Java version of acey ducey

Java version of the game acey ducey from the basic computer games book
This commit is contained in:
Tim
2021-02-17 15:48:43 +10:30
parent 636f2d1b63
commit 60694f401f
3 changed files with 252 additions and 0 deletions

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package aceyducey;
import java.util.Scanner;
/**
* Game of AceyDucey
*
* Based on the Basic game of AceyDucey here
* https://github.com/coding-horror/basic-computer-games/blob/main/01%20Acey%20Ducey/aceyducey.bas
* Note: The idea was to create a version of this 1970's Basic game in Java, without introducing
* new features - no additional text, error checking, etc has been added.
*
*/
public class AceyDucey {
// Current amount of players cash
private int playerAmount;
// First drawn dealer card
private Card firstCard;
// Second drawn dealer card
private Card secondCard;
// Players drawn card
private Card playersCard;
// User to display game intro/instructions
private boolean firstTimePlaying = true;
// game state to determine if game over
private boolean gameOver = false;
// Used for keyboard input
private Scanner kbScanner;
// Constant value for cards from a deck - 2 lowest, 14 (Ace) highest
public static final int LOW_CARD_RANGE =2;
public static final int HIGH_CARD_RANGE = 14;
public AceyDucey() {
// Initialise players cash
playerAmount = 100;
// Initialise kb scanner
kbScanner = new Scanner(System.in);
}
// Play again method - public method called from class invoking game
// If player enters YES then the game can be played again (true returned)
// otherwise not (false)
public boolean playAgain() {
System.out.println();
System.out.println("SORRY, FRIEND, BUT YOU BLEW YOUR WAD.");
System.out.println();
System.out.println();
System.out.print("TRY AGAIN (YES OR NO) ");
String playAgain = kbScanner.next().toUpperCase();
System.out.println();
System.out.println();
if(playAgain.equals("YES")) {
return true;
} else {
System.out.println("O.K., HOPE YOU HAD FUN!");
return false;
}
}
// game loop method
public void play() {
// Keep playing hands until player runs out of cash
// which sets gameover to true
do {
if(firstTimePlaying) {
intro();
firstTimePlaying = false;
}
displayBalance();
drawCards();
displayCards();
int betAmount = getBet();
this.playersCard = randomCard();
displayPlayerCard();
if(playerWon()) {
System.out.println("YOU WIN!!");
this.playerAmount += betAmount;
} else {
System.out.println("SORRY, YOU LOSE");
this.playerAmount -= betAmount;
// Player run out of money?
if(this.playerAmount <=0) {
this.gameOver = true;
}
}
} while (!gameOver); // Keep playing until player runs out of cash
}
// Method to determine if player won (true returned) or lost (false returned)
// to win a players card has to be in the range of the first and second dealer
// drawn cards inclusive of first and second cards.
private boolean playerWon() {
if((this.playersCard.getValue() >= this.firstCard.getValue())
&& this.playersCard.getValue() <= this.secondCard.getValue()) {
// winner
return true;
}
return false;
}
private void displayPlayerCard() {
System.out.println(this.playersCard.getName());
}
// Get the players bet, and return the amount
// 0 is considered a valid bet, but better more than the player has available is not
// method will loop until a valid bet is entered.
private int getBet() {
boolean validBet = false;
int amount = 0;
do {
System.out.print("WHAT IS YOUR BET ");
amount = kbScanner.nextInt();
if(amount == 0) {
System.out.println("CHICKEN!!");
validBet = true;
} else if(amount > this.playerAmount) {
System.out.println("SORRY, MY FRIEND, BUT YOU BET TOO MUCH.");
System.out.println("YOU HAVE ONLY " + this.playerAmount + " DOLLARS TO BET.");
} else {
validBet = true;
}
} while (!validBet);
return amount;
}
private void displayBalance() {
System.out.println("YOU NOW HAVE " + this.playerAmount + " DOLLARS.");
}
private void displayCards() {
System.out.println("HERE ARE YOUR NEXT TWO CARDS: ");
System.out.println(this.firstCard.getName());
System.out.println(this.secondCard.getName());
}
// Draw two dealer cards, and save them for later use.
// ensure that the first card is a smaller value card than the second one
private void drawCards() {
do {
this.firstCard = randomCard();
this.secondCard = randomCard();
} while(this.firstCard.getValue() >= this.secondCard.getValue());
}
// Creates a random card
private Card randomCard() {
return new Card((int) (Math.random()
* (HIGH_CARD_RANGE - LOW_CARD_RANGE + 1) + LOW_CARD_RANGE));
}
public void intro() {
System.out.println("ACEY DUCEY CARD GAME");
System.out.println("CREATIVE COMPUTING MORRISTOWN, NEW JERSEY");
System.out.println();
System.out.println();
System.out.println("ACEY-DUCEY IS PLAYED IN THE FOLLOWING MANNER");
System.out.println("THE DEALER (COMPUTER) DEALS TWO CARDS FACE UP");
System.out.println("YOU HAVE AN OPTION TO BET OR NOT BET DEPENDING");
System.out.println("ON WHETHER OR NOT YOU FEEL THE CARD WILL HAVE");
System.out.println("A VALUE BETWEEN THE FIRST TWO.");
System.out.println("IF YOU DO NOT WANT TO BET, INPUT A 0");
}
}

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package aceyducey;
/**
* A card from a deck - the value is between 2-14 to cover
* cards with a face value of 2-9 and then a Jack, Queen, King, and Ace
*/
public class Card {
private int value;
private String name;
Card(int value) {
init(value);
}
private void init(int value) {
this.value = value;
if(value <11) {
this.name = String.valueOf(value);
} else {
switch (value) {
case 11:
this.name = "Jack";
break;
case 12:
this.name = "Queen";
break;
case 13:
this.name = "King";
break;
case 14:
this.name = "Ace";
break;
default:
this.name = "Unknown";
}
}
}
public int getValue() {
return value;
}
public String getName() {
return name;
}
}

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package aceyducey;
/**
* This class is used to invoke the game.
*
*/
public class Game {
private static AceyDucey game;
public static void main(String[] args) {
boolean keepPlaying = true;
// Keep playing game until infinity or the player loses
do {
game = new AceyDucey();
game.play();
System.out.println();
System.out.println();
System.out.println();
keepPlaying = game.playAgain();
} while (keepPlaying);
}
}