Make mypy --strict happy

This commit is contained in:
Martin Thoma
2022-03-06 14:45:27 +01:00
parent e921aa95a3
commit 74bccfc593

View File

@@ -52,7 +52,7 @@ class Card(NamedTuple):
class Hand(NamedTuple): class Hand(NamedTuple):
cards: List[Card] cards: List[Card]
def add_card(self, card: Card): def add_card(self, card: Card) -> None:
"""add a passed card to this hand""" """add a passed card to this hand"""
self.cards.append(card) self.cards.append(card)
@@ -69,7 +69,7 @@ class Hand(NamedTuple):
return total return total
def discard_hand(self, deck: "Decks"): def discard_hand(self, deck: "Decks") -> None:
"""adds the cards in hand into the discard pile""" """adds the cards in hand into the discard pile"""
_len = len(self.cards) _len = len(self.cards)
for _i in range(_len): for _i in range(_len):
@@ -83,7 +83,7 @@ class Decks(NamedTuple):
discard_pile: List[Card] discard_pile: List[Card]
@classmethod @classmethod
def new(cls): def new(cls) -> "Decks":
"""creates a new full and shuffled deck, and an empty discard pile""" """creates a new full and shuffled deck, and an empty discard pile"""
# returns a number of full decks of 52 cards, shuffles them # returns a number of full decks of 52 cards, shuffles them
deck = Decks(deck=[], discard_pile=[]) deck = Decks(deck=[], discard_pile=[])
@@ -100,7 +100,7 @@ class Decks(NamedTuple):
deck.shuffle() deck.shuffle()
return deck return deck
def shuffle(self): def shuffle(self) -> None:
"""shuffles the deck""" """shuffles the deck"""
random.shuffle(self.deck) random.shuffle(self.deck)
@@ -153,7 +153,7 @@ class Player:
def get_name(self) -> str: def get_name(self) -> str:
return f"{self.player_type}{self.index}" return f"{self.player_type}{self.index}"
def get_bet(self): def get_bet(self) -> None:
"""gets a bet from the player""" """gets a bet from the player"""
if PlayerType.Player == self.player_type: if PlayerType.Player == self.player_type:
if self.balance < 1: if self.balance < 1:
@@ -247,7 +247,7 @@ class Game:
return Game(players=players, decks=Decks.new(), games_played=0) return Game(players=players, decks=Decks.new(), games_played=0)
def _print_stats(self): def _print_stats(self) -> None:
"""prints the score of every player""" """prints the score of every player"""
print(f"{self.stats_as_string()}") print(f"{self.stats_as_string()}")
@@ -264,7 +264,7 @@ class Game:
s += f"Balance:\t{p.balance}\t\tBet\t{p.bet}\n" s += f"Balance:\t{p.balance}\t\tBet\t{p.bet}\n"
return f"Scores:\n{s}" return f"Scores:\n{s}"
def play_game(self): def play_game(self) -> None:
"""plays a round of blackjack""" """plays a round of blackjack"""
game = self.games_played game = self.games_played
player_hands_message: str = "" player_hands_message: str = ""
@@ -406,7 +406,7 @@ CARD_NAMES: List[str] = [
STARTING_BALANCE: int = 100 STARTING_BALANCE: int = 100
def main(): def main() -> None:
game: Game game: Game
welcome() welcome()
@@ -423,7 +423,7 @@ def main():
char = get_char_from_user_input("Play Again?", ["y", "n"]) char = get_char_from_user_input("Play Again?", ["y", "n"])
def welcome(): def welcome() -> None:
"""prints the welcome screen""" """prints the welcome screen"""
# welcome message # welcome message
print( print(
@@ -434,7 +434,7 @@ def welcome():
) )
def instructions(): def instructions() -> None:
"""prints the instructions""" """prints the instructions"""
print( print(
""" """
@@ -487,7 +487,7 @@ def get_char_from_user_input(prompt: str, valid_results: List[str]) -> str:
return user_input return user_input
def clear(): def clear() -> None:
"""clear std out""" """clear std out"""
print("\x1b[2J\x1b[0;0H") print("\x1b[2J\x1b[0;0H")