Ported Depth Charge to C#

This commit is contained in:
Peter
2021-04-25 13:09:27 -04:00
parent f6cf3d5b1b
commit a843634261
5 changed files with 287 additions and 0 deletions
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using System;
namespace DepthCharge
{
class Program
{
static void Main(string[] args)
{
var random = new Random();
View.ShowBanner();
var dimension = Controller.InputDimension();
var maximumGuesses = CalculateMaximumGuesses();
View.ShowInstructions(maximumGuesses);
do
{
View.ShowStartGame();
var submarineCoordinates = PlaceSubmarine();
var trailNumber = 1;
var guess = (0, 0, 0);
do
{
guess = Controller.InputCoordinates(trailNumber);
if (guess != submarineCoordinates)
View.ShowGuessPlacement(submarineCoordinates, guess);
}
while (guess != submarineCoordinates && trailNumber++ < maximumGuesses);
View.ShowGameResult(submarineCoordinates, guess, trailNumber);
}
while (Controller.InputPlayAgain());
View.ShowFarewell();
int CalculateMaximumGuesses() =>
(int)Math.Log2(dimension) + 1;
(int x, int y, int depth) PlaceSubmarine() =>
(random.Next(dimension), random.Next(dimension), random.Next(dimension));
}
}
}