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https://github.com/coding-horror/basic-computer-games.git
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Python: Add type annotations
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@@ -1,7 +1,7 @@
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import math
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import random
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import time
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from typing import List
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from typing import List, Tuple
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def basic_print(*zones, **kwargs) -> None:
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@@ -81,7 +81,7 @@ def setup_players() -> List[str]:
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return player_names
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def setup_horses():
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def setup_horses() -> List[float]:
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"""Generates random odds for each horse. Returns a list of
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odds, indexed by the order of the global HORSE_NAMES."""
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@@ -102,14 +102,14 @@ def print_horse_odds(odds) -> None:
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basic_print("")
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def get_bets(player_names):
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def get_bets(player_names: List[str]) -> List[Tuple[int, float]]:
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"""For each player, get the number of the horse to bet on,
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as well as the amount of money to bet"""
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basic_print("--------------------------------------------------")
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basic_print("PLACE YOUR BETS...HORSE # THEN AMOUNT")
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bets = []
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bets: List[Tuple[int, float]] = []
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for name in player_names:
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horse = basic_input(name, int)
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amount = None
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@@ -125,7 +125,7 @@ def get_bets(player_names):
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return bets
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def get_distance(odd):
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def get_distance(odd: float) -> int:
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"""Advances a horse during one step of the racing simulation.
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The amount travelled is random, but scaled by the odds of the horse"""
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@@ -181,7 +181,7 @@ def print_race_state(total_distance, race_pos) -> None:
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basic_print("XXXXFINISHXXXX")
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def simulate_race(odds):
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def simulate_race(odds) -> List[int]:
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num_horses = len(HORSE_NAMES)
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# in spirit of the original implementation, using two arrays to
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