Simplify messaging

This commit is contained in:
Andrew Cooper
2022-03-30 11:04:38 +11:00
parent 74698c41c4
commit 741b135d99
2 changed files with 58 additions and 60 deletions

View File

@@ -26,23 +26,19 @@ internal class Game
_io.WriteLine();
var visitingTeam = new Team(_io.ReadString("Choose your opponent"));
_io.WriteLine("Center jump");
var offense = _random.NextFloat() > 0.6 ? homeTeam : visitingTeam;
_io.WriteLine($"{offense} controls the tap.");
var time = 0;
var scoreboard = new Scoreboard(homeTeam, visitingTeam, _io);
scoreboard.Offense = offense;
_io.WriteLine("Center jump");
scoreboard.Offense = ContestBall(0.6f, visitingTeam, homeTeam, "{0} controls the tap");
_io.WriteLine();
if (offense == homeTeam)
if (scoreboard.Offense == homeTeam)
{
var shot = _io.ReadShot("Your shot");
if (_random.NextFloat() >= 0.5 && time >= 100)
if (_random.NextFloat() >= 0.5f && time >= 100)
{
_io.WriteLine();
if (scoreboard.ScoresAreEqual)
@@ -78,24 +74,23 @@ internal class Game
_io.Write(Resource.Streams.TwoMinutesLeft);
}
_io.WriteLine("Jump shot");
if (_random.NextFloat() <= 0.341 * defense / 8)
if (_random.NextFloat() <= 0.341f * defense / 8)
{
scoreboard.AddBasket("Shot is good");
// over to opponent
}
else if (_random.NextFloat() <= 0.682 * defense / 8)
else if (_random.NextFloat() <= 0.682f * defense / 8)
{
_io.WriteLine("Shot is off target");
if (defense / 6 * _random.NextFloat() > 0.45)
if (defense / 6 * _random.NextFloat() > 0.45f)
{
_io.WriteLine($"Rebound to {visitingTeam}");
scoreboard.Turnover();
scoreboard.Turnover($"Rebound to {visitingTeam}");
// over to opponent
}
else
{
_io.WriteLine("Dartmouth controls the rebound.");
if (_random.NextFloat() <= 0.4)
if (_random.NextFloat() <= 0.4f)
{
// fall through to 1300
}
@@ -103,7 +98,7 @@ internal class Game
{
if (defense == 6)
{
if (_random.NextFloat() > 0.6)
if (_random.NextFloat() > 0.6f)
{
scoreboard.Turnover();
scoreboard.AddBasket($"Pass stolen by {visitingTeam} easy layup.");
@@ -115,23 +110,20 @@ internal class Game
}
}
}
else if (_random.NextFloat() <= 0.782 * defense / 8)
else if (_random.NextFloat() <= 0.782f * defense / 8)
{
offense = _random.NextFloat() <= 0.5 ? homeTeam : visitingTeam;
scoreboard.Offense = offense;
_io.WriteLine($"Shot is blocked. Ball controlled by {offense}.");
scoreboard.Offense =
ContestBall(0.5f, homeTeam, visitingTeam, "Shot is blocked. Ball controlled by {0}.");
// go to next shot
}
else if (_random.NextFloat() <= 0.843 * defense / 8)
else if (_random.NextFloat() <= 0.843f * defense / 8)
{
_io.WriteLine("Shooter is fouled. Two shots.");
FreeThrows();
FreeThrows("Shooter is fouled. Two shots.");
// over to opponent
}
else
{
_io.WriteLine("Charging foul. Dartmouth loses ball.");
scoreboard.Turnover();
scoreboard.Turnover("Charging foul. Dartmouth loses ball.");
// over to opponent
}
}
@@ -149,24 +141,23 @@ internal class Game
_io.WriteLine(shot == 3 ? "Lay up." : "Set shot.");
if (7 / defense * _random.NextFloat() <= 0.4)
if (_random.NextFloat() <= 0.4f * defense / 7)
{
scoreboard.AddBasket("Shot is good. Two points.");
// over to opponent
}
else if (7 / defense * _random.NextFloat() <= 0.7)
else if (_random.NextFloat() <= 0.7f * defense / 7)
{
_io.WriteLine("Shot is off the rim.");
if (_random.NextFloat() <= 2 / 3f)
{
_io.WriteLine($"{visitingTeam} controls the rebound.");
scoreboard.Turnover();
scoreboard.Turnover($"{visitingTeam} controls the rebound.");
// over to opponent
}
else
{
_io.WriteLine("Dartmouth controls the rebound");
if (_random.NextFloat() <= 0.4)
if (_random.NextFloat() <= 0.4f)
{
// goto 1300
}
@@ -177,22 +168,19 @@ internal class Game
}
}
}
else if (7 / defense * _random.NextFloat() <= 0.875)
else if (_random.NextFloat() <= 0.875f * defense / 7)
{
_io.WriteLine("Shooter fouled. Two shots.");
FreeThrows();
FreeThrows("Shooter fouled. Two shots.");
// over to opponent
}
else if (7 / defense * _random.NextFloat() <= 0.925)
else if (_random.NextFloat() <= 0.925f * defense / 7)
{
_io.WriteLine($"Shot blocked. {visitingTeam}'s ball.");
scoreboard.Turnover();
scoreboard.Turnover($"Shot blocked. {visitingTeam}'s ball.");
// over to opponent
}
else
{
_io.WriteLine("Charging foul. Dartmouth loses ball.");
scoreboard.Turnover();
scoreboard.Turnover("Charging foul. Dartmouth loses ball.");
// over to opponent
}
}
@@ -216,18 +204,17 @@ internal class Game
{
_io.WriteLine("Jump shot.");
if (8 / defense * _random.NextFloat() <= 0.35)
if (_random.NextFloat() <= 0.35f * defense / 8)
{
scoreboard.AddBasket("Shot is good.");
// over to Dartmouth
}
else if (8 / defense * _random.NextFloat() <= 0.75)
else if (_random.NextFloat() <= 0.75f * defense / 8)
{
_io.WriteLine("Shot is off the rim.");
if (defense / 6 * _random.NextFloat() <= 0.5)
if (_random.NextFloat() <= 0.5f / defense * 6)
{
_io.WriteLine("Dartmouth controls the rebound.");
scoreboard.Turnover();
scoreboard.Turnover("Dartmouth controls the rebound.");
// over to Dartmouth
}
else
@@ -235,7 +222,7 @@ internal class Game
_io.WriteLine($"{visitingTeam} controls the rebound.");
if (defense == 6)
{
if (_random.NextFloat() > 0.75)
if (_random.NextFloat() <= 0.25f)
{
scoreboard.Turnover();
scoreboard.AddBasket("Ball stolen. Easy lay up for Dartmouth.");
@@ -243,7 +230,7 @@ internal class Game
// next opponent shot
}
}
if (_random.NextFloat() <= 0.5)
if (_random.NextFloat() <= 0.5f)
{
_io.WriteLine($"Pass back to {visitingTeam} guard.");
// next opponent shot
@@ -251,10 +238,9 @@ internal class Game
// goto 3500
}
}
else if (8 / defense * _random.NextFloat() <= 0.9)
else if (_random.NextFloat() <= 0.9f * defense / 8)
{
_io.WriteLine("Player fouled. Two shots.");
FreeThrows();
FreeThrows("Player fouled. Two shots.");
// next Dartmouth shot
}
else
@@ -267,7 +253,7 @@ internal class Game
// 3500
_io.WriteLine(shot > 3 ? "Set shot." : "Lay up.");
if (7 / defense * _random.NextFloat() <= 0.413)
if (_random.NextFloat() <= 0.413f * defense / 7)
{
scoreboard.AddBasket("Shot is good.");
// over to Dartmouth
@@ -275,10 +261,9 @@ internal class Game
else
{
_io.WriteLine("Shot is missed.");
if (defense / 6 * _random.NextFloat() <= 0.5)
if (_random.NextFloat() <= 0.5f * 6 / defense)
{
_io.WriteLine("Dartmouth controls the rebound.");
scoreboard.Turnover();
scoreboard.Turnover("Dartmouth controls the rebound.");
// over to Dartmouth
}
else
@@ -286,7 +271,7 @@ internal class Game
_io.WriteLine($"{visitingTeam} controls the rebound.");
if (defense == 6)
{
if (_random.NextFloat() > 0.75)
if (_random.NextFloat() <= 0.25f)
{
scoreboard.Turnover();
scoreboard.AddBasket("Ball stolen. Easy lay up for Dartmouth.");
@@ -294,7 +279,7 @@ internal class Game
// next opponent shot
}
}
if (_random.NextFloat() <= 0.5)
if (_random.NextFloat() <= 0.5f)
{
_io.WriteLine($"Pass back to {visitingTeam} guard.");
// next opponent shot
@@ -304,8 +289,17 @@ internal class Game
}
}
void FreeThrows()
Team ContestBall(float probability, Team a, Team b, string messageFormat)
{
var winner = _random.NextFloat() <= probability ? a : b;
_io.WriteLine(messageFormat, winner);
return winner;
}
void FreeThrows(string message)
{
_io.WriteLine(message);
if (_random.NextFloat() <= 0.49)
{
scoreboard.AddFreeThrows(2, "Shooter makes both shots.");