From 537f7805bcacfb23b27aee9b2020c54e44179c5f Mon Sep 17 00:00:00 2001 From: AnthonyMichaelTDM <68485672+AnthonyMichaelTDM@users.noreply.github.com> Date: Mon, 7 Mar 2022 21:18:56 -0800 Subject: [PATCH] todo list maker new format added --- 00_Utilities/mardown_todo_rust/src/main.rs | 123 ++++++++++++++------- 1 file changed, 86 insertions(+), 37 deletions(-) diff --git a/00_Utilities/mardown_todo_rust/src/main.rs b/00_Utilities/mardown_todo_rust/src/main.rs index e4bed021..c40acc30 100644 --- a/00_Utilities/mardown_todo_rust/src/main.rs +++ b/00_Utilities/mardown_todo_rust/src/main.rs @@ -1,13 +1,13 @@ use std::ffi::{OsString, OsStr}; +use std::{fs, io}; +use std::fs::metadata; +use std::path::{Path, PathBuf}; /** * todo list generator for this repository, coded in rust * * @author Anthony Rubick */ -use std::fs; -use std::fs::metadata; -use std::path::{Path, PathBuf}; //DATA @@ -29,19 +29,29 @@ const OUTPUT_PATH: &str = "../../todo.md"; fn main() { //DATA let mut root_folders:Vec; - let mut output_string_1: String = String::new(); + let mut output_string: String = String::new(); + let format_game_first: bool; //let mut game_list:Vec<_>; //print language - extension table print_lang_extension_table(); + //ask user how they want the todo list formatted + println!("\n\t---====FORMATS====---\ngame first:\n\tGame\n\t\tLanguage ✅/⬜️\n\nlang first:\n\tLanguage\n\t\tGame ✅/⬜️\n\nmake todo list using the game first format?"); + let mut raw_input = String::new(); + io::stdin().read_line(&mut raw_input).expect("Failed to read input"); + //parse raw input + raw_input = raw_input.as_str().to_ascii_lowercase().to_string(); + match &raw_input[0..1] { + "y" => format_game_first = true, + _ => format_game_first = false, + } + //prompt user to input the file extensions of the languages they want the todo-lists for printed to console /* println!("\na todo list with all the languages will be put into todo-list.md"); println!("enter the file extensions from the table above for the languages you want a todo-list printed to standard output"); println!("File extensions: (separated by spaces)"); - let mut raw_input = String::new(); - io::stdin().read_line(&mut raw_input).expect("Failed to read input"); //parse input for valid languages, store them in langs_to_print let raw_input = raw_input.as_str().trim().chars().filter(|c| c.is_ascii_alphabetic() || c.is_whitespace()).collect::();//filter out everything but ascii letters and spaces langs_to_print = raw_input.split(' ')//create an iterator with all the words @@ -81,40 +91,79 @@ fn main() { } }).collect(); - //being forming output string - // for every game - // every language + ✅/⬜️ - for g in root_folders.into_iter() { - let game = g.clone(); - output_string_1 += format!( - "{}\n{}\n", //message format - g.into_os_string().into_string().unwrap().chars().filter(|c| !(*c=='.' || *c=='/')).collect::(),//get the game name - { - let mut s:String = String::new(); - //every language + ✅/⬜️ - LANGUAGES.iter().for_each(|lang| { - s += lang.0; - // + ✅/⬜️ - let paths = list_files(&game).into_iter().map(|path| path.into_os_string().into_string().unwrap()); - let paths:Vec = paths.into_iter().filter_map(|s| { - match Path::new(s.as_str()).extension().and_then(OsStr::to_str) { - None => None, - Some(s) => Some(s.to_string()), - } - }).collect(); //get all the extensions - if paths.into_iter().any(|f| f.eq(lang.1)) {//list_files(&game).iter().map(|path| path.into_os_string().into_string().unwrap()).any(|s| LANGUAGES.iter().map(|tup| Some(tup.1)).collect::>().contains(&s.split('.').next())) { - s+="✅"; - } else {s += "⬜️";} + if format_game_first { + //being forming output string + // for every game + // every language + ✅/⬜️ + for g in root_folders.into_iter() { + let game = g.clone(); + output_string += format!( + "{}\n\t{}\n", //message format + g.into_os_string().into_string().unwrap().chars().filter(|c| !(*c=='.' || *c=='/')).collect::(),//get the game name + { + let mut s:String = String::new(); + //every language + ✅/⬜️ + LANGUAGES.iter().for_each(|lang| { + s += lang.0; + // + ✅/⬜️ + let paths:Vec<_> = list_files(&game).into_iter().map(|path| path.into_os_string().into_string().unwrap()).collect(); + let paths:Vec = paths.into_iter().filter_map(|s| { + match Path::new(s.as_str()).extension().and_then(OsStr::to_str) { + None => None, + Some(s) => Some(s.to_string()), + } + }).collect(); //get all the extensions + if paths.into_iter().any(|f| f.eq(lang.1)) {//list_files(&game).iter().map(|path| path.into_os_string().into_string().unwrap()).any(|s| LANGUAGES.iter().map(|tup| Some(tup.1)).collect::>().contains(&s.split('.').next())) { + s+="✅"; + } else {s += "⬜️";} - s += "\n"; - }); - s - } - ).as_str(); + s += "\n\t"; + }); + s + } + ).as_str(); + } + } + else { + //being forming output string + // for every language + // every game + ✅/⬜️ + for lang in LANGUAGES.iter() { + output_string += format!( + "{}\n\t{}\n", //message format + lang.0, + { + let mut s:String = String::new(); + for g in (&root_folders).into_iter() { + //data + let game = g.clone(); + let game_name = game.into_os_string().into_string().unwrap().chars().filter(|c| !(*c=='.' || *c=='/')).collect::(); //get the game name + let paths:Vec<_> = list_files(g).into_iter().map(|path| path.into_os_string().into_string().unwrap()).collect(); //all subpaths of game + let paths:Vec = paths.into_iter().filter_map(|s| { + match Path::new(s.as_str()).extension().and_then(OsStr::to_str) { + None => None, + Some(s) => Some(s.to_string()), + } + }).collect(); //get all the extensions + + //add game name + s+= game_name.as_str(); + + //every game + ✅/⬜️ + if paths.into_iter().any(|f| f.eq(lang.1)) { + s+="✅"; + } else {s += "⬜️";} + + s += "\n\t"; + } + s + } + ).as_str(); + } } //print output, and write output to file - println!("\n\n{}", output_string_1); - fs::write(OUTPUT_PATH, output_string_1).expect("failed to write todo list"); + println!("\n\n{}", output_string); + fs::write(OUTPUT_PATH, output_string).expect("failed to write todo list"); } /**