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Fix shield set text
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@@ -1,5 +1,6 @@
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using SuperStarTrek.Commands;
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using SuperStarTrek.Objects;
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using SuperStarTrek.Resources;
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using SuperStarTrek.Space;
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namespace SuperStarTrek.Systems
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@@ -30,6 +31,7 @@ namespace SuperStarTrek.Systems
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if (Validate(requested))
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{
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ShieldEnergy = requested;
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_output.Write(Strings.ShieldsSet, requested);
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}
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else
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{
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