 > 9:
gn[j][k] = 1000
m3 += 1
print(" # ", end="")
else:
gn[j][k] = 100
m2 += 1
print(" * ", end="")
else:
gn[j][k] = 0
print(" ", end="")
# Player Functions
def query_player(b) -> None:
# Query player for symbol placement coordinates
while True:
print("X,Y\nXXXXXX\n$$$$$$\n&&&&&&")
a_ = input("??")
b_ = input("???")
x_ = [int(num) for num in a_.split() if num.isdigit()]
y_ = [int(num) for num in b_.split() if num.isdigit()]
x_ = [0] if len(x_) == 0 else x_
y_ = [0] if len(y_) == 0 else y_
gx[b] = y_[0]
gy[b] = x_[0]
if gx[b] in range(1, 6) and gy[b] in range(1, 6) and gn[gx[b]][gy[b]] == 0:
break
print("ILLEGAL COORDS. RETYPE")
if b != 1:
if gx[1] == gx[2] and gy[1] == gy[2]:
print("SAME COORD. SET TO 0")
gn[gx[b] + 1][gy[b] + 1] = 0
b = 99
# Game Functions
def check_winner(m2, m3) -> None:
# Check if the game has been won
if m2 == 0 and m3 == 0:
print("\nA DRAW\n")
return
if m3 == 0:
print("\nPLAYER 1 IS THE WINNER\n")
return
if m2 == 0:
print("\nPLAYER 2 IS THE WINNER\n")
return
# Program Flow
def main() -> None:
display_header()
setup_board()
display_board()
while True:
print("\n")
simulate_board()
display_board()
check_winner(m2, m3)
modify_board()
if __name__ == "__main__":
main()